Best Of
Re: Pokemon GO
@malia said:
^ what @RyanFodder said. Also, wandering around like idiots together is a surprisingly awesome date.
Yep, @PinkinDetroit and I have been ... going outside... and doing stuff... together? It's weird.
Re: General Cliff is considering the unthinkable discussion (Intel hardware)
I would just get a new mobo and deal with the massive case for now personally. If I were in your shoes, I would hate to buy into Intel and resent it when Zen drops. At the very least it would hold you over until we see initial Zen reviews.
Sonorous
Re: General Cliff is considering the unthinkable discussion (Intel hardware)
All these points are coming from a single small form factor machine with an ITX motherboard, Ivy Bridge i7, and an nVidia GTX 980.
The graphics card alone accounts for basically all of the gaming and folding performance. How much are you looking to spend?
drasnor
Re: _K's krazy krash kourse of KATastrophe
A Story About My Uncle(2.2 hours): I think I got this in a humblebundle but almost bought it during a steam sale, at which point I realized I already own...yup. Why is there voice acting? This game shouldn't have had any voice acting. Everything opens with having to listen to a man talk to his child in a strangely gated string of english about his uncle. One of the few times I would have preferred massive walls of text so I could build my own idea of who the characters are. That honestly ruined the game for me.
Coming into the game you know its a platformer where you just do things because the level directs you certain places. See some light way down range, ok that is where I need to be some how. Mario doesn't need any explaining besides go rescue the princess. People know what to do in a platform game. The only thing that you have to learn besides jump to those rocks is that your weird science grapple has a limited number of charges, you can fall and survive any distance, and you can charge jump(there is something else).
Several strange story mechanics are used. You gain the ability to increase the number of charges on your grapple but that happens in all of 30 minutes instead of across an hour and several levels. Forced dialogue sequences happen but they don't lock the player so you can just walk away and everything still plays out?? There is a distinctive written language that a character translates for you twice despite it being all over the place in two levels. A lot of choices in the game are just weird.
None the less as you travel through the levels everything gives a great feel, regarding the environment. Several unique areas have been created that you play through. One thing does stay consistent, you fall you die. Several times I wished for an invisible floor so you can hit it and die faster. The way levels are designed you can fall and catch on model edges but to low to get back up. Unreal engine at its best. Some times you die because you fall into water. They bothered to explain away why falling into water kills a video game character. 

They attempt to create more depth for the game but it is still so shallow it feels slapped on. If you are going to put in the HL crowbar Gordon Freeman the crap out of your character. No talking so the player becomes the character through their personal experience of your game.
One boss fight. On steam it said this game is a successor to The Ball. The Ball had several boss fights and this game has one
Icrontic just ate my draft as I was typing it; not retyping paragraphs. The Runner sections are awesome. Should be a free game mode so you have unlimited grapples. Small team. Trailer is a great marketing piece as its just the good stuff.



Games Completed: 127
Time: 5 weeks 130.16 hours
_k





