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View Full Version : Xbox Successor Specs Leaked?


KingFish
24 Jun 2004, 4:57pm
Specs rumoured for the XBOX'S successor, codenamed Xenon, have allegedly been leaked to the Xbox-fanatic website xbox-scene.com.

An anonymous e-mailer supplied the supposed hardware specifications for the Xenon CPU as being powered by a 3.5 GHz IBM PowerPC processor, and a 500+Mhz ATI graphics processor. Apparently, "Xenon" runs an operating system based on Windows NT, very similar to the Xbox operating system. A superset of Microsoft's Direct3D 9.0 runs the graphics interface, apparently. The CPU is said to include three processors – or cores –, all independent, on a single die. Each core runs at 3.5Ghz, enabling the Xenon CPU to issue two instructions per clock cycle for each core – at it's best, Xenon can handle 21 billion instructions per second.
Source: The Inquirer (http://www.theinquirer.net/?article=16802)

Thrax
24 Jun 2004, 5:21pm
Oh good, now their borg cube is capable of flight with all the cooling it's going to need. :rolleyes:

Templar
24 Jun 2004, 8:01pm
I doubt that's correct :squint: Sure, three cores is possible, but on a home gaming system? There's no way they're going to sell this at $299 and make a profit, and I'm sure as hell not buying anything over $299 to play just video games on. Especially with no HDD...

Geeky1
24 Jun 2004, 8:04pm
Wonder if it can be made to fold somehow...

Gobbles
24 Jun 2004, 10:18pm
your talking between the processor and graphics alone... 600 dollars.. tag onto that ram and anything else... I find this to absolute BS...

Gobbles

panzerkw
24 Jun 2004, 10:27pm
I doubt that's correct :squint: Sure, three cores is possible, but on a home gaming system? There's no way they're going to sell this at $299 and make a profit, and I'm sure as hell not buying anything over $299 to play just video games on. Especially with no HDD...

Microsoft doesn't care if it loses money on selling the system. The games is where the money will be made. MS only cares about market share. The more market share, the more developers that will want to make games for the system. More developers = more games = more $$$

TheGr81
24 Jun 2004, 10:51pm
Microsoft already loses money on the costs of the current xbox... I forget where I heard that, but it's like panzer explained.

Sputnik
24 Jun 2004, 11:04pm
everyon wonders why games for consoles cost so much, all about licencing the editing tools and publishing rights.

windows on a PPC again? that's good to hear. last time they did that was back in the NT4 days (if i remember correctly).

Camman
25 Jun 2004, 12:21am
Microsoft doesn't care if it loses money on selling the system. The games is where the money will be made. MS only cares about market share. The more market share, the more developers that will want to make games for the system. More developers = more games = more $$$

Actually I think I remember reading that Microsoft didn't care about losing money on the first Xbox system because they knew that was what it was going to take to break into the market, but, I'm pretty sure they wanted to have some sort of profit by the second generation machine.

Gargoyle
25 Jun 2004, 1:17am
Actually I think I remember reading that Microsoft didn't care about losing money on the first Xbox system because they knew that was what it was going to take to break into the market, but, I'm pretty sure they wanted to have some sort of profit by the second generation machine.

I'd have to agree. Loosing money on anything isn't optimal. And the amount of money they'd lose on this box seems enormous compared to what they lost on the first one.

The specs seem a little too impressive anyway.

TheBaron
25 Jun 2004, 1:30am
that thing would be much higher end than most modern pc's. no f'ing way

KingFish
25 Jun 2004, 2:05am
If I remember correct Microsoft obtained hardware from Nvidia that was ahead of its time when the original Xbox was launched. I'm just curious to see how true this rumour turns out to be.

KF

qparadox
25 Jun 2004, 2:35am
BS, PPC architecture favours very wide (parallel) and short pipelines. Getting up to 3.5 Ghz on a console machine on a PPC architecture would be INSANE performance. Unless IBM has pulled a miracle out of its SOI technology this is waaay too high a clock frequency. I could see more likely that its two cores running @ 1.75 Ghz (or 3@ 1.15G).

Jengo
25 Jun 2004, 4:30am
man there is no way,

that xbox will be better then most of our PC's... unless your running an A64........

come on..

i doubt those specs are true