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Cliff states his approximation for a basic PC is $400. Normally I'd agree with this, but he also stated he wasn't factoring in peripherals. With that in mind, a basic PC without the monitor or speakers, costs less than $400. According to dells site, it costs about $270 for a cheap computer, add in another $30 for keyboard and mouse, so its sitting at around $300. http://www.dell.com/us/en/home/desktops/inspndt/ct.aspx?refid=inspndt&s=dhs&cs=19&ref=dthpNow looking at a budget PC +a Console vs. a Gaming PC over a 4 year period, the numbers change. A Gaming PC you buy to last 2 years, (Maybe the computer you have listed will last longer for gaming I do not know) will then need to be repurchased. A budget PC and a console on the other hand... do not.
Cliff_Forster said:I only want to make one point, and one point only, if you thought building a gaming PC still had a higher TCO than gaming on console, it does not.
kryyst said:This argument can't fairly include the cost of software, it's completely unpredictable. Launch title games off the shelf are basically the same price for PC's and Consoles. Any other way of purchasing software is totally messed up when trying to draw a comparison.Lets look at some of those other comparisons though for interest sake.PC's have Steam and other Digital Deliver Services.Consoles (all 3 currently) also have digital sales and Xbox 360 just introduced digital distribution for new games as well. Pricing in all those markets is comparable.Used PC game sales are now almost non-existent, however the used console game sales market is still increasing.PC's have freeware games or LimitedFree games, which is pretty much exclusive to the PC. You can get some demo's for consoles but they are much more limiting.Almost every PC game now requires some kind of license agreement or security software. Which singular purpose is preclude you from selling that game, installing it to many times or in other ways crippling what you can do with that game when your are done with it. This is the main death of the used PC sales. But it also hampers your ability to trade games with friends. Which is utter @!#@!@#. No other media - let me repeat - NO OTHER MEDIA. Has this restriction when you physically purchase something. In this respect Console gaming PWN's PC gaming. Grab a game bring it to your friends place and your good to go. Trade games with friends etc.... this gives significantly more value to the purchase of a Console game beyond it's initial cost.Rental Games. Consoles have them - PC's don't. $5 and you've got a game for a week, rent it 4 times if you want. Seriously this ability is a huge benefit to console gaming that is not available to PC's. It's probably the counterpoint to Shareware gaming or LimitedFree play.Last but not least Piracy. It's a wash. For consoles you have to mod your console, usually there is some nominal cost here in the $50-100 range. Once that's done though you download your game burn it to disk and your good to go. For PC's the process isn't much different. However the risk of getting viruses is increased. Also Pirated PC's games are far more finicky due to the various security counter measures employed. Pirated Console games are just more stable. Though with the Xbox360 you do have to be cautious about how they exist with your live account.My personal experience for acquiring games leads favorably towards Console gaming. I find it easier to get games, I feel better about how much I'm spending on the games I buy and my purchase value feel like it stretches further. YMMV.
Snarkasm said:Street Fighter IV was $20 for consoles at Gamestop the other day - and still going for $40 on PC. WEIRD, you can find deals everywhere!
UPSLynx said:I'm staying out of this one. But it's very fun to watch, keep at it guys, this is golden.But I must interject:moot point. SF4 has been out on console for over 6 months, it was released on PC one month ago.Consider that SF4 was still retailing at $50 on consoles and the PC release was priced at $40.Sure you can find deals anywhere, that's store dependant though, and can't be made for an arguing point for price effectiveness of a platform. If that is the argument, the PC version is still cheaper, and it's still the normal for PC games to be priced cheaper.
Cliff said:The only mission here is to dispel the common misinformation that gaming on PC costs far more than gaming on console.
DocFrazier said:anyway, the point of the article, was to show the decrease in the cost difference between PC and console in the last 6 years.
DocFrazier said: a console's range of function is nothing compaired to a PC. Computers Win, hands down in my book.
DocFrazier said:With my PC, i have the freedom to do what i want, be it change to a different brand of GUP, Motherboard, etc. whenever i want, to upgrade as i please.
I have the freedom to play just about any game ever made, INCLUDING console games. (Emus are great)
The multiplayer capacity that exists on a PC system is vastly superior to a console because, if i don't like the douche bags i have to play with on a server, I can get my own server to control and dictate whatever i want.
With a console, you make a one time investment, (the earlier, the more expencive) you get a non-upgradable unit, which in 3 years TOPs will be outdated and they'll be trying to sell me another one that might not even play the games i already have. so i'll have to buy a whole new unit, probably at an inflated cost compaired to my privious one. I'm limited to the proprietary content that is released for the game system, can't play x-box games on a playstation.
anyway, the point of the article, was to show the decrease in the cost difference between PC and console in the last 6 years.Being a computer gamer since i was little(go commodore, woot!) i may be a little bias, but i do enjoy alot of the titles that consoles have to offer. But i sold my 360 to build my game rig because i have so much more versatility with a PC. Period. a console's range of function is nothing compaired to a PC. Computers Win, hands down in my book.
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