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Sledgehammer70
13 Mar 2006, 11:34pm
Virginia Tech known for some of the worlds most prestigious computer and technology research seems to also be experimenting with today’s gaming computers.

Virginia Tech's 24 display workstation is running at 10240 x 3072. Apparently it takes 12 Linux servers running distributed computing software to operate the mass of screens. But at least you can brag your system is pushing 31 million pixels.

It's amazing how much more fun games are when you can play them on really large, high-resolution screens.
Source: plastk:net (http://plastk.net/blog/index.php?title=quake_3&more=1&c=1&tb=1&pb=1)

lemonlime
14 Mar 2006, 12:04am
lol! that is insane.. lets see that done with CRTs ;D

RADA
14 Mar 2006, 12:51am
lol! that is insane.. lets see that done with CRTs ;D


Better have a hell of a table to hold up that many CRTs....

14 Mar 2006, 12:56am
looks stupid to me.. if that was one screen then that would be something

Sledgehammer70
14 Mar 2006, 6:26pm
I'd buy it if they could get 60FPS out of it :)

TheSmJ
14 Mar 2006, 10:10pm
Just get two identical LCD projectors with VGA inputs, run them in dual screen mode and butt the two projected images next to eachother. That'd be a lot easier, capable of a much larger overall image and could easily be run from one machine.

Sledgehammer70
14 Mar 2006, 10:45pm
True but a projector can't do wrap arounds!

http://www.hostmypic.info/uploads/e6a5c59d2e.jpg

TheSmJ
15 Mar 2006, 12:26am
As a matter of fact they can. You can get it to work by adjusting the keystone of the projector (nVidia's display drivers also support this with software) and shape the projector screen accordingly.