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Icrontic on Team Fortress 2

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  • IvanIvan Icrontic’s Loveable Bot
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ, Event Organizer, D&D Supernerd, Supporter, Writer, Expo Attendee
    GHoosdum said:
    One more thing:

    Right this minute... I'd rather be sniping.
    I would rather be chasing a pyro with my medigun... :)
  • primesuspectprimesuspect The Curator of Delightful Experiences Admin, D&D Supernerd, Supporter, Expo Attendee
    Mas0n and I played last night with the crappiest team ever. It really cemented the fact that this is a team game that needs team strategy. In one example, we were defending control points. Our team consisted of mostly heavies, medics, and snipers rushing up to the front to try to hold off the other team in their resupply point. I kept calling for engineers and pyros to protect them from spies... It was a debacle. We got overrun in seconds.

    Mas0n and I bailed to another server and got wrapped up in another crappy team. The opposing team really knew what they were doing. They ubercharged a pyro and rushed the intel room, and had another medic/pyro combo on standby. They capture the intel twice in a row within about three minutes.

    We had no engineers in the intel room.... Crappy team :grumble:
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    I got autobalanced away from CB, Zanthian, and sharky at one point yesterday onto a team that really knew what it was doing. The one thing I noticed about the team was how well they coordinated activities over the voice chat. We defended the last capture point of the map for twenty minutes straight.

    That was also the round that I got my "Grey Matter" badge. Twelve minutes between deaths as a sniper really racks up the headshot count. :p
  • CycloniteCyclonite Veteran Icrontian Community Leader, Supporter, Gaming Leader
    Well, of course, at about 8pm last night, my Orange Box purchase finally goes through. I missed an entire weekend of play. Pissed.
  • primesuspectprimesuspect The Curator of Delightful Experiences Admin, D&D Supernerd, Supporter, Expo Attendee
    Oh there's always tonight. Plus we may have a surprise for icrontic gamers soon....
  • QCHQCH Desktop Engineer Group Leader Community Leader, Event Organizer, Supporter, Expo Attendee
    I love surprises!!!! :D
  • HawkHawk Member
    Hey guys,
    Is there any way to get the steam DL to go any faster?
    I've got dsl extreme supposedly. I tested my speeds- average is 300-315 DL and average 2950-3000 upload.
    But the Steam DL is in between 170-200 KB/s!
    Seems it going to take a couple of hrs or more to DL just the TF2 with the latest Steam client.
    Tried all the settings on DL speed on the steam client and DSL/Cable seems to work fastest, but it's still slowwww.
    Also, Will I be able to play TL2 offline to practice and get used to the game?
    Never played it before.
  • primesuspectprimesuspect The Curator of Delightful Experiences Admin, D&D Supernerd, Supporter, Expo Attendee
    I think steam is just being hammered right now. It's okay, by tonight when the rest of us are playing, you'll have it :)
  • HawkHawk Member
    OK, Thnx prime. I'm probably not going to be very good for a while, till I get the game down pat. lol
    I'll need some expierienced players to guide me through some of it, I'm sure.
  • CycloniteCyclonite Veteran Icrontian Community Leader, Supporter, Gaming Leader
    Cool. I've got to bowl tonight, but after I may head home for an hour or two to play some. Then, I'm going to go wait in line for my Halo 3 preorder. Yeah, I told myself I wouldn't do it. *Sigh* I'm going to.
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    Don't worry Hawk. The "experienced" players have been playing TF2 for a week at most. ;)
  • HawkHawk Member
    Oh, I noticed I need an invite to the Icrontic community to join.
    http://steamcommunity.com/profiles/76561197975030958
    I'll update my profile as soon as it will let me...... ugh.
    Edited it about 15 times now and it doesn't update.
  • ZanthianZanthian Mitey Worrier Member, Supporter
    Enjoyed a weekend of gaming with TF2. I am loving the engineer and the demoman. Played the medic like once and got Most health healed:9,253 (as Medic) Maybe i should play medic a few more times here or there.


    http://steamcommunity.com/id/zanthian
  • mas0nmas0n Member
    Yeah, I am really liking the Demoman.

    http://steamcommunity.com/id/mas0n
  • primesuspectprimesuspect The Curator of Delightful Experiences Admin, D&D Supernerd, Supporter, Expo Attendee
    I think I've developed enough of a grasp on the team concept to say that I would like to assemble a real team to go out and take on some of these other clans.

    I would like to lead this team and also be our team's Engineer.

    This is the initial idea I had:

    Our medic needs to not only be able to run around behind an offensive player, but quickly determine the best teammate to receive the ubërcharge and also be aggressive enough (and skilled enough) to defend himself using his offensive weapons. The best medics I've seen so far are the ones who play "rough" and also know exactly where to stand to avoid fire while feeding their heavy or pyro. Also, the best uses of medics I've seen have not necessarily been as feeders for Heavies - I've seen excellent use of a medic/pyro combination on several occasions.

    Our dedicated Pyro's primary job is to defend the engineer - he also needs to be able to quickly identify potential spies, especially when the engineer is busy. The pyro must resist the urge to Kamikaze into a group of heavies or soldiers unless it is a desperate last ditch attempt to save a control point or something.

    Our dedicated scout/soldier needs to be able to play offensively and have tight, twitch aiming. I've been in several games that were won almost immediately by a skilled scout.

    Our dedicated sniper needs to be able to identify the ideal sniping spots and also be quick enough to switch to the SMG in order to tackle opponents close by, and be astute enough to avoid getting backstabbed by spies all the time.

    Our dedicated spy needs to know how to effective utilize disguise to prevent detection - how to "act" like the role he is playing. - "Gee, why is there a medic charging balls out at our engineer and turrets?" Also needs to be able to effectively use the cloak and make his primary job eliminating enemy machinery and snipers.

    Our dedicated Engineer needs to understand the pivotal role that teleporters can play and know the best spots to put them in. He also needs to understand how critical defensive turrets are. After the turrets are built, maintenance must take second place to defense via shotgun. I've found that the Engineer's pistol is also an effective long range weapon, and have gotten several headshots with it. Engineers also need to be able to identify potential spies and communicate effectively with his defensive pyro to help defend the turrets.

    I've got some excellent nominations for who fills these roles for us. Anybody else have any suggestions?
  • LincolnLincoln Snapperhead Admin, Supporter, Expo Attendee
    I think it's not just a matter of having dedicated roles, but having a primary role and 1-2 secondary roles and have the team be cohesive and coordinated enough to adapt as the situation demands.
  • BuddyJBuddyJ Community Leader, D&D Supernerd
    I think everyone should spawn as Pyros. Let the burninating commence!
  • HawkHawk Member
    What's the best way to learn the game.
    I've got it installed and have set all my keyboard options/headphones/mic etc.
    Now, I must learn the game.
    What server/servers are you guys using?
    Should I learn any specific player/role first?
  • ZuntarZuntar Member
    heavy = my style
  • fatcatfatcat it never ends, Event Organizer, Supporter, Gaming Leader
    !hate all of you!!

    20% of TF2 downloaded....
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    Keebler said:
    I think it's not just a matter of having dedicated roles, but having a primary role and 1-2 secondary roles and have the team be cohesive and coordinated enough to adapt as the situation demands.
    He's right - the key that I've noticed in the most effective teams is that they have a lot of adaptability. There may be a few people who maintain dedicated roles (medic, engineer), but everyone else should be able to play several roles well and switch as the situation changes. Great coordination and communication is also key. The best play sessions I've engaged in had constant communication and well-coordinated assaults and defenses.

    Also, if we're going to be building an Icrontic team, we'll need more than one person per role, since we're unlikely to all be able to play at the same time.
  • ZanthianZanthian Mitey Worrier Member, Supporter
    I had fun chunking Keebs into bits last night on 2Fort while i was waiting to get on your guys team.
  • LincolnLincoln Snapperhead Admin, Supporter, Expo Attendee
    My team was getting creamed on the granary level by a team of 5 scouts plus support, so I switched to Heavy and started mowing the fidgety ****s down to hold our control points from them until we could push back. :D Perhaps coincidence, but we started winning again :ninja: That, or maybe it's just 'cause mas0n joined my team :cool:
  • ZanthianZanthian Mitey Worrier Member, Supporter
    How to know when you have played TF2 as an engineer for too long:
    You start to wonder how many hits with a wrench it would take to upgrade your car...
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    I have a pipe wrench I can loan you if you'd care to find out...
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