On Friday the 6th, Randy Vorhees, Jason
's little cousin, will pay you a visit.
Not armed with a machete nor with Machete
, but with Magic: The Gathering's new promo item:Duel Decks: Heroes vs Monsters
2 60cards decks packed to the max with awesome creatures and spells, each one themed with the most powerful fighter of justice and infernal beast.
for a price varying inbetween 20 and 50$ depending on your local game shop, you get at least twice that value just with the amount of rare cards (6 per deck), not counting the alternate art of a couple of them. (alternate special foil Sun Titan
? Hi yoooo!).
the Heroes deck is a White and Red small creatures, mostly themed on Humans and Soldiers, while the Monsters is a Red and Green themed with Bloodthirst
The official rules for bloodthirst are as follows:
702.52a Bloodthirst is a static ability. "Bloodthirst N" means "If an opponent was dealt damage this turn, this permanent enters the battlefield with N +1/+1 counters on it."
702.52b "Bloodthirst X" is a special form of bloodthirst. "Bloodthirst X" means "This permanent enters the battlefield with X +1/+1 counters on it, where X is the total damage your opponents have been dealt this turn."
702.52c If an object has multiple instances of bloodthirst, each applies separately.
Bloodthirst checks for any kind of damage, including combat damage.
Life loss that isn't caused by damage (for example, the life loss caused by Blood Seeker's ability) doesn't cause a creature with bloodthirst to get counters, but damage from a source with infect (a mechanic from the _Scars of Mirrodin_ block) does, even though it doesn't cause loss of life.
It doesn't matter who controlled the source of the damage dealt to your opponent. If an opponent was dealt damage by a source he or she controlled (such as Manabarbs, for example), creatures with bloodthirst that enter the battlefield under your control later that turn will get +1/+1 counters.
The creature with bloodthirst enters the battlefield with the +1/+1 counters already on it. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will enter as a 3/3 creature, not as a 1/1 creature that then becomes 3/3.
and +1/+1 counter.
so this friday weither you enjoy a Friday Night Magic at your local store or prefer, like me, to play at home with friends (for obvious alcohol reason), this is a certain buy.
Here are the rules to Beer Magic
™, a game my friends "invented". A certain win for every party. Test it with a friend with those 2 new decks this weekend!
pour a few 1ounce shots of beer. make some 2ounces to save some time later.
every time you cast a spell, your opponent(s) drinks 1 shot for each colored mana in the mana cost. (for instance, a 3(blue) is 1 shot. 2(Red)(Green) is 2)
if your opponent counter your spell
, you drink for his spell (the counter) AND yours.
that's pretty much it. you could probably do it with hard liquor, but since one game we finish near 6 beers in 30-45min, i don't recommend liquor.
(enjoy responsibly, don't drive after guys!)