Sledgehammer70
7 Sep 2006, 03:33pm
A new company called AIseek announced what it describes as the world's first dedicated processor for artificial intelligence. Called the Intia Processor, the AI chip would work in conjunction with optimized titles to improve nonplayer character AI. Similar to the way in which physics accelerators can make a game's environment look much more realistic, Intia would make the NPCs act more true to life.
Intia will enable developers to support much larger maps, including the possibility of dynamically changing maps that the NPCs could then adapt to. AIseek's hope is that use of Intia will result in the "creation of new game worlds that are based on large, rapidly changing environments."
Let me slam my new AI chip next to my physics chip that will run next to my GPU and soon to be CPU, I think I am running out of room here....
Source: The Inquirer (http://www.theinquirer.net/default.aspx?article=34213)
Intia will enable developers to support much larger maps, including the possibility of dynamically changing maps that the NPCs could then adapt to. AIseek's hope is that use of Intia will result in the "creation of new game worlds that are based on large, rapidly changing environments."
Let me slam my new AI chip next to my physics chip that will run next to my GPU and soon to be CPU, I think I am running out of room here....
Source: The Inquirer (http://www.theinquirer.net/default.aspx?article=34213)