I'll get it, especially for all the Mario Paint references in it. But for true level editing and rich features, I'll prefer using Lunar Magic. Super Mario World is my favorite Mario game ever and making custom worlds is a real treat.
The first time I saw Little Big Planet I thought to myself that Nintendo missed a huge opportunity to do that with their IP. Mario first, now who would like to make their own Zelda dungeon? Obviously they have to make some kind of exchange available online. It would be fairly pointless without it.
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RahnalH102the Green Devout, Veteran Monster Hunter, Creature EnthusiastNew MexicoIcrontian
edited June 2014
@Cliff_Forster said:
now who would like to make their own Zelda dungeon?
This was an original intention for the very first Legend of Zelda.
See 1:00.
Comments
I wonder how maps are made available? Must you always make your own? Is there a Steam-like store with a repo of maps?
The level editor: The pinnacle of 1990's game features.
I'll get it, especially for all the Mario Paint references in it. But for true level editing and rich features, I'll prefer using Lunar Magic. Super Mario World is my favorite Mario game ever and making custom worlds is a real treat.
The first time I saw Little Big Planet I thought to myself that Nintendo missed a huge opportunity to do that with their IP. Mario first, now who would like to make their own Zelda dungeon? Obviously they have to make some kind of exchange available online. It would be fairly pointless without it.
This was an original intention for the very first Legend of Zelda.
See 1:00.