If geeks love it, we’re on it
You found the friendliest gaming & tech geeks around. Say hello!
In all the Elder Scrolls games this is always left open. The protagonist is always some kind of prisoner, usually for an unknown crime, with no past at all.
I think they do this intentionally to allow the character background to be imagined by the player. I always answer those questions for myself when I start up an Elderscrolls character, and let those answers guide my character development. This is one of my favorite things about Elder Scrolls.
I would be disappointed if they decided to go back and tell the pre-prisoner story. It doesn't belong.
Well, to celebrate my ascension to level 25, I finally spoke to the Jarl of Whiterun and fought my first dragon DRAGONBORN!
People who find the things at points A and B to be more entertaining than what comes between.
Crazy Joe wrote:
Life's about the journey...
I'd assume that allowing a feature like that (kid killing) Outside of fan-mods, which I hope don't exist.
I'd rather have origin stories for all these damn factions. The first thing I get told to do is to join the Stormcloaks. Then the Imperials. Then the Companions. Then this. Then that. I have no idea who's good, who's bad, what they do... so I just haven't joined any of them.
Now if only there were a Coles Notes on Skyrim's history.
I'd just... like a little more condensed "meet the heavy"-style introductions for, for example, the Forsworn.
Skyrim lays down a framework of a story and asks us to fill in the gaps however we want. It's incredible. This is one of the best games I've ever played.
Icrontic — Home of the Big Beef Burrito since 8-8-2000, fool.
A Short-Media community © 2003–2015.
Powered with <3 from Vanilla & WordPress.