New Maps

TBonZTBonZ Ottawa, ON Icrontian
edited April 2008 in Team Fortress 2
So how about it? We need some inserted into the regular rotation. To tell you the truth, I'm getting really bored with the original maps. There are a ton of great maps to play. One server I frequent probably more than our own is at IP: 64.34.214.8:27016 It a www.pestgaming.com server which only runs custom maps and I'll tell you, I always have a blast playing there. It's always changed up and interesting.

It might also help to get more people playing at all times of the day which would be great on our server because it wouldn't always be empty when I want to frag outside the normal times of our {IC} members gaming hours. There certainly doesn't seem to be a problem when a couple of us join the server, before long, we're rocking.

We could also do regular map rotations. I would be interested in pulling that together if need be and would actually be a pleasure. I'm tired of going to other servers when I'm helping pay for ours. Whaddya say?

Comments

  • ThraxThrax 🐌 Austin, TX Icrontian
    edited January 2008
    I think, on the whole most people hate custom maps. They hate downloading, they hate waiting, etc.
  • NiGHTSNiGHTS San Diego Icrontian
    edited January 2008
    In general, custom maps are almost always a population killer, yes. TF2's a bit different, methinks. Lately, I've been hunting out custom mapped servers myself to keep the game interesting. Our biggest problem is picking ones that don't take 5 decades to download, or finding a way to increase our download speeds (which I'm pretty sure Ryder has already maximized.)

    If we have 2 or 3 sprinkled into the rotation, it might not be a bad idea.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    I hear what you're saying but I think a lot of people have the more "popular" maps already. Just looking at my maps folders produced 69 maps. I think by now the average player has more than the original 5 maps.

    I can understand to someone like you Thrax, you don't play all that much from what I've seen and chances would be that you would be a guy who would be frustrated by an influx of new maps to download. However making a regular map-pack to download for the core of us for rotations, I bet you that our server wouldn't suffer in the least.
  • NiGHTSNiGHTS San Diego Icrontian
    edited January 2008
    TBonZ wrote:
    I can understand to someone like you Thrax, you don't play all that much from what I've seen and chances would be that you would be a guy who would be frustrated by an influx of new maps to download.

    :eek:OH SNAP HE SAID IT!:eek:
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited January 2008
    Not playing often != not willing to download new maps. Even when I was a hard-core CSer and Q2:WF player, new maps irritated the piss out of me unless it was <i>speedy</i>. I think this is why the UT series is so successful with custom maps, because downloads are <i>lightning fast</i>.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    NiGHTS wrote:
    In general, custom maps are almost always a population killer, yes.

    Maybe the server download speed thing is the Achilles heal in this case but the server I linked originally is actually a 32 player server and it is always full. I have to wait almost always when I want to go in but participation is maxxed out.

    This also raises a good question, are we getting hosed on the lack of d'load speed for maps on our server? Again, the above server has maps in my folder in under a minute. Maybe something looking into changing hosts. Just throwing it out there.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    NiGHTS wrote:

    If we have 2 or 3 sprinkled into the rotation, it might not be a bad idea.

    I think i started going into the deep end there. Yes, this is what I am suggesting. Not saying we should go all custom or anything.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    The interest isn't here obviously. To myself, it's all feeling stale playing those same maps over and over again. If I'm beating a dead horse, tell me so and I'll move on.
  • TiberiusLazarusTiberiusLazarus Icrontian
    edited January 2008
    TBonZ wrote:
    To myself, it's all feeling stale playing those same maps over and over again.

    I kinda feel the same way. Maybe I've played too much but it seems that people have gotten to a point where enough players know the map well enough to either trample very quickly or to get into long drawn out battles. Some new maps might change this up but I don't know about putting them into the rotation or what this would cause. I'm sure someone else has a better set of reasons why to or why to not.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited January 2008
    It's just that there are not enough REALLY high quality maps out there. The few we have in our rotation are decent (snofort, turbine, stronghold, warpath), but as the others say - it's an instant server kill to have them in the rotation. Whenever we load a new map, we end up with only 6-8 people and the games get stale.

    I can't WAIT for Valve to release their new map(s?), that's for sure.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    I dunno, Valve better release them soon because I have no desire to join our server to play anymore. There are some really good maps out there, I just don't understand??? Death to well, 2fort, dustbowl, etc.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited January 2008
    Lately all I care about are Dustbowl, Gravel Pit, and sometimes Hyrdo. I'm so sick of 2fort.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited January 2008
    Maybe I wrecked it for myself by over-playing those maps in the beginning.
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited January 2008
    I never liked 2fort. Lately, everytime 2fort comes up, I just switch to pyro, and run back and forth across the base with the flame-thrower on until the map ends. I don't really even pay much attention. I'll be watching anime on another screen or something.

    Ironically, I've scored more points doing that, than I ever scored as a Medic or engineer on that map.

    I really like gravelpit and would like to see some custom maps with a similar dynamic. So far every custom map I've seen is either tug-of-war style CP or basic CTF.

    For some reason, I enjoy the game more when one team is attacking and the other defending.
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited January 2008
    Well sure, that way everyone is focusing on the same goal...
  • RyanFodderRyanFodder Detroit, MI Icrontian
    edited April 2008
    Please: More custom maps! It seems like I know the maps so well, I know right were people are running... and I'm tired of the complaints of "stupid scouts, I hate you CannonFodder" etc. I'm just too good on these maps guys. :P

    The custom maps are not the killer, its the slow dl rate. I can go to a custom server, and dl something the size of moonwalk in about 40 seconds. IF I see the progress bar move, I dont' have a problem waiting. Otherwise its like I'll be there downloading until the map is over. Definitely not a good option. If there is a way we could change out download speed, I think you would find a warm welcome from the community in general.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited April 2008
    Stupid scouts! I hate you cannonfodder!

    ;)
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    edited April 2008
    I certainly haven't played enough to justify custom maps, but I like the map pack we have now and maybe sprinkling one or 2 of those in on rotation. I will agree there are some maps I just don't like because of the way they are designed.

    I'm also with CB in that I prefer the attack and defend games. They go fast, they're action packed, and they have a variety of options as far as strategies. I've noticed most of the CTF based maps degrade into a "Lets have 2-3 engineers and build turrets and supplies and not let anyone do anything" (not on the IC server, but other places) thus requiring the other team to get lucky or all out blitz thus leaving their intel open. It gets old.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited April 2008
    The CTF maps usually degenerate into "let's turtle like crazy" or "footraces between opposing scouts"

    It's not the map so much as it is the style of play that people bring to the game.
  • RyanFodderRyanFodder Detroit, MI Icrontian
    edited April 2008
    Weezer, Lynx and Kingpin invited me to an escort server last night... Mason and Eggroll showed up too... I must say that I will be playing a lot of escort maps in the near future. Talk about dynamic game play... wow.
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    edited April 2008
    I wouldn't mind seeing more custom maps on the normal rotation. I really only look forward to gravel pit, dustbowl, Badlands and the occasional well CP these days. But like Prime said, the customs always lead to a dead server. It's unfortunate, but that's how it always seems to go. Every time we have a full server and someone goes "let's play Warpath!" and everyone gets pumped up and is on board... but once the map loads only a handful of people get in. The game is usually over before everyone downloads. I haven't played a good warpath in ages ever since we changed to warpath_final because sporradic people still have to download it.

    Maybe if we had a few customs in the normal rotation that would fix the issue. More play time = more downloads. I would LOVE to see some of the custom escort maps on the IC server. Anyone who played the "escort the cow" map last night with me would probably agree, that map is excellent.

    I would like to do a few good customs, but we need to figure out how not to kill the server in doing so.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited April 2008
    I think the key would be super fast map downloads

    Nobody has been able to crack that nut yet. We can host the maps on the IC server, it's hella fast... but nobody has figured out the voodoo for the conf file to get remote downloads working.
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited April 2008
    Please: More custom maps! It seems like I know the maps so well, I know right were people are running... and I'm tired of the complaints of "stupid scouts, I hate you CannonFodder" etc. I'm just too good on these maps guys. :P

    I'm gonna change it up with "Stupid snipers, I hate you Cannonfodder"
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited April 2008
    Weezer, Lynx and Kingpin invited me to an escort server last night... Mason and Eggroll showed up too... I must say that I will be playing a lot of escort maps in the near future. Talk about dynamic game play... wow.

    Yea, I certainly wasn't there.....
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited April 2008
    I am all in favor of custom maps. We can move cows!

    Since there certainly ARE servers with fast download, is it just a question of upgrading the server? Could we harass people with the fast servers and find out their secrets?
  • TiberiusLazarusTiberiusLazarus Icrontian
    edited April 2008
    epIC triple post by GQ. I didn't know there were any escort maps out yet. I'd like to try some, they sound fun.
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2008
    If we were to add custom maps to the rotation, PLEASE PLEASE PLEASE add the es_happycow map. Absolutely amazing.
    I'm gonna change it up with "Stupid snipers, I hate you Cannonfodder"


    I set Cannon up perfectly with those teleporters.
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited April 2008
    UPSWeezer wrote:
    If we were to add custom maps to the rotation, PLEASE PLEASE PLEASE add the es_happycow map. Absolutely amazing.




    I set Cannon up perfectly with those teleporters.

    Stupid engineers, I hate you Weezer.
  • RyanFodderRyanFodder Detroit, MI Icrontian
    edited April 2008
    You guys are the best.
Sign In or Register to comment.