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primesuspect
The Curator of Delightful Experiences Admin, D&D Supernerd, Supporter, Expo Attendee
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Lord, I need people to play SF4 with. The online matchmaking is absolutely TERRIBLE. 8 times out of 10 I'm playing some god-tier player and they own me, and the other two times MIGHT be a good match.
I wish I still had local friends in these parts that play fighters, that's the best way to train....
I'm going to have to get around to building a stick.
Seriously though, the online matchmaking is awful because there literally isn't any matchmaking.
I'm playing Eggroll tier players almost constantly.
I need local players more than anything, people that are at my skill level so I can learn and get better. Being beat by HADOUKENHADOUKENHADOUKENSHORYOUKENHADOUKEN doesn't teach me much (and before Eggroll comments, I don't mean that pattern, I mean Ken and Sagat players that steamroll)
Cliff, I'll see what I can do. you know how my schedule is. Your best bet is to just bug me on Twitter or something until I finally put away some work and cry uncle.
Internet. Yeah, it's like that.
I don't play CE matches, perhaps that's what I've been missing. Ranked player matches tend to be the only thing I play, and that's where I've run into the trouble. I don't even think I've explored CE matches outside of simply knowing what they are. I'll certainly check it out.
I'll also look at Shoryuken's regional matchmaking, I've never given it a look over. Though I have to be honest, I don't expect I'll find much SF action around Northern Indiana. When I get better though, I'd be willing to do a little driving.
Yes. Yes you are.
I'm one of the old guys around here so I will do what I do and give a little bit of a history lesson. Street Fighter II re invigorated arcades in the early 90's, it took a dying business model and gave it a kick in the rear. Street Fighter II was not the worlds first fighting game but it was the first with enough depth that it invited competitive play. People would gather around a cabinet and take turns challenging one another, and it was a beautiful thing. The best arcades might have multiple machines to handle the demand, it was that big of a deal. Mortal Kombat arrived not too much longer after that and it brought a boat load of controversy with it. The argument back then was what does the skilled fighter prefer? Truth be known for what MK lacked in depth it was an interesting two player contest because every character was so evenly balanced (as long as you were not one of those jerks that resorted to the Sub Zero cheese juggle). People from both camps would argue, I'm the truly skilled fighter because I mastered this game, and you play that "button masher". Then you had the SNK camp, they were a cult all their own and they would lay claim to having the most "skill based" fighting games in the world.
Flash forward a bit Sega and Namco start making some compelling games with the Virtua Fighter and Tekken series. I'll argue to my death that Virtua Fighter peaked at 2 which was a brilliant, after that it became too calculated and complex to be any fun. Everyone says Tekken just a mashers game. I say Tekken is a game of masterful and artful skill for the players that truly understand it. Can you mash to victory here and there? Sure you can. Will it carry you to victory frequently? No it won't.
Don't even get me started on DOA. The old school Street Fighter, SNK guys despise that game for its "button mashing" style, but fact of the matter is it has a brilliant counter and defensive system if you take some time and learn it, its actually very original and extremely deep.
Point I'm getting at is this. Sure, some fighting games demand a little more practice, and have more depth in mechanics, but ultimately no one takes more skill than another when your playing another gamer, it's just something the competitive player whines about when they find a game that they are not as dominating in. I hate it when someone proclaims their favorite fighting game requires the most skill, its total bullshit.