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View Full Version : A 64-bit app in the real world


MediaMan
21 Aug 2004, 06:38 AM
Many hope but some are still waiting for a definitive answer to the 64-bit question. Is it for us and is it better? Here is a real world application...giving real world results.

Read it here (http://www.short-media.com/review.php?r=257)

Shorty
21 Aug 2004, 09:08 AM
At last... a 64-Bit application !

Nice article mate :thumbsup:

Unregistered
22 Aug 2004, 01:42 AM
Simple software answer to this problem:

Use a smart format like a tiled jpeg2000 or tiff format that allows image tiling and multiresolution storage. Who really needs to load a whole 10kx10k image in ram when your display device can only do 2kx2kmax!

Of course I'm all for 64bit, I'm sure ultra resolution display devices themselves will start to become more commoditized and force it, amongst lots and lots of other things. 64bit allows programmers to be lazy and code brute force like they like to do.

keto
22 Aug 2004, 02:09 AM
Stop it, John. ;D

csimon
22 Aug 2004, 05:45 AM
75% of my graduates do composite imagery of large scale land photos taken via satellite at the highest resolutions available. Each map contains various numbers of photos but the numbers are usually very large. This is a very time consuming process but a 64 bit app would help tremendously!
The output plot must be as accurate as possible and able to be measured ...and postscript plotting is out of the question.

John ...is that you John? ;D

MediaMan
22 Aug 2004, 06:33 AM
Actually...if you want to get sticky about it. It's 40-bit registers.

Gargoyle
22 Aug 2004, 08:36 AM
75% of my graduates do composite imagery of large scale land photos taken via satellite at the highest resolutions available. Each map contains various numbers of photos but the numbers are usually very large. This is a very time consuming process but a 64 bit app would help tremendously!
The output plot must be as accurate as possible and able to be measured ...and postscript plotting is out of the question.

64-bit would definitely come in handy for that kind of application. Unfortunately, ESRI hasn't made public any kind of plans for making use of 64-bit, not even for Itanium. Maybe one of their competitors will steal some market share away and they'll get on the ball :D.

Remotely sensed imagery, once uncompressed, is a huge RAM hog. I once tried to load up all the orthophotos for the state of Maine. Big mistake. There went the 1 GB of system RAM and a few more gigs of virtual memory. It didn't crash the program when I used up past what the processor could address, but it only showed the first 2gb or so of images. :(

Unregistered
23 Aug 2004, 12:56 PM
What about Apple 64bit OS and Photoshops add in that allows for 64bit?

Unregistered
23 Aug 2004, 01:16 PM
apple, what?

MediaMan
23 Aug 2004, 05:59 PM
Athlon 64 vs. Apple G5 Systems: Not Even Close (http://www.pcworld.com/news/article/0,aid,112749,pg,8,00.asp)

Source: PC World.


Sorry Mac. Yes, my staff use MACS becasue it is the graphic artist's preference...but not necessarily the fastest.

Gargoyle
7 Feb 2005, 06:22 AM
So 5 months later, I finally try out the program. I was sold after about five minutes of the trial. It works great. Incredibly easy to use. I've been taking photos on hikes in NM and CO, and a single picture just can't do justice to the views out here.

Thanks for letting me know about the program, MediaMan! :thumbsup:

MediaMan
7 Feb 2005, 08:06 AM
Yer welcome! :D