I don't know what you're talking about. Blaster Master was an amazing game and not mind-bogglingly difficult. I beat it, and many of my friends beat it as well.
Not like Battletoads or Ghouls and Ghosts. Those games were legend. It was whispered that there had been a boy... In the faraway land of Japan... that had been able to defeat those games...
Blaster Master was a freaking amazing game. Tried to play through it so many times, but always ended up having to stop before I could finish. Was actually just thinking about those times a few days. How ironical.
Blaster Master - Definitely an awesome game. Difficult, but not impossible to beat. Glad to see it is now on the VC, I'll definitely pick it up.
TMNT - That water level drove me nuts, but I also loved this game growing up. I think it's also on VC, will check later.
Ghosts 'n Goblins - I agree with Thrax, this game was probably one (if not THE) most difficult games ever for the NES. Once I did finally beat it, I swore I would never go through that torture again....
One game I'd like to see on the VC: Maniac Mansion. I spent more time playing this game back in the early 90s than I care to admit....
Colgere, With the Steam releases of many classic Lucasarts titles, I am miffed at the omission of Maniac Mansion. I just don't understand how so many marginal games made the cut and they overlooked that classic.
Anyhow, you know what the single more frustratingly difficult game ever made is? The NES classic, also yet to be released on VC, RC Pro AM. That game is so infuriatingly hard due to the the first attempt at rubber band AI. That game cost me a couple of controllers when I was a kid.
Blaster Master is tough, Battletoads also, Ghouls and Ghost's also for the truly hard core, but if you can complete all 32 of RC Pro-Am's tracks without the aid of a Game Genie, you are a God amongst gamers.
Poor kids, they will never know a truly infuriatingly difficult gaming experience. The just don't make em like they used to.
Cliff! RC ProAM! My brother and my cousin played the crap out of that game growing up, it was one of our favorites!
The notorious gold car getting that unstoppable speedboost. I remember, you could hear it rev up, and no matter how far ahead you were, you knew the race was over for you.
My cousin was the best of us three, and we would play it over and over at every family get together. He eventually got good enough that he could beat the 32 races without cheating (we never had game genie). The races restart at a harder difficulty - much like Atari games would do. I think his record was a little over 40 races before it just became too difficult to continue.
I still have that game, and Slicer and Hitman and I played it just last week at our family Christmas.
Comments
Not like Battletoads or Ghouls and Ghosts. Those games were legend. It was whispered that there had been a boy... In the faraway land of Japan... that had been able to defeat those games...
TMNT - That water level drove me nuts, but I also loved this game growing up. I think it's also on VC, will check later.
Ghosts 'n Goblins - I agree with Thrax, this game was probably one (if not THE) most difficult games ever for the NES. Once I did finally beat it, I swore I would never go through that torture again....
One game I'd like to see on the VC: Maniac Mansion. I spent more time playing this game back in the early 90s than I care to admit....
Anyhow, you know what the single more frustratingly difficult game ever made is? The NES classic, also yet to be released on VC, RC Pro AM. That game is so infuriatingly hard due to the the first attempt at rubber band AI. That game cost me a couple of controllers when I was a kid.
Blaster Master is tough, Battletoads also, Ghouls and Ghost's also for the truly hard core, but if you can complete all 32 of RC Pro-Am's tracks without the aid of a Game Genie, you are a God amongst gamers.
Poor kids, they will never know a truly infuriatingly difficult gaming experience. The just don't make em like they used to.
Seriously, that drives me up a wall. Lack of AA alone in that screenshot made me first wonder if it were a DS title.
The notorious gold car getting that unstoppable speedboost. I remember, you could hear it rev up, and no matter how far ahead you were, you knew the race was over for you.
My cousin was the best of us three, and we would play it over and over at every family get together. He eventually got good enough that he could beat the 32 races without cheating (we never had game genie). The races restart at a harder difficulty - much like Atari games would do. I think his record was a little over 40 races before it just became too difficult to continue.
I still have that game, and Slicer and Hitman and I played it just last week at our family Christmas.