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Skyrim needs an Origin DLC

fatcatfatcat Mizzou Icrontian
edited Nov 2011 in Gaming
all through my play through of Skyrim I never felt connected to my character.

where did I come from?

why am I dovahkiin?

who are my parents?

why was I crossing the border?

how did I get caught?

I hope Bethesda releases an origin DLC of some sort that answers these questions.

I save Skyrim, but why?

Comments

  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ @TheButterflyman Icrontian
    edited Nov 2011
    In all the Elder Scrolls games this is always left open. The protagonist is always some kind of prisoner, usually for an unknown crime, with no past at all.

    I think they do this intentionally to allow the character background to be imagined by the player. I always answer those questions for myself when I start up an Elderscrolls character, and let those answers guide my character development. This is one of my favorite things about Elder Scrolls.

    I would be disappointed if they decided to go back and tell the pre-prisoner story. It doesn't belong.
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    CB said:
    In all the Elder Scrolls games this is always left open. The protagonist is always some kind of prisoner, usually for an unknown crime, with no past at all.

    I think they do this intentionally to allow the character background to be imagined by the player. I always answer those questions for myself when I start up an Elderscrolls character, and let those answers guide my character development. This is one of my favorite things about Elder Scrolls.

    I would be disappointed if they decided to go back and tell the pre-prisoner story. It doesn't belong.
    I'm completely the opposite, and honestly, now that I have finished the game, have no motivation to play it again as I know I will just feel like a "poster hero"

    Games need a past, they need a beginning. Sorta like how Christopher Nolan did Batman.

    I need a Skyrim Begins!
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    With my Nord at least I imagined that I was attempting to cross the border after having killed an Imperial soldier harassing me for the worship of Tiber Septim. In an attempt to escape the authorities before anyone managed to report the crime I fled south whereon I met up with the Stormcloaks guarding Ulfric and sensing a camaraderie I joined them on their trek up until being captured by the Imperials.

    I too agree that an Origin DLC shouldn't be done, it removes the ability to decide on one's own character entirely and would make me feel like I was being forced into the role of Skyrim's saviour rather than doing it of my own accord or free will.
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    but, you ARE forced in to being the hero of Skyrim...

    The question I want answered, is why

    WHY AM I DOVAHKIIN?
  • FrenchieFrenchie Maryland
    edited Nov 2011
    You're not at all forced... I dropped the main quest the moment that I got out of that cave. And can't even figure out which one of my quests that it is
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    Yeah I should start the main quest; I suppose I'd like to see a dragon at some point. Level 22 and haven't fought one yet.
  • kryystkryyst Ontario, Canada
    edited Nov 2011
    The dragon bit is like the Gates from Oblivion. In that once you kill your first dragon they become available. Fortunately dragons add a lot of fun and tension to Skyrim. Something that I never found in the gates in Oblivion. They were just annoying and a served only as yet another source for muchkinning the game.
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    Yeah, really even if you continue the quest into Riverwood all they do is ask you to talk to the Jarl of Whiterun and you can be like 'Yeah I'll get to it when I get to it.' if you really feel inclined you can simply ignore the whole thing in favour of the side-quests.
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    I guess you "could" play Skyrim like the Sims and never have an end game. It could be your second life.

    But bitch smacking dragons around with shouts is the best part imo
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    Also, anyone else wish you could play the evil guy. The fact that I can kill dragons, but not some NPC's (children for example) is lame.

    For example: I would love to just go
    Spoiler:
    kill Ulfric and General Tullius and all the Jarls and end the civil war
    and be the badass ruler of all of Skyrim that everyone feared. Skyrim would bow to me and my army of dragons

    edit:> i don't believe in killing children, i just believe if a game includes killing of humans, none should be exempt
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    Likely because the murder of children is frowned upon and hasn't existed in video games since (I believe) the original Fallout whereon it was quickly patched out. I'd assume that allowing a feature like that (Outside of fan-mods, which I hope don't exist) would bump the rating up to adult and also result in the game being banned on a global level.

    Although yes sometimes I do think of what it would be like to murder all the major NPCs and simply be the Emperor of Skyrim, of course my in-game morality is based largely off my own and I can never bring myself to perform obviously evil deeds. (Tried blowing up Megaton in FO3, as soon as the pretty fireworks disappeared I took note that I made a big mistake and promptly deleted the character)
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    Well, to celebrate my ascension to level 25, I finally spoke to the Jarl of Whiterun and fought my first dragon :D DRAGONBORN!
  • FrenchieFrenchie Maryland
    edited Nov 2011
    primesuspect said:
    Well, to celebrate my ascension to level 25, I finally spoke to the Jarl of Whiterun and fought my first dragon :D DRAGONBORN!
    Hurray! Now you get the annoyance of not being able to fast travel because there is a dragon just in hearing distance of you after you walk out of a building
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited Nov 2011
    Who fast travels? I have a horse and I use him. Fast traveling kills the immersion of the character and story. There are so many cool things that have happened along the roads between cities.
  • ThraxThrax Professional Shill, Pokémaster, Watch Slut Austin, TX Icrontian
    edited Nov 2011
    People who have already done all the crap on the road use fast travel.
  • TiberiusLazarusTiberiusLazarus Dewmander Misery Icrontian
    edited Nov 2011
    People who find the things at points A and B to be more entertaining than what comes between.
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited Nov 2011
    Life's about the journey...
  • TushonTushon I'm scared, Coach Dallas Icrontian
    edited Nov 2011
    TiberiusLazarus said:
    People who find the things at points A and B to be more entertaining than what comes between.
    This.
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    I fast travel all the time and have no regrets.

    This Elder Scrolls story is the most complex and rich I've ever seen in a video game. The politics and racism and religious persecution, etc. I've never had such a hard time trying to figure out who's right and who's wrong; probably none of them.
  • TiberiusLazarusTiberiusLazarus Dewmander Misery Icrontian
    edited Nov 2011
    The best part? YOU are right.

    Don't like the stormcloaks causing problems? Kill them bitches. Don't like the imperials? Knife in the back. Annoyed at the Naz...err, Telmar? Auf Wiedersehen. Dragons up in your bidness? OM NOM NOM DRAGON SOULS.
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    Yeah I know; that's the beauty of it. I finally decided that a Dunmer would be more in line with the Imperial way of thought; being that the Nords are so overtly racist, it wouldn't be a stretch to think that a Dunmer would be like "FU racist Stormcloaks". But at the same time, the Stormcloaks are only fighting because the Imperials came in and OUTLAWED WORSHIP OF THEIR GOD, and forced their ways, culture, and leaders onto Skyrim. It's all very complex.
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    Skyrim, 400,000 lines of conversation.

    5 VOICE ACTORS!

    ......

    profit?!
  • ardichokeardichoke Buttes Master B Lansing, MI Icrontian
    edited Nov 2011
    Crazy Joe said:
    Life's about the journey...
    Video games != life
  • CantiCanti =/= smalltime http://www.youtube.com/watch?v=y9K18CGEeiI&feature=related Icrontian
    edited Nov 2011
    Ilriyas said:
    I'd assume that allowing a feature like that (kid killing) Outside of fan-mods, which I hope don't exist.
    Those mods do exist, I used one in Fallout 3 because 1. They were dicks. 2 They aren't kids, they're pixels on a monitor. 3. Those pixels were dicks.
  • SnarkasmSnarkasm 's-Hertogenbosch, The Netherlands Icrontian
    edited Nov 2011
    I'd rather have origin stories for all these damn factions. The first thing I get told to do is to join the Stormcloaks. Then the Imperials. Then the Companions. Then this. Then that. I have no idea who's good, who's bad, what they do... so I just haven't joined any of them.
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    That's where playing Oblivion Sort of comes in handy, although the Stormcloaks didn't exist in those days.
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    I joined the College at Winterhold (As a warrior it wasn't my greatest decision ever)

    One quest in

    Spoiler:
    Apparently I'm destined to save the world from an unknown threat or some crap for a reason that goes completely unexplained and I've now taken as 'because I opened the vault'

    And all I wanted to do was learn how to throw around better spells.
  • TushonTushon I'm scared, Coach Dallas Icrontian
    edited Nov 2011
    Yeah, I'm ignoring the College/Bard stuff on my thief and will be doing so on my warrior.
    Snarkasm said:
    I'd rather have origin stories for all these damn factions. The first thing I get told to do is to join the Stormcloaks. Then the Imperials. Then the Companions. Then this. Then that. I have no idea who's good, who's bad, what they do... so I just haven't joined any of them.
    Having never played the others in the series, I sorta feel this way. However, I've been trying to pay attention to at least the "more important" seeming people and their dialogue and have discovered at least a cursory understanding of the history.
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    If you REALLY want to you can read the lore books that are scattered around Skyrim, some of them are fun to read and most, if not all offer more insight into the story.

    Now if only there were a Coles Notes on Skyrim's history.
  • TushonTushon I'm scared, Coach Dallas Icrontian
    edited Nov 2011
    Ilriyas said:
    Now if only there were a Coles Notes on Skyrim's history.
    At first, I was like "Sparknotes?" then I was like "Oh, Canada".
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    Is this going to become an 'oh you' thing?

    We also have sparksnotes however Coles Notes is imo far more detailed (5000 pages for Lord of the Rings is ridiculous)
  • fatcatfatcat Mizzou Icrontian
    edited Nov 2011
    Snarkasm said:
    I'd rather have origin stories for all these damn factions. The first thing I get told to do is to join the Stormcloaks. Then the Imperials. Then the Companions. Then this. Then that. I have no idea who's good, who's bad, what they do... so I just haven't joined any of them.
    read the 3 million books in the game.
  • SnarkasmSnarkasm 's-Hertogenbosch, The Netherlands Icrontian
    edited Nov 2011
    I am reading the books. It just doesn't help when you get asked to join 3 factions within 40 minutes of starting the game. I've also played Oblivion (though not Morrowind), but it was so long ago that I've forgotten a lot about it. I'm picking things up as I go along, I'd just... like a little more condensed "meet the heavy"-style introductions for, for example, the Forsworn.

    They have all books available in real life ebook format now, heh. Rather amusing.
  • NiGHTSNiGHTS San Diego Icrontian
    edited Nov 2011
    While I share the same views, I feel sad and ashamed to admit I feel this may be a product of a watered down spoon-feed-me-info of the gaming industry as of late.

    I hate to admit it, but I think I've been spoiled by back stories and histories that have been written for me, rather than what CB said: letting my mind fill in the blanks and go from there.

    It's hard to break my mind to stop thinking 'what's the best way to play this' and just play. Lately, my mantra has been: you're a new emigrant to a strange world - I'd want cling to the first group of 'likeminded' people so you can to somehow feel part of something.
  • TiberiusLazarusTiberiusLazarus Dewmander Misery Icrontian
    edited Nov 2011
    Snarkasm said:
    I'd just... like a little more condensed "meet the heavy"-style introductions for, for example, the Forsworn.
    A lot of these things are described as you go through various quests. There is a fairly long quest in Markarth which tells a lot about the forsworn.
  • primesuspectprimesuspect HumanGarbageDisposal Detroit, MI Icrontian
    edited Nov 2011
    I've been having a lot of struggle with this myself, Snark. The nice thing about Elder Scrolls, however, is that you can join almost ALL the factions (except you have to choose between Stormcloaks and Imperial, for obvious reasons).

    You can be a Companion, Thief, Bard, Mage, Assassin though. That's the awesome thing about TES.

    I sort of agree with Kenkel in that these games truly bring back what it is to role play. I haven't felt so connected with an in-game character since... Man, since the 80's when I played an old Atari role playing game called Alternate Reality. I've actually sat here for days, gone back and forth, and devoted brainpower to making the big "Which side am I on" decision. That's actually an incredible amount of immersion for me; it speaks both to the quality of the storytelling in the game that makes the decision so difficult, and to the level of involvement you have in this game world.

    Modern gamers (and I'm speaking just in general here, not about anybody specific) are getting used to experiences that are so force-fed, that they're not even games as much as they are cinematic experiences.

    Skyrim lays down a framework of a story and asks us to fill in the gaps however we want. It's incredible. This is one of the best games I've ever played.
  • nedwardsnedwards Palo Alto
    edited Nov 2011
    primesuspect said:

    Skyrim lays down a framework of a story and asks us to fill in the gaps however we want. It's incredible. This is one of the best games I've ever played.
    I like that it gives you the freedom to play your character with a personality. For example, for the Dark Brotherhood,
    Spoiler:
    when they kidnap you and put you in the cabin with three people and you have to decide which to murder, in some games you'd just have to pick one and be done with it. In Skyrim, if your Nord warrior decides that only cowards play that way, turns into a werewolf, and eats the Dark Brotherhood representative, not only are you allowed to do that, but it triggers a NEW quest to eliminate the Dark Brotherhood.
  • I-need-a-better-nameI-need-a-better-name Austin Member
    edited Nov 2011
    I've been just discovering things as I come to them and taking my time getting attached to any one faction or guild with each run through. My first time I was a pure mage so joining the mage's guild first was the right thing to do. This run through, I'm a Khajiit so the thieves guild was the right thing to do. (BTW, level gain with thievery is so fast compared to with a mage!)
    You have to craft your own story. Who are you? What motivates you? It does help to understand the universe first, though. I didn't know I was a Dunmer refugee until the guard mentioned it but I worked it into the story afterward. I also can't/won't do what I did in Oblivion where the same person was a Knight of the Nine, Sheogorath, the Grey Fox, Archmage, head of the Figher's Guild, etc etc. I'm a Thief who had so much fun killing things while on missions for the guild that I decided to join the Dark Brotherhood. I'm a mage who found out I'm Dragonborn so I'm going to save the world. I'll be a rough and tumble fighter who wants adventure and fame. The only problem has been that I don't get up in levels before I'm done with the tasks appropriate to that archetype so I'm not going to hit the level cap until my last character, "The Completionist" who just wants to see everything the world has to offer and do everything I can to help (or kill) everybody I can.
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ @TheButterflyman Icrontian
    edited Nov 2011
    Also, you can join almost any organization without penalty. Unless it's an obviously dichotomous political thing (like stormcloak v. imperial), I always accept invitations to join organizations, then the first quest or two make it clear what the goals of the organization are. If I join the Brotherhood of Happiness and the second quest is "go murder this entire village", then I know not to deal with them anymore (unless my character is into that sort of thing), and I'm even still free to go join The Hunters of The Brotherhood of Happiness if I want.
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited Nov 2011
    Yep, I think the fact that Elder Scrolls games don't give a back story is what makes these games so great. It leaves it up to you as to how to shape your character...
  • IlriyasIlriyas Magician, Sunbro, Grossly Incandescent Toronto, Ontario Icrontian
    edited Nov 2011
    I've always preferred real RPGs over any other form of game for precisely the reason that I can literally do whatever I want inside that world. There are no invisible walls forcing me to move on, if I want to hike up that mountain simply for the view then I bloody well can...as long as I'm capable of killing whatever lives on said mountain of course.

    Another excerpt from my warrior:

    I was walking along one of the mountain paths, having finally decided to visit the Greybeards atop High Hrothgar. Traversing the winding mountain paths I encountered a group of Imperials leading a Nord prisoner, quite likely to his death. The man wasn't connected to the Stormcloaks at all and when I asked the men replied that he was caught worshiping Talos.

    Now simply I could've left the man for dead saving myself the time, and the trouble of dealing with three Imperial Soldiers. However as a fellow Nord and a self-purported champion of good I simply couldn't let them drag the man off to his death, regardless of his crime.

    Getting immersed into a story is the greatest thing about, well any form of entertainment really and if I'm going to play a single-player game then I'd damn well better care about what I'm doing or it'll just end up gathering dust on my shelf.
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