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Dem City Roads

BobbyDigiBobbyDigi {IC} ? R U #HATS ! Community Leader, Supporter, Writer, Expo Attendee
I noticed that people started naming the roads on the server. This is great, no problems with that. I just want to define a few guidelines when doing so.

First off the 4 roads that extend from the center of spawn are reserved for community naming. I noticed the main center road through town had been named and already spoke with the member who placed that and sounds like we are ok giving a different road that name.

Roads running perpendicular to spawn will be Lanes, Cross streets (parallel to spawn) will be Avenues. There are 4 Lanes between industrial plots that will be named separately.

image

Avenues
A Mortin Ave
A-B Demacia Ave (sp?)
B-C Memorial Ave
C-D Yordle Ave
D-E Equestria Avenue
E-F Acacia Avenue
F-G
G-H
H

Lanes
1 Snuffie Lane
1-2
2-3 (Reserved for MW naming)
3-4
4-5
5-6 Icrontic Lane
6-7 Digital Lane
7-8 Whiskey Lane
8-9 Beierman Ave
9-10
10
I1-3
I3-5
I6-8 Hell's Highway (Officially Hell's Lane)
I8-10

Members have spent time 'normalizing' the look of the roads with sandstone and cobble. Everyone is free to work with their neighbors to customize the roads around their plots.

Standard sign post for street names have been placed. Currently builders have been using fence posts with signs on corners. This is fine but we are still open to suggestions. I think that every intersection needs some sort of sign post with the intersecting road names.

So throw them out here. If you already have them named, let me know so I can update the OP. Any deputes please PM me and we'll work it out. Priority naming will go to members who's plots are on that road.

-Digi
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Comments

  • IvanIvan Icrontic’s Loveable Bot
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    I realize we still need some optimization in the industrial sector, but are we supposed to standardize the road materials? Half appears to be sandstone and the other half appears to be stone.
  • BobbyDigiBobbyDigi {IC} ? R U #HATS ! Community Leader, Supporter, Writer, Expo Attendee
    Work was done so the roads looked like roads. The final design of each road is to be decided by the plot owners on that road. We should come up with a standardized intersection though.

    -Digi
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ, Event Organizer, D&D Supernerd, Supporter, Writer, Expo Attendee
    Is the road that goes directly East out of spawn supposed to terminate in a treefarm like that, or is that a temporary tree farm?

    In other words: Should we go around or through in our attempt to make the road going east?
  • BobbyDigiBobbyDigi {IC} ? R U #HATS ! Community Leader, Supporter, Writer, Expo Attendee
    Go through it. 5 wide road, 5x5 clear above it. That may stay as a tree farm but it will have to be edited a bit.

    -Digi
  • PirateNinjaPirateNinja mallet dick =\ Member, Supporter, Writer, Expo Attendee
    I'm relatively convinced after lurking the latest MC threads that Bobby has a career in city planning and civil engineering. :thumbsup:
  • ardichokeardichoke Buttes Supporter, Gaming Leader
    I move that A be renamed Morton Ave and 1 be renamed Snuffie Ln
  • IlriyasIlriyas Resident Mage Member, Supporter
    Need a street name for H, any ideas fellow H-laners?

    I've got two and both are terrible, I'm not good at naming things.

    Arkham road
    ADVENTURE LANE (or avenue I suppose)
  • colacola Member, Expo Attendee
    Why not Zoidberg?

    Chuck Testa?
  • d3k0yd3k0y Member
    I ripped through the Tree Farm back wall, I made the 5 wide, but only 3 high through the farm. I made the road extend about 200 blocks or so out the back.
  • BasilBasil Nubcaek, Supporter, Writer
    I already named D-E 'Acacia Avenue' which seems to fit with the lane/avenue thing you have goin'.


    And obligatory:
  • CantiCanti Member
    I would also like to see a Snuffie Rd,Ln,Whatever. Also Yordle Avenue must be done because dem fucking Yordles.
  • CantiCanti Member
    This video contains content from SME and UMG. It is not available in your country.
    Cool song bro.

  • Come on, Turnip Turnpike!
  • SpencerForHireSpencerForHire Gaming Leader, Writer
    I'm not sure which it is but I previously named one Demacia St. guess it would be Demacia Ave?
  • TiberiusLazarusTiberiusLazarus Upgrader, Achievement Farmer, Theorycrafter, Icrontic Meme Maker, Supporter, Gaming Leader
    I believe that is the A-B street if I understand it correctly (The road between the A plots and the B plots).
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ, Event Organizer, D&D Supernerd, Supporter, Writer, Expo Attendee
    East road goes out to the Mitey Worriers Resort now. Please don't take it any further. We're not sure yet how we want it to cross the territory.
  • GHoosdumGHoosdum tequilavangelist  Community Leader, Event Organizer, D&D Supernerd, Supporter, Expo Attendee
    I'd like to at least have input into the naming of the street that is north of my house (the one that runs between my residential plot and those of CB and Zanthian, and intersects Acacia.
  • _k__k_ deep in the bush Member, Supporter, Folding@Home Leader
    Your mom. You know why.
  • CantiCanti Member
    I finished putting up most of the street signs in the right places last night and will work on getting 4 signs at each intersection tonight. I will need any glowstone and signs people are willing to donate, just throw it in a chest at my house. Most of the streets still need names though. Once street names are agreed on and if you want to help set signs just go down the road, remove the placeholder sign, and put up the name like this.

    <---- <br />
    Whiskey
    Lane
    ---->


  • BobbyDigiBobbyDigi {IC} ? R U #HATS ! Community Leader, Supporter, Writer, Expo Attendee
    Look at the OP Canti, I updated it about an hour ago (probably as you were putting this post together)

    Also: 4 signs?

    -Digi
  • CantiCanti Member
    I've looked at the OP, I don't understand the A-B, 1, 1-2 numbering system. The idea for 4 signs on each sign post is so you can see what the road names are no matter which direction you come at the intersection without needing to look at it from a different angle.
  • ardichokeardichoke Buttes Supporter, Gaming Leader
    I believe his numbering system refers to the town layout... so 1-2 would be the street between row 1 and row 2. A-B would be between column A and column B
  • CantiCanti Member
    I have no idea where row 1,2,etc or columns are. Make a picture please.
  • ardichokeardichoke Buttes Supporter, Gaming Leader
    Look at the plot request thread. Digi has them in the first post.
  • BobbyDigiBobbyDigi {IC} ? R U #HATS ! Community Leader, Supporter, Writer, Expo Attendee
    I'll do up a better image showing the roads later tonight. The major flaw with your image Canti is that in our layout none of the industrial lanes other than Icrontic Lane (center) line up with the residential lanes. This opens up for more lanes to name.

    Ardi has it on the nose. 1 being the outside lane on the south. 1-2 being the road between plot rows 1 and 2, 2-3 between plot rows 2 and 3, ect.

    Thank you for all the work you are doing on this Canti.

    -Digi
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