IC MC:Hunger Games, 2013

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Comments

  • TheRedburnTheRedburn Spaceman K Detroit, MI Icrontian
    I'm totally in! You guys just wait...
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    how you guys miss this thread.

    ENJOY USING THE SAME ELEVATORS, SAPS
  • IlriyasIlriyas The Syrupy Canadian Toronto, Ontario Icrontian
    Eh I'm in sounds neat.
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    It's terribly lame that I starved to death so quickly, but it's clear that you guys put TONS of work into this. Thank you so much!!!
  • colacola part legend, part devil... all man Balls deep Icrontian
    HOWD IT GO TELL MEEEEEEEEEEEEEEEEEE
  • LincLinc Owner Detroit Icrontian
    They are doing multiple rounds.
  • TiberiusLazarusTiberiusLazarus Icrontian
    edited June 2013
    Results of the IC Minecraft Hunger Games 2013...

    Round 1:
    1st - @Farge
    2nd - @Massalinie
    3rd - @theredburn

    Round 2:
    1st - @BobbyDigi
    2nd - @UPSKingPin

    Round 3:
    1st - @Massalinie
    2nd - @QCH

    Round 4:
    1st - @theredburn
    2nd - Steel_Serpent (@guppy)

    Thank you to all who participated!
    UPSLynx
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    This was very fun. I was with my friends in the end. I was mourned, and I was avenged by my Purple Captain @theredburn. Remember this day.
    TheRedburn
  • GuppyGuppy Warren, MI Icrontian
    edited June 2013
    In round 3, I got 5 bread from a chest. I just dug a hole and chilled in the mountain until there were 2 players left. But, @theredburn still bested me in the end. Well done, sir.
    TheRedburn
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    Yeah... that sort of thing wasn't supposed to happen and would have been countered by the high hunger loss - but word on the street was that the hunger loss was TOO high. :D
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    Yeah, high hunger loss was a bit too much in the first game, but felt just about right in the 2nd and 3rd games. I really really loved the idea of the segmented areas of the map this time around. It was easy to see how this eventually forced everyone's hands into invading different areas to get the stuff they needed. When night fell, so many people bum rushed the mountain to grab wood so they could make torches. It got really intense at those moments and I loved that.

    I think if I were to offer suggestions on changing, maybe a little less water in the map next time. It made movement routes predictable (which had both good and bad effects on the games), and in some cases, made it easy for people to hide in plain sight if they ducked under the water in front of another player. There were some cases where I'd be overly aggressive because I knew I could duck underwater for a bit and avoid being hit or seen. Again, this had positive results as well, considering I was actually being aggressive.

    Also, the spectating areas were really great for early losses, but some of the teamed up players on skype or vent were able to use dead group members to get bearings on other player positions and activities.

    Never forget my clumsy ass falling to death when I had enchanted armor and iron sword :(

    Finally, hidden fanfiction is best fanfiction.

    really spectacular work, guys. I had a blast playing this year.
  • IlriyasIlriyas The Syrupy Canadian Toronto, Ontario Icrontian
    edited July 2013
    I really, truly enjoyed the game after hunger was turned down a bit. In the first round the UPS crew decided to forsake the cornucopia and go right for food. Unfortunately the meat drops from cows weren't enough to prevent starvation even long enough for our wheat to grow. (I still remember Farge 'What the hell? Are they farming?')

    My favourite part of the whole event was when @UPSKingpin, @UPSLynx and I staged a 3 man raiding party on the group who had set up in the ore mines.

    Also hidden base is best base, the few people who did show up for food were either left alone or mercilessly hunted down Predator style as they passed our little Hole in the Wall.

    One of the reasons a quick offensive battle proved to be more valuable is because, unless you've made sure that you have 100% coverage and/or only one viable avenue of approach defending is incredibly difficult for the average group size, especially if the attacking group is hiding behind terrain and waiting until a time to strike presents itself (I.e. Kingpin acted as bait at the mine while Lynx and I waited until the two of us could hit the other group while all their attention was focused on Kingpin.)

    In some cases it wasn't even attacking I remember at one point we needed iron so instead of attacking I merely ran to the ore mines, waited for the group to leave to gather more materials and robbed their furnace of it's ore.
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    Typo. It wasn't me, it was Kyle.
  • RyderRyder Kalamazoo, Mi Icrontian
    Kyle used to be @masterbuilderK, he is now @theredburn
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    fix'd
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    Myrmidon said:


    3. Ramped-up hunger and only one major food source SHOULD HAVE forced conflict.

    It's interesting because it did, but I think it took too long for people to come to terms with and realize that before they could take action on it, so many people just ended up starving to death.

    My group ended up in the pasture in the first game. We were thrilled to have the food resource. But the need for materials forced us to venture out to the mountain to get some wood. The mechanic worked perfectly in that case, and we ended up starting beef with some people doing the same thing. We nabbed wood and returned back to our pasture.

    Night fell so quickly that we didn't have torches or weapons yet, so we got our asses kicked by the creeps, so we ended up just tunneling and trying to survive rather than fortifying, which is what we wanted to do. But that was a minor issue.

    What we quickly learned as being the biggest issue was that even though we had TONS of animals chillin' out on the pasture side, and that we owned the whole area, we couldn't get enough food from the animals to survive as a group. The drop rate for food was very low, maybe 1/6 killed animals dropped a piece of food. And since we weren't able to cook it (we hadn't made a trip to the quarry yet), the few food items we found didn't give us enough nourishment. So again, we turtled until we almost killed all of the animals, then we starved out.

    So I think if there is a way to modify the drop rate, making the animals drop food more frequently would have solved the food issue in the first game. It's not that the hunger rate was too severe, it was that we slaughtered 3/4 of the pasture and still didn't have enough food to keep ourselves alive.
    Myrmidon said:

    The plan was to let players' natural instinct to turtle lead them to run from everyone else, build a hidden little base, realize they were missing significant materials (war materiel or food), then sit and plan for a moment how to acquire those materials safely. We thought this would be hella fun - kind of like survival mode is normally.

    This is exactly how the first round went for us on the pasture, actually. We knew we had a kickass resource, but as we slowly realized that it was our ONLY resource, it forced our hand and eventually generated conflict on the mountain. There was this really great tunnel vision moment for all of us when we realized just how effed we were and that we HAD to risk it to stay alive. That was awesome.

    Seriously great work you guys. MC Hunger Games is one of my favorite activities of Expo.
    TheRedburn
  • RyanFodderRyanFodder Detroit, MI Icrontian
    Holding up in the quarry with starting food resources worked well until the starving group invaded. we were planning an offensive with our better weapons, but we didn't have the time we thought we had, so wet were surprised.

    At no time did i feel we had the time to set up elaborate defenses that we couldn't carry with us.

  • BandrikBandrik Elkhart, IN Icrontian
    I still love how you spent several hours "Bandrik-proofing" the map. You done me proud. :ninja:
  • midgamidga "There's so much hot dog in Rome" ~digi (> ^.(> O_o)> Icrontian
    I'm amused that @theredburn did best when I was out of the picture. Apparently I suck at this sort of thing.
    TheRedburn
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    midga said:

    I'm amused that @theredburn did best when I was out of the picture. Apparently I suck at this sort of thing.

    You were still with him in spirit. We all were.

    TheRedburn
  • TheRedburnTheRedburn Spaceman K Detroit, MI Icrontian
    Guppy said:

    In round 3, I got 5 bread from a chest. I just dug a hole and chilled in the mountain until there were 2 players left. But, @theredburn still bested me in the end. Well done, sir.

    I try. You did put up a fight! I broke my sword on you ;D

  • TheRedburnTheRedburn Spaceman K Detroit, MI Icrontian
    midga said:

    I'm amused that @theredburn did best when I was out of the picture. Apparently I suck at this sort of thing.

    Nah midga, you were good. I just wanted to win so badly!

  • LincLinc Owner Detroit Icrontian
    Kyle posting on Icrontic at 6am doesn't mean he's up early... :orange:
    UPSLynxcolaTeramona
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