Best Of
Re: Online Storage Recommendations Please
I think Amazon's CloudDrive is $5/mo for unlimited storage.
Re: Online Storage Recommendations Please
I've been using all three for a long time. I started paying for extra space first on Dropbox, but I started using Google Drive instead when my Chromebook came with a free two-year subscription to the 100GB Google Drive plan. I loved it because I could do all my work in Google Docs, and have access to all of it whatever PC I happen to be on. BUT after the two years was up, and I had to choose if I should continue the subscription, I decided against it. In the meantime, One Drive had gotten very compelling. I wanted to get Office 365 because I need the latest version of Word anyway (teacher), and it came with 1TB of storage. Also Office 365's online tools are almost as nice as Google Docs (I have a few complaints). So, now I stopped my Google Drive subscription (though, I still use the free space they give out, just like I do with Dropbox) and only subscribe to Office365.
I particularly like the, unlike Google Drive, the documents that I create on Office365 are stored on my PC in full, instead of just storing a link to the document online. It's also nice that I can seamlessly work on those documents in the full Word client instead of having to use the Web client even when at home on my nice PC (and the web client works fine when on my Chromebook). I've now fully switched back to using Office for all my documents with the notable exception of collaborative documents which I still use gDocs for.
CB
Re: Online Storage Recommendations Please
If you have hosting, look into Owncloud. Easy to install, has mobile and desktop clients. If not, your above logic seems sound.
Sonorous
Re: Online Storage Recommendations Please
If you pay for DB pro once a year, it does bring it down to $8 (+tax)/month. Still no Office though.
I use DB pro but I also get office through work for $0.
IMO, you make a good argument for OneDrive.
Ryder
Re: Icrontic, cheer on your son at The Big House Smash tournament
If someone could backup record his pools match today at 1pm EST I'd be super grateful. We're not 100% sure that pools are recorded.
Here he is scoping the competition 
Re: New clicker game: Clicker Heroes
I was looking at the stats for today's raid; @DocFrazier @pigflipper @GnomeQueen @QCH @primesuspect . Seeing all those names brought a tear to my eye 
_k
Re: Myrmidon's Mighty Mass of Merriment
Project: Snowblind
Not worth. Move along.
*Look! Robots and shit! Yes!*
Sadly, even sweet flying robots could not save this travesty. This came out around the time Call of Duty 2 came out, so we were full-on in the swing of linear first person shooters with dull, caricatured foils for characters. I guess Crystal Dynamics wanted to capitalize on this scene. P:S, then, is a linear FPS. Nothing more, nothing less. There's really little to say about it... but I'll try. Storyline is thin, AI belongs in an on-rails shooter, animation is cheap and crummy (even for a 2005 title), characters are IMMENSELY caricatured, and the setting is unbelievable (my favorite part is how you're up against what is basically the chinese... but they got what seems like 100% white midwestern american voice actors). P:S's saving grace COULD have been the toys - bionic augmentations and silly weapons - unfortunately, they're all half-baked and poorly thought out. They gave you INVINCIBILITY and INVISIBILITY and BULLET TIME and SEE THROUGH WALLS, plus, like, one other tacked-on instakill augmentation. Real original, guys. And the gadgets? They're really just guns. SO MANY GUNS. The main character carries like fourteen guns at once, and to switch it either takes you A) years to scroll through them all in combat, or B) out of the action while you peruse your inventory. P:S's other saving grace could have been a simply enjoyable game - I like Call of Duty 2, for instance, although it was a super linear game with many of the same problems - but it isn't. Combat AI is garbage, level design is uninspired, and you're overpowered even WITHOUT invincibility/invisibility/whatever other bullshit. I stuck it out to the bitter end. The bitter, bitter end, when this soldier who was dying on the battlefield and only survived because he was pumped full of life-saving bionic enhancements literally TURNED THOSE ENHANCEMENTS OFF BY TOUCHING HIS NECK SO THEY WOULDN'T GET BROKEN IN AN EMP BLAST. A little more. Just for good measure, let's do some graphics comparisons.
*One of Project: Snowblind's easily forgettable characters. I think the main character is excited to see him, then he dies five minutes later and you never hear about him ever again.*
*One of Call of Duty 2's random soldiers, courtesy of ixbt.com. These games were released the same year.*
Nope, Nothing to see here. All done.
OH. OH MAN WAIT. I ALMOST FORGOT. THIS THING:
You know what this is? IT'S HALF LIFE 2'S GRAVITY GUN. They jammed it into the game on, like, the first level, and promptly never spoke of it again or gave you a reason to use it... almost as though it was an afterthought.
Half-life 2 came out in November 2004. This was popped in like, February 2005. Is that enough time to rip something off?
Skip it. Skip it a million times. Project:Snowblind wasn't even worth your trouble to read this review.
Myrmidon
Re: Doc's Dive into the topic of Dungeon Delving
10 down. Got a very slight upgrade for my tank (690 --> 695 gloves) and a massive upgrade for my mage (584 --> 705 bracers lol). Next up, my boomkin.

