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Dude what? Dark forces didn't use WASD. It used the arrow keys and, like, page up/page down. So did Dark Forces II, right? I mean, shit, if I'd known it used WASD...
...it didn't, right?
I played with arrow keys all the way up until TF2's launch. I didn't start using WASD until a good year into the game's release. I only changed because moving the keyboard was too annoying. (once you get start setting beers to the side of the keyboard while you play, you can see why this became an issue :P)
Seriously though, I was never at a disadvantage playing on arrow keys. People say that arrow keys limit your area to bind keys - not an issue for me. Because of my XBOX HUEG hands, I was extremely effective because of my reach.
Best example - while playing FEAR multiplayer, I was crouched and leaning right around a barrier and got a sweet kill I wanted to get a screenshot of it. The tricky part were my binds:
Crouch (hold, not toggled): Numpad 1
lean Right: Period key (NOT the point/del key on the numpad)
screenshot: Numpad 0
All three of those keys at once, or else I was a dead man. I was successful, though it did actually put me in pain. This was, and still is, the largest stretch I have ever pulled off on the keyboard. Go ahead and try to hit all three. Tell me how bad that hurts.
Oh, and here is that screenshot.
As a side note: what I think is most interesting about the FPS controls, is how you can sometimes tell what FPS a person started on, by looking at how they remap their controls. Whatever the first game was that they played extensively, they likely continue to remap the controls to match that game's default scheme years later.
I still immediately invert my mouse-Y. I cannot play games with an un-inverted Y axis.
I always end up swapping crouch from ctrl to the shift key, makes crouching so much easier.
I do the same. No clue why you'd do otherwise. CTRL is better for sprint.
Icrontic — Home of the Big Beef Burrito since 8-8-2000, fool.
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