View Full Version : Bungie says peace out?
Keebler
3 Oct 2007, 03:54pm
Bungie: "<a href="http://www.dailytech.com/Report+Bungie+Studios+Departing+From+Microsoft/article9139.htm" target="_blank">Keep your Halo, Microsoft, we're out</a>."
Sledgehammer70
3 Oct 2007, 04:16pm
Wouldn't surprise me...
I am willing to bet they leave start their own company and make a new Halo type game for all platforms... Than MS will buy them out again and make them go Xbox all the way and ruin it all again :)
Keebler
3 Oct 2007, 04:43pm
Brian: "They probably want to make games for the Wii" ;D
I'm so pissed at Bungie for selling Halo out to the console.
What will frat boys do without new Halo games :sad2:
GHoosdum
3 Oct 2007, 07:36pm
New Marathon game? Oh yeah, they did that, they just called it "Halo" instead... :p
primesuspect
3 Oct 2007, 10:22pm
Prediction: Bungie is the next "id" - as in "who?" ... "Oh, they made some big game a long time ago..."
Read: The next big has-beens. Like id, they're a one-trick pony.
Sledgehammer70
3 Oct 2007, 10:37pm
Meh! they will be that way probably because they will all go off and join other companies.
Keebler
3 Oct 2007, 10:47pm
Prediction: Bungie is the next "id" - as in "who?" ... "Oh, they made some big game a long time ago..."
Maybe, but id's trick is pretty damn impressive: building game engines (e.g. Quake 3) that a bunch of other companies use to develop their games on. They make most of their money in licensing, not game sales.
//edit: Their current engine (that of Doom 3 and Quake 4), is priced at a quarter million dollars plus 5% royalty. Yeah, not too shabby. :ninja:I've heard their last-gen engine (for Quake 3) referred to as the most popular engine in gaming history.
//edit2:
To date, id's game engines have powered blockbuster titles from other producers, including Call of Duty, Soldier of Fortune, Half-Life, Medal of Honor: Allied Assault, Star Trek: Elite Force, Heretic, Hexen and more.
Sooo.... they possibly maybe 5% of the gross on HL. Uh, yeah. id FTW.
Buddy J
3 Oct 2007, 10:50pm
What will frat boys do without new Halo games :sad2:
The endless supply of Madden games will keep them entertained. :rolleyes:
Your Amish Daddy
3 Oct 2007, 10:59pm
Why doesn't Bungee just void their contract with Microsoft and retain all of their intellectual properties. Then you could get Halo on the PS3, since Microsoft doesn't OWN that property.
Sledgehammer70
3 Oct 2007, 11:24pm
No halo can't go on PS3... MS has all right to Halo forever... Bungie as a company is owned by MS... the people of Bungie are not owned by MS. The word is they were under contract to work for MS for 7 years... which was part of the deal when MS bought them. Now those contracts are up and the works at Bungie are saying goodbye to MS :)
This leaves MS with the Bungie name and the Halo franchise and no workers...
FreeC8675
3 Oct 2007, 11:32pm
Why doesn't Bungee just void their contract with Microsoft and retain all of their intellectual properties. Then you could get Halo on the PS3, since Microsoft doesn't OWN that property.
Microsoft got ownership once they bought out bungie. The only way for bungie to get out of the relationship was to "buy" themselves out which did not include their ip. If Bungie tries to use anything from Halo they will get the pants sued off of them.
All I have to ask is why didn't Bungie see this sooner? M$ doesn't want to take risks in the game market or push the boundaries. They want safe steady profit which they get from gouging customers with X-Box live crap that should be free. i.e (maps). I was pissed when Halo went to X-box first instead of PC and for all I care the franchise can die there.
primesuspect
4 Oct 2007, 12:39am
Maybe, but id's trick is pretty damn impressive: building game engines (e.g. Quake 3) that a bunch of other companies use to develop their games on. They make most of their money in licensing, not game sales.
//edit: Their current engine (that of Doom 3 and Quake 4), is priced at a quarter million dollars plus 5% royalty. Yeah, not too shabby. :ninja:I've heard their last-gen engine (for Quake 3) referred to as the most popular engine in gaming history.
//edit2:
Sooo.... they possibly maybe 5% of the gross on HL. Uh, yeah. id FTW.
So let's see that hot list of games that is using the doom3 engine... Prey, and um... unless they're paying themselves to use their own engine, we've got Quake IV and Quake Wars... And.... erm....
Yeah the original half life... Not HL2 or any of the current source engine games (including your favorite game du jour)..... Valve knew the id tech engine was not going to cut it for what they had planned, so they wrote their own (technically superior in almost every way) engine that we all lovingly know as Source.
Then there is the WILDLY popular engine - Epic's Unreal III engine powering about a billionty (cross platform!) games.
They've made a few bucks on their engine several years ago, and they'll make a few more, but I maintain my initial opinion - id is a one trick pony. I forgot where I saw it, but some developer said "We wanted to make a game that didn't involve dark metal corridors and shiny floors, so we couldn't use the doom 3 engine".
Your Amish Daddy
4 Oct 2007, 02:16am
Ah, but my dark horse, OpenGL is about to see a framework update within a year if it can be made to use stream processors. I'm not sure how they work, and if anyone's got a white sheet for me, I'd really appreciate it.
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