View Full Version : Stein's Guides.
F Stein
13 Sep 2009, 3:51am
I intend on writing these guides over the next few days, so keep an eye out!
9/13/09: Scout Guide Finished!(?)
9/13/09: Soldier Guide Finished! (Except for STEIN TIPS™, which will come when the Soldier is updated.)
9/13/09: Pyro Guide Finished!
All guides are subject to update and change! Don't be scared to check the Updates, here.
F Stein
13 Sep 2009, 3:51am
The Scout.
First and foremost, allow me to introduce The Scout to you. An annoying little bastard with the second highest killing power in the game, this little guy packs a punch and has speed to back it up. If you're the type of guy to break somebodies knee caps and run away afterwards, this may very well be the class for you!
Keep in mind that with the Scattergun, you're capable of killing "125", "150", "175", and even "200" HP classes in two meatshots. This means that other Scouts, Snipers, Spies, Medics, Demomen, Pyros, and even Soldiers fall to your mighty Scattergun in just two shots at point blanc range. This is adversely dangerous for the Scout, though. As we all know, damage Drop-Off is a system incorporated in TF2 that suggests different ranges make weapons do different amounts of damage. The pyro, for example, can easily decimate you at the same range you can decimate him. But that's where Double-Jumping and Weapon-Heckling come in.
Double Jumping is an incredibly simple technique to use, but an incredibly difficult one to master. A scout that has mastered the Double Jumping technique will bounce all over your screen - and possibly even on your head - all while shooting you! This is something that I can't simply tell you how to do. After all, it's simply tapping Spacebar again once you're at the height of your jump. However, I can give some pointers. When fighting Soldiers, Heavies, and Demomen, your second jump is INCREDIBLY valuable to you! Any of those three classes in the right hands will hit you in the air, and control you with "Juggling", which will be mentioned in later guides. Keep light on your feet, and stay off the center of your opponents screen! Just be careful not to get hit by those pesky airshots.
( Also note: Double-jumping at the very end of a long fall will prevent falling damage entirely. )
And now for Weapon Heckling. This is a technique that is widely regarded as cowardice, or simply deceptive. However the dead guy wants to put it is up to him, because in your hands, it's a killing machine! Let's put this into an example situation: You're a BLU scout on Gravelpit, and you're at "B". Coming from your right-hand tunnel after the spawn, you notice a Pyro on the catwalk to the left, behind the building that "B" is located within. You decide to kill him before he wreaks havoc on you/your team that may or may not be capping right now. So as you run at this poor, defenseless Pyro, you should be firing your pistol the whole way. This little bugger does a lot more damage than most people realize, and it can really change the flow of combat entirely. So now you're about mid-range to the Pyro, and he's pulled out his Shotgun to combat your pistol. This is your time to strike! Move in close, shoot him with the scattergun, and check what he's doing. More than likely, he's trying to get his Flamethrower out. But now that you've got a hit on him, run away! Just go back to mid range, shoot the pistol until he gets out his Shotgun, then go back to close range! You can easily exploit other classes weapons this way, and opponents will get easily frustrated/overwhelmed, and will fall to your itty bitty scout hands.
Let's never forget that Flanking is a great strength that the Scout has. Always try to take the lesser-traveled route, even if it costs you some speed. Your primary targets are Medics and other Scouts, and these two classes are easily wrecked from behind!
Now that you know how to play the class, let's hear some STEIN TIPS™!
Remember that the Force A' Nature limits you to two shots that do unnoticeably more damage, and only at close range. It's simply not worth the limitations it gives you.
Bonk Energy Drink may seem like a fun choice, but given how it's such a situational unlockable, you'll never use it as much as the pistol! However, feel free to grab it if you need to distract a sentry for your team.
The Sandman was an awful choice Pre-Nerf, and is just as bad now. Giving up your Double-Jump was suicide, and having 95 health is simply a hindrance. Nobody wants to die to a single rocket. However, using the Sandman while practicing The Scout is entirely legitimate. Think of it as resistance training. When you get used to playing with 95 health, and still beat people with that little amount of Hit-Points, the second you turn back to the normal Bat, nobody will be able to kill ya'!
F Stein
13 Sep 2009, 3:51am
The Soldier.
Allow me to tell you fellows about The Soldier. A relentless killing machine that never forgives; never forgets. The Soldier allows you to output high amounts of damage from any range - not suffering from damage drop off with his rockets. This priest of prediction is capable of launching enemies into the air and shooting them again, killing off almost every class just like that!
The Rocketlauncher puts out something nasty around the range of about 100 damage, if it connects directly with it's target. The glory of this weapon is that you may use it as a "Splasher", it hit your enemies even when they're around corners! Heavies are easily victimized this way. As they near a corner, likely already revving, you can easily shoot one or two rockets at the ground right next to where he is, and wear him down to a more manageable amount of health before you have to confront him.
Juggling is a difficult skill to begin with, and even harder to master - but it's definitely worth it! Shooting the feet of an enemy, only to have him fly helplessly through the air is the first step. Then you're going to have to adjust your aim quickly, and fire where he will be sent flying. Once gotten used to, the speed of the rockets is manageable in timing with the gravity that TF2 uses.
Most classes (Including other Soldiers, unless overhealed!) will die after that pop-up & airshot combo. Heavies are a different story. These beasts are hard to get into the air, and they can take 4 direct rockets, when not overhealed. That means if you want to win, you're going to have to hit with every last one of your rockets. If you miss, the time you take to reload will likely be your doom. Keep in mind, however, Heavies suffer majorly from damage drop-off. Even from medium range it feels like a toddler tickling you. Always remember that your rockets are slow - but the heavy is even slower, when revved!
Rocket-Jumping (http://www.youtube.com/watch?v=IRof_bR5gGg&feature=fvw) is a tactic that involves varying degrees of self-inflicted damage for a speedier approach to something. Be it jumping up to the Spires of Badlands, or jumping across the open seas of ground on the last point of Granary; Rocket Jumping is useful! Keep in mind that it's far harder to shoot somebody that's in the air, and it's not that difficult to shoot while in the air. So spending one of your rockets to get airborne may very well be worth it, to get the jump on your enemies.
(Note that the video supplied doesn't show every jump possible. Length-jumps can be used for crossing great distances quickly. These are done by looking behind you, crouchjumping, firing, and then turning around to aim yourself. It's not as hard as it sounds!)
There are two types of Soldiers, and teams should have two soldiers at all times! The Roaming Soldier, and The Pocket Soldier. Confused? Most people are. Allow the Doctor to clear things up for you.
Roaming Soldier - This fella' is the lone wolf. He takes up height advantages, dominates them, and rains down rocket-hellfury on the other team. Take for example, mid-cap on Granary. As a Roaming Soldier, you're going to want to rocket jump to the top of the giant containers. From here, attack enemy soldiers that may be attempting the same maneuver. Once you're safe, fire down at anybody that may be capturing the point on the enemy team! Soldiers take huge advantages when they're higher up than their enemies, so keep it in mind!
Pocket Soldier - This guy is the one that rolls with the Medic at all times. The Medic's main healing target, this Soldier protects his medic while dishing out the main firepower for his team. Keep with your Medic, and beat the other Soldier/Medic combos, and you should be doing just fine!
Now, this is usually where some STEIN TIPS™ would go, but seeing as how the Soldier has yet to be updated, I can't really point out what unlockables you should use. At least, not yet. I'll be sure to update him when his update comes around!
F Stein
13 Sep 2009, 3:52am
The Pyro.
The Pyro - a creature long since liberated from it's sanity, possessed only for a lust of watching others burn. Of questionable gender, the Pyro spews forth firey destruction, and is a master of deception in it's own right.
The Flamethrower is a weapon that many regard as cheap. Some regard as useless. Others regard as.. 'Fun.' It's outstanding ability to cause mass chaos within a group of enemies is something no other class can do, and tends to keep medics busy. At it's worst, it's held down while running straight at opponents. At it's best, it is strategically launched upon an unsuspecting group of foes, which fall to the ground beneath your boots.
Able to extinguish your own teammates, and kill even Heavies within a mere second or two, the Flamethrower possesses nearly unprecedented killing power, given the right situation. And let's not forget it's ability to deflect projectiles. This is a priceless ability to assist in defending medics, engineers/buildables, and even to obliterate the enemy. (http://www.youtube.com/watch?v=WzJWyvnWjXc)
Flanking is the Pyros true challenge. Any foe can fall to his weapon, but positioning and timing are incredibly important variables. Just because you can hit somebody from the range you're at, doesn't mean you're doing the most damage you could be doing. Flamethrowers have a sort of damage Drop-Off that's exaggerated in a short range. Point Blanc, the weapon will -- as previously stated -- even kill Heavies almost instantly. So, always travel the lesser-taken route, and get behind enemy lines. Not too far behind, but just behind their group! As they push to fight your team, bring them to their knees. Even if you fail, the chances are high you've ruined their chances of beating your team!
Shotgun or Flaregun?
This is a very common question, and you'll see me using both of these weapons. The shotgun is truly useful for when you have to confront enemies head-on, and no other choice is viable. The flaregun should be treated as a retreating weapon, similar to the Blutsauger. If you're running away, chances are high you've already lit them on fire, so let the mini-crits roll!
STEIN TIPS™:
Flamethrower, flamethrower, flamethrower. Although the airblast may seem minor, it's so ridiculously useful that you'd be ludicrous to ever use the Backburner. Sure, you may kill some enemies faster, but the Flamethrower still kills them VERY quickly if you ambush with it, and even faster if you use their own projectiles against them!
As stated above, Shotgun/Flaregun is something that is entirely based on your play-style. If you're more careful to never be caught head-on, then the flaregun is an instant choice. But if you find yourself getting intercepted a lot, the shotgun is more fitting.
Typically, the Axetinguisher is the more viable weapon. There's only one situation in which you might find yourself wishing you had the axe, and that's if you're fighting another pyro, and you have no flamethrower OR shotgun ammo left. If you have to face an enemy pyro with just a flaregun and an axetinguisher, you'll probably lose! However, if you run out of flamethrower ammo while fighting any other class, that axetinguisher might just come in handy. ;)
Remember, kids. If you play with fire, they enemy is gonna get burned.
F Stein
13 Sep 2009, 3:52am
Reserved for Demoman.
F Stein
13 Sep 2009, 3:52am
Reserved for Heavy.
F Stein
13 Sep 2009, 3:52am
Reserved for Engineer.
F Stein
13 Sep 2009, 3:53am
Reserved for Medic!
F Stein
13 Sep 2009, 3:53am
Reserved for Sniper.
F Stein
13 Sep 2009, 3:54am
Reserved for Spy.
F Stein
13 Sep 2009, 3:54am
Reserved for a Conclusion.
Sounds good to me. :) Maybe we can even get them published right on http://gaming.icrontic.com/ :)
F Stein
13 Sep 2009, 5:24am
Perhaps so! We'll just have to see.
primesuspect
13 Sep 2009, 5:57am
Oh hi Stein! The medic with the sexy voice ;D
F Stein
13 Sep 2009, 7:07am
That's me!
F Stein
13 Sep 2009, 4:50pm
Scout Guide Finished!(?)
Koreish
13 Sep 2009, 5:48pm
Actually the Force a Nature does a lot more damage than you would think. One shot at the same lethality of the Scattergun will kill all 125HP classes and it will send pyros and medics running, but they can't cause they're in the air. One more clipped shot or a couple pistol shots and they're dead. Besides it's fun to knock people off of cliffs or what have you with it's knock back effect.
F Stein
13 Sep 2009, 5:49pm
The fact of the matter is, anything you can accomplish the the FaN, you can do far more easily with the Scattergun. 6 shots gives you so much more liberation, that even if you are correct, (I'd have to check the numbers, you could be right!) you'd knock out the same killing power with the Scattergun.
Ask any competitive league player about it. They'll tell you the same. ;)
F Stein
13 Sep 2009, 6:48pm
Soldier Guide Finished! (Except for STEIN TIPS™, which will come when the class is updated.)
F Stein
13 Sep 2009, 9:46pm
Pyro Guide Finished!
Gnome Queen
13 Sep 2009, 10:31pm
Italics!
F Stein
14 Sep 2009, 12:43am
Delicious italics.
fatcat
14 Sep 2009, 1:11am
Although the airblast may seem minor, it's so ridiculously useful that you'd be ludicrous to ever use the Backburner.
disagree, but I probably play the pyro differently than you.
F Stein
14 Sep 2009, 1:22am
You mean you hold down M1 and walk straight at them? Yeah, Backburner is good for that.
To be honest, if you rely on those crits to do the fighting for you, you need to rethink the way you play the class. More practice is definitely necessary. I can accomplish anything with the Flamethrower that you can with the Backburner. Oh, and I can reflect projectiles. And Extinguish Teammates. And disrupt Übercharges.
Hmn.
Which seems like the better weapon, really? Slightly faster deaths for your enemies when you're behind them, or something that'll kill 'em from behind while kicking their asses from the front, 70% of the time?
I don't see the logic behind using the Backburner. At all.
fatcat
14 Sep 2009, 1:41am
Um, dude, I've been playing TF2 since beta, and am considered one of the best Pyros here at Icrontic and have over 110 hours played on the class. I'm not saying the normal flamethrower is worst.
Koreish
14 Sep 2009, 1:59am
The backburner plays into the Pyro's play style of flanking the enemies. It's only problem is how narrow the margin is for it to get those crits. You have to be standing right behind the enemy.
Keep in mind that it's far harder to shoot somebody that's in the air, and it's not that difficult to shoot while in the airNo it's far easier to shoot someone in the air cause they can't control their movement in air. Exception Scout. Snipers find rocket jumping soldier much easier targets.
Idiot_Slayer
14 Sep 2009, 2:00am
To call the backburner useless is stupid. Anyone who has been pushing a cart with four other players then suddenly a backburning pyro annihilate them knows that it has its merits. Its not 'Slightly faster deaths' its damn near instant to anything but a heavy or soldier. It clips medics so fast they usually don't have the chance to deploy their ubers.
Its an alternative weapon and it has its uses.
Buddy J
14 Sep 2009, 2:04am
Fatcat is the sneakiest pyro I know and his play technique is awesome. Have you read his guide? http://icrontic.com/articles/tf2_pyro_guide
fatcat
14 Sep 2009, 2:43am
Thanks BuddyJ, but that guide was writen right when TF2 came out and is way outdated.
Sounds like it's time for an updated guide. ;)
Gnome Queen
14 Sep 2009, 4:12am
I agree with Fatcat, I use the backburner all the time and I'm a huge fan. Now, to be fair, I haven't taken tons of time to get to know how to use the airblast well, but I find that I live longer and do way more damage when I'm using the backburner.
Balthusdire
14 Sep 2009, 5:22am
I have spent a great deal of time playing with both the back burner and regular flamethrower and I really think that it is situational. I find nothing more amusing then blowing an ubered demo off a cliff or down into a pit just as they are about to wreck a sentry. At the same time, a perfect ambush is just as satisfying. I do prefer the flamethrower more, but I like both.
fatcat
14 Sep 2009, 5:29am
Pretty much the point, there is the offensive pyro, and the defensive pyro. But saying it is ludicrous to ever use the Backburner, is just false.
Koreish
14 Sep 2009, 5:34am
You got burned.
F Stein
14 Sep 2009, 4:14pm
Um, dude, I've been playing TF2 since beta, and am considered one of the best Pyros here at Icrontic and have over 110 hours played on the class. I'm not saying the normal flamethrower is worst.
Start from the top and work my way down this post.
Keep in mind, I'm not trying to be hostile. Defensive at worst.
I've played TFC since release, and worked my way through the community of Valve through the Beta and to this point of TF2. You telling me you've been in the Beta won't make me back down in a debate. Perhaps you are one of -- or the best -- Pyro on Icrontic, but if you spent equal time using the updated Airblast, I'm 100% faithful that you'd be more helpful to your team than you would be otherwise.
The backburner plays into the Pyro's play style of flanking the enemies. It's only problem is how narrow the margin is for it to get those crits. You have to be standing right behind the enemy.
Keep in mind that it's far harder to shoot somebody that's in the air, and it's not that difficult to shoot while in the air
No it's far easier to shoot someone in the air cause they can't control their movement in air. Exception Scout. Snipers find rocket jumping soldier much easier targets.
It sure does play into his style! I do agree with you here, entirely. The fact of the matter is, you can accomplish exactly the same thing by being directly behind your enemies with the normal flamethrower. Remember that just because you can hit somebody with your fire, doesn't mean you're doing maximum damage. To be point blanc means they're death is practically instant. Just slightly longer than it would to kill them with the backcrits at maximum range. As for your questionable inquisition of jumpshooting, I'm not sure how to reply. I'll have to play against you in-game. If you can airshot me over and over again, I'll remove that from my guide. ;)
To call the backburner useless is stupid. Anyone who has been pushing a cart with four other players then suddenly a backburning pyro annihilate them knows that it has its merits. Its not 'Slightly faster deaths' its damn near instant to anything but a heavy or soldier. It clips medics so fast they usually don't have the chance to deploy their ubers.
Its an alternative weapon and it has its uses.
There's no need to call me stupid. Let's start with that. Secondly, the exact same thing can be accomplished via the Flamethrower. Except if they decide to turn around in time, (Don't say, "You won't have time to turn around if it's the Backburner." - That simply isn't true.) at which point the Airblast gives you an alternative way to kick their ass.
I do agree that it has it's uses. However, I believe if you spend equal time practicing the Flamethrower, your resulting skill-level will be far higher.
I agree with Fatcat, I use the backburner all the time and I'm a huge fan. Now, to be fair, I haven't taken tons of time to get to know how to use the airblast well, but I find that I live longer and do way more damage when I'm using the backburner.
I see your argument here, but you've already stated my retaliation. You would be doing far better if you mastered airblasting. To be fair, I haven't seen you backcrit a single enemy. (Given I only played with you for one night.)
I have spent a great deal of time playing with both the back burner and regular flamethrower and I really think that it is situational. I find nothing more amusing then blowing an ubered demo off a cliff or down into a pit just as they are about to wreck a sentry. At the same time, a perfect ambush is just as satisfying. I do prefer the flamethrower more, but I like both.
I'm going to have to agree with you on this one. The backburner definitely assists in those beautiful ambushes. However, it's really only giving you a slight edge in that single scenario. As previously stated, I fullheartedly believe that you can accomplish exactly the same end-results with the Flamethrower.
Pretty much the point, there is the offensive pyro, and the defensive pyro. But saying it is ludicrous to ever use the Backburner, is just false.
Perhaps I'm exaggerating. What I mean to get across by saying that is the Backburner is like a walking stick. You don't really need to have it while you go hiking. In fact, it hinders your ability to carry some objects. However, a walking stick helps you walk, and that's your primary objective.
The Backburner helps you ambush, but that's all it does. It prevents you from assisting your team in any way other than kills, kills, kills. The same kills you could manage with via the Flamethrower, sufficient practice given.
Koreish
14 Sep 2009, 5:21pm
It's not that you're being hostile it's just that you aren't exploring the benefits of the alternate weapons. Everything up until the Scout update situational benefits. Even then Bonk and Sandman have their uses.
F Stein
14 Sep 2009, 5:32pm
I could place in the guides -why- you shouldn't use the Unlockables, if that'd make you happy. But to be honest, my last post explained everything.
I even stated the uses of Bonk and Sandman. Except for the game-breaking defensive capabilities of the Sandman. But I'd like to think Valve had a brain fart with that update. Stuns ruined the fun, for me.
Anyways. If anybody else has a problem with these guides from this point forward, I'll have to ask you to keep them to yourselves. I'm not telling anybody to read these, nor am I telling you to live by my guides. I just want to help those that are interested. That's all.
Ampersand
14 Sep 2009, 5:35pm
Honestly... the backburner makes you a meatier spy who can't cloak. The airblast makes you your team's best friend, and the bane of enemy ubers.
Shutting down an uber is worth far more than "destroying" a couple of enemies on the cart.
Also my post count keeps going down, what's up with that?
Idiot_Slayer
14 Sep 2009, 5:51pm
This isn't a multiple choice test, there is not correct load out. You can't weedle down TF2 into a series of wrong and right choices.
Just recognize that it has its uses as an alternative inventory item, that's all we are asking otherwise this argument is asinine.
There are alot of playstyles out there, and if you have one you like feel free to share it, but understand it doesn't work for everyone.
Personal Note- I didn't call you stupid, but if you tell me to practice more with a weapon I might have to.
TiberiusLazarus
14 Sep 2009, 6:00pm
Go practice heavy more.
Idiot_Slayer
14 Sep 2009, 6:02pm
Go practice heavy more.
Eating Baloney as we speak.
F Stein
14 Sep 2009, 6:06pm
Going to say it one last time. Negative comments can be kept to yourself. Nobodies asking anybody to read these guides.
As for a reply to Idiot_Slayer, I'm informing people of the optimal loadout for assistance to your team. You can play how you want.
TiberiusLazarus
14 Sep 2009, 6:08pm
-4
pigflipper
14 Sep 2009, 6:15pm
This thread would be better without the italics, not even bothering to read those posts.
Buddy J
14 Sep 2009, 6:17pm
Come on F Stein... If you're gonna post "guides" then be prepared to take the heat. Saying "HEY GUISE BLOW SMOKE UP MY ASS OR DON'T POST" isn't how a forum works.
Keep on writing. I like your style.
F Stein
14 Sep 2009, 6:20pm
Unfortuantely, I'm exactly as you stated. Either say something nice, or don't say anything at all. I'm not going to contribute to a community that's just going to bash me the second I post anything. That's not the way I work. I can find some other place to be, if each time I try to do something for you guys ends in "you're stupid" etc.
RyderOCZ
14 Sep 2009, 6:29pm
Stein,
Nobody here is trying to shy you away or get you to leave.. but seriously "every time I try to do something for you guys". That statement right there sounds like you have a chip on your shoulder, that you are better than people here, and you have played on our server.. twice.. 3 times?
We have at least 40 new members to this site since IC started playing TF2, I really can't see that we are totally a bunch of jerks who don't welcome new people, but the context of some of your posts, leaves a lot to be desired.. just sayin' :)
Lincoln
14 Sep 2009, 6:29pm
if each time I try to do something for you guys ends in "you're stupid" etc
Actually, no post here has ended that way. That's the point of Icrontic.
The point of a forum is to have a discussion. You've posted well-stated and strong opinions, and some people disagree with them. That so many people are taking time from their day to refute points you make is a credit to you, not a slam, and I'm surprised you see it that way.
Having a chorus of "what delightful guides" and no more would be boring and useless to everyone. Stand up and defend your opinions in the same rational way they are being questioned and you will continue to get along great here. :)
Cliff_Forster
14 Sep 2009, 6:32pm
Unfortuantely, I'm exactly as you stated. Either say something nice, or don't say anything at all. I'm not going to contribute to a community that's just going to bash me the second I post anything. That's not the way I work. I can find some other place to be, if each time I try to do something for you guys ends in "you're stupid" etc.
Don't take the criticism too personally. For some of the guys on Icrontic, TF2 is a very serious passion.
I get beat up here all the time for having a difference of opinion, but you know what is awesome about Icrontic, I never get edited, I always get to say my piece, and you can too.
Only way to settle a dispute, get on the TF2 server and throw down!
F Stein
14 Sep 2009, 6:35pm
@Ryder & Lincoln: Perhaps that's a poor quality of mine, hearing a post in the worst possible context. But the majority of the replies here have seemed condescending and meaningless. I respect the fact that you're trying to be a polite Community, and I was looking forward to debating a few points on these guides. However, the way a few replies have been written makes me feel a bit differently on the subject. I'd prefer if we could delete every reply, and lock the topic. Let me write my guides, and just let them sit. It'd be better than some giant argument spewing forth just because of some newbie to the community. You should all be appalled that I'd act this way after playing with guys for a grand total of 3 days, and I respect the fact that you're surprised by it.
On a side note, I cannot edit my old posts, all of a sudden. I'm not entirely sure why. Anybody have any ideas?
[EG: I can edit 'New' posts, but none of my "reserved" posts.]
EDIT:
"HEY GUISE BLOW SMOKE UP MY ASS OR DON'T POST"
To call the backburner useless is stupid.
And a lot of condescending comments is what lead to me responding in this way.
Buddy J
14 Sep 2009, 6:39pm
I think the big difference here is we've developed a team play style on our server that works well for us. Our casual but competitive play meta-style probably differs from what F Stein has seen.
Lincoln
14 Sep 2009, 6:40pm
However, the way a few replies have been written makes me feel a bit differently on the subject.
You mean like this one?
You mean you hold down M1 and walk straight at them? Yeah, Backburner is good for that.A little snark in replies never hurt anyone, but don't be surprised when you get a little back. ;)
I'd prefer if we could delete every reply, and lock the topic. Let me write my guides, and just let them sit. It'd be better than some giant argument spewing forth just because of some newbie to the community. You should all be appalled that I'd act this way after playing with guys for a grand total of 3 days, and I respect the fact that you're surprised by it.Again, I think your perspective is skewed. This discussion was great until you started saying "don't disagree with me" but I think we can easily keep moving on :)
On a side note, I cannot edit my old posts, all of a sudden. I'm not entirely sure why. Anybody have any ideas?
[EG: I can edit 'New' posts, but none of my "reserved" posts.
You can only edit posts for 24 hours here, sorry. Just start a new discussion for each one and have at it. :)
Snarkasm
14 Sep 2009, 6:41pm
Stein, edits get locked after a couple of days. You can write your post and ask a mod to edit it in there for you if you want, I believe.
I like your guides, and I don't think anybody's been too harsh on you. We just like debating the finer points of things. Don't be too annoyed by us. :)
F Stein
14 Sep 2009, 6:45pm
@Lincoln.
I only reply with such a tone when I'm first spoken to that way. I was insulted on mIRC last night, and I don't think we need to get into that subject.
On a less important note, that's a lot of people viewing one thread. o_O
"Viewing: F Stein (http://icrontic.com/forum/member.php?u=45296), Lincoln (http://icrontic.com/forum/member.php?u=5), Thrax (http://icrontic.com/forum/member.php?u=32), pigflipper (http://icrontic.com/forum/member.php?u=7079), Annes (http://icrontic.com/forum/member.php?u=18208), Buddy J (http://icrontic.com/forum/member.php?u=298), Idiot_Slayer (http://icrontic.com/forum/member.php?u=40417), Cyclonite (http://icrontic.com/forum/member.php?u=35), TiberiusLazarus (http://icrontic.com/forum/member.php?u=35007), mertesn (http://icrontic.com/forum/member.php?u=38461), 1 guests"
Anyways. I'll continue to write the guides if/when I can edit my posts. Preferably after all the replies are deleted. There's no need to look back on a whole lot of arguing.
Snarkasm
14 Sep 2009, 6:46pm
Wait, you were insulted in IRC? Did I miss that? I only saw the complaints against italics. :)
What made you feel insulted?
F Stein
14 Sep 2009, 6:47pm
Like I said; I'm not bringing any of that up in my thread. This is already infested with replies that I'd rather ignore, let alone when a fight starts about "my feelings getting hurt".
Lincoln
14 Sep 2009, 6:52pm
I must change Icrontic's post editing policy for you to continue? Right.
F Stein
14 Sep 2009, 6:54pm
Then I'd just ask for you to delete this thread. It's evident I wasted my time.
pigflipper
14 Sep 2009, 6:57pm
So, I sucked it up to read your horrible, eye bleeding italics and I have this to say: Chill out. Just a game. Posts are NOT going to be deleted, no matter how many times you ask for it.
We really like your guides, they offer a different viewpoint on how to play the game. The key here is "different" meaning, just like all things different, you are going to face criticism. If you want legions of adoring fans that believe you are perfect and can do no wrong, this is not the place for you, but if you want to join a great community that will offer to challenge your viewpoints and make you think, stick around, you might find we aren't all dicks all the time, just Thrax.
Also:
Only way to settle a dispute, get on the TF2 server and throw down!
QFT
TiberiusLazarus
14 Sep 2009, 7:01pm
you might find we aren't all dicks all the time, just Thrax
He only plays one on the internet.
Snarkasm
14 Sep 2009, 7:04pm
This is goofy. You're a good writer and you have good content. The community thinks your input is useful and/or influential enough to propose different points of view that they've gained through experience and present those as counterpoints to your points. This has been nothing more than a discussion, as belongs in a forum. If you didn't want discussion on your (quite good) guides, what were they doing in a forum thread?
I have to say, I just don't understand your point of view here, and your refusal to talk about any of it doesn't help, I suppose.
I hope you won't stop with the guides, but I also hope you don't mind some feedback every once in a while. If not - sorry to see you go. It was nice meeting you, and I enjoyed playing with you the once we got a chance to meet, but people who can't take a bit of discussion with their opinions don't have too much of a safe haven at Icrontic. We all question things.
Much luck to you.
F Stein
14 Sep 2009, 7:04pm
@pig; There's a large difference between being condescending and insulting and debating with valid points. I had no issue debating the FaN with that earlier poster, but things got far too personal over the Pyro, and I see we can't handle me writing any more guides. I'm not asking for anybody to kiss my toes, or even read the guides. I just figured maybe it'd be a nice gesture.
He only plays one on the internet.
Thank you, Jimmy. <3
//edit: POSTING IN A LEGENDARY THREAD.
TiberiusLazarus
14 Sep 2009, 7:12pm
Thank you, Jimmy. <3
//edit: POSTING IN A LEGENDARY THREAD.
Because he doesn't have the stones to play one in real life.
That's not true. It's just not as funny when there's no record of your dickishness.
WOW... I go work out for lunch and my little area of the sandbox turns into really active place.
F Stein, don't let our passion for debating be confused with bashing. We are not a G-Rated, presidential kind of debaters. We are a strong PG-13... we have passion and we have intelligence here at Icrontic. We have developed a ZERO tolerance for flaming or bashing. We are a good family.
New members just need to understand that it may take a little time to get use to the personalities and realize that it might take a little thicker skin. You are not a normal new member. You have jumped in with gusto and with great content to boot. However, you picked an area that is one of our strongest and most passionate... TF2.
As anyone that does writing for a living (we have several very successful writers), or anyone that has taken on advanced education, you get critiqued and you have to NOT take it personally. Learn from it and become a better writer.
Besides... do you get along with EVERY family member you have all the time? No... good news is, you're way more outgoing that the average so you are receiving special treatment. Sorry. :D
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