RIP Half-Life - an account from Valve
This is a brutal, difficult read, but its also nothing we didn't already know deep down. Game Informer gets an interview with a presumably ex-Valve dev, and gets real talk on what's going on with Half-Life within the company. Worth the read, even if speculative.
It's 2017. Orange Box and Half-LIfe 2 Episode 2 came out a decade ago. Half-Life 2 is 13 years old. Thirteen! Valve isn't a game developer anymore, and honestly, it's not surprising. The world has changed, the industry has changed, and why would they make a singleplayer FPS experience in 2017?
I gave up on Half-Life 3 many years ago. It is still one of my favorite franchises in gaming, and I'd still give just about anything to have the cliffhanger of a story hit a proper conclusion, but no matter how you shake it, this is the reality. Tonight I re-read 10 years worth of Half-Life related posts on Icrontic, all full of hopeful speculation and "it'll be announced soon I just know it!" kind of optimism, but man. When Beyond Good and Evil 2 has a better chance of being released than your game, you know things are rough.
I'm not sure if it's the Valve corporate culture, the modern gaming industry, both, or something else that killed off this franchise, but it is disappointing. There is a small chance that this source is truly unverified and everything in this article is false, but at this point I have my doubts. It's been too long, and Valve has changed too much.
And honestly? With how FPS games are these days, this is probably for the best. I can't imagine a world where I wouldn't be disappointed by Half-Life 3 at this point.