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Re: Engineering Question: How To Measure Sharpness
Given the feedback I'm settling in to an idea/device that I am capable of putting together and is cheap. A basic drug dealer scale, synthetic hair, and a pully. I'll basically pull the hair down towards the scale where the razor sits facing up and have a camera recording video as I pull. I can then stop recording when the hair cuts, and review the exact moment on my computer to get the force reading from the scale. It should cost like $20. Scientists could rip this apart, but for my purposes I think it will do. I'll do about 3 runs per blade to get a simple mean of the force required. This along with the microscopic pictures and measurements should cover my mental cost of entry in to the consumer's mind as a legit source of data.
Re: Engineering Question: How To Measure Sharpness
I think you could make a pull test that uses a threaded rod. Requires a bit of doing.
Here's my 2 minute sketch of such a device.

Re: Engineering Question: How To Measure Sharpness
I would actually recommend looking into hardness testing (like a Rockwell test) but utilizing the blade you want to test instead of a hardness testing tool. Basically, you're going to want something that can lower a blade onto a fixed material at a consistent force, or something that can lower a material onto a fixed blade at a consistent force. The issue you're going to run into is equipment cost. If I know whether you're looking into serious equipment or just doing stuff for shiggles, I can make much better recommendations.
midga
Re: Engineering Question: How To Measure Sharpness
There are some materials science problems here which I think I should mention:
- Spring based force measurement device that somehow is attached to weights or the razor blade and pushes the blade into rayon thread. Jot down the number of Newtons, or whatever, it takes to finally slice through that thread. The lower the force required, the sharper the blade.
Thread strength is dependent on a lot of factors including humidity, age, and thread fiber size which are not easy to control for. Your results will be inconsistent.
- Use a printer to push paper in to a clamped blade and under a microscope see how clean the cut was on the paper. Sadly this does not result with a number, which would be more ideal.
Paper material properties are similarly dependent on factors you can't really control and will exhibit variation from page to page and also spatially on the same page.
Neither of these ideas are great. #1 is bad because it would be hard to use for comparing different blades. I would need to apply the exact same amount of force, in the exact same increments, and keep blade/thread at the same angle. It's not a realistic experiment without precision machining. Meanwhile, the printer idea although easy to setup for consistency, does not provide a numeric outcome.
What's the objective? From a purely materials point of view, the ability to cut with "sharpness" alone is dependent on the area of the blade in contact with the medium to be cut through the mechanism of contact pressure causing local stresses in the material in excess of its yield strength. This is not the same as a serrated blade where any motion along the blade creates damage sites in the material being cut which greatly reduce the energy required to cut them. Nearly all real blades are serrated from this perspective (scissors and pretty much anything that cuts with any slicing motion) due to inconsistencies in blade edge at both the macroscopic and microscopic level.
drasnor
Re: _K's krazy krash kourse of KATastrophe
Metro: Last Light(10.5 hours): A guy I work with gave me this game, code came with his video card. Played this at two different times, 1/3 on the first time before a long break. The feel is the same as the original. Awesome creepy environment that scares the junk out of you. Stupid me was wondering why the frame rate would drop below 10 no matter the settings until I found out to uncheck the one setting I was skipping over, Advanced PhysX. Overall performance and visuals are just fantastic even at the low settings. Though I wish they would have spent a little less time on the crazy boob physics and more time on clipping issues. The story continues where Metro left off but as an introspective piece on the destruction you brought to the dark ones. Last Light means a few different things in this game. Slightly disappointed with the ending but it is sort of a feel good kind of thing.
Games Completed: 73
Time: 3 weeks 112.27 hours
_k
Re: music alarm clock on my computer
There was a really good alarm plug-in for Winamp. I just use my phone now, though.
midga
