Best Of
Re: _K's krazy krash kourse of KATastrophe
Maneater(10.6 hours) - 100% on this game for the base version. Game looked fun when I heard about it but I didn't buy it on launch and then within a month it was free on Epic...sweeeeeet. Started playing the game right before and during EXPO which was fun and I did enjoy it though it felt hard to play more than an hour or two straight since you are a shark doing missions and there is very little variance; go here kill these or swim around and find POIs.
The game is a mocumentary style TV show following a shark hunter and shark as they battle it out in the swap lands. Everything is over the top but it really adds to the feel of the game since there are times you have to hop around on land to eat people and munch on a sign post. There are different classes of missions to perform in each region of the map and completing things helps unlock other missions which eventually give you enough resources to evolve/upgrade or unlock new mutations for the shark.
Since you are a shark and the game is not a pure skill based game as you go through you can modify or upgrade the mods on your shark either making you really tough, drop poison around you, or electrocute things. Do enough and you can unlock the entire set for an added bonus. This is useful and also a by-product if you normally work on completing all the missions and this is really needed to complete the final boss fight along with some of the toughest animals like a mad orca or a white sperm whale. The map for sure understands its meta needs and plays to it but a narrator talks the entire time and quickly runs out of lines to cover the very generic actions you do.
The game was a lot of fun expect for the initial grinding needed to get up to lvl 10, max lvl 30. You do get free play after beating the boss and they do a short lead into their DLC for a new side campaign but it didn't feel very compelling plus it raises the lvl cap to 40 so eh for a free game.
Games Completed: 183
Time: 12 weeks 110.6 hours
_k
Re: _K's krazy krash kourse of KATastrophe
bitburner(1778.6 hours) - text based idle hacking game that uses js. Beat about 1/3 of all of the nodes but really just getting bored since the mechanics never really change. Kind of interesting game to understand how it works and find the better scripts for auto playing plus the strats to make your time between resets less futile.
Games Completed: 182
Time: 12 weeks 100 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Raft(17.5 hours): Calling this done as we have completed all of the story line. Pretty fun adventure, crafting survival game. You make a raft from trash you find floating in the open ocean and things you find on the occasional island you run across. There is an aggressive shark that continual attacks your boat ever X minutes. The story is very lose because it amounts to something horrible happened in the world where everything flooded and you are one of the couple of survivors. You need to build and research tools to navigate the ocean and find out what happened.



Games Completed: 181
Time: 12 weeks 95.92 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Grouned(60 hours): Played with @Massalinie and EmpireRoman through most of the game and Shaun dropped in for the last few weeks. This was all part of our normal Wednesday night gaming we do as a group. Grounded is honestly a fun exploration game because the map is sooo big that you can play the entire game while skipping or not finding whole areas of the backyard. Also the same strat doesn't carry through in all areas of the map because you have to deal with infected insects, underwater parts, burning hot areas, high DPS aggressive bugs, and the list keeps going on. The only draw back we really decided on was that the building mechanic was a little rough when compared to RAFT. Having to collect so many resources and transport them long distances is a massive time sink especially when some areas you have to build something specific to access it which requires chopping huge amounts of grass and then transporting it. Still a great fun game to play with others while slowly becoming the most dangerous life form in the backyard.




Games Completed: 188
Time: 13 weeks 162.35 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Stolen Realm (27 hours): This is a procedural turn based dungeon crawler. DnD with polygons. The game is pretty fun especially with friends as you can run a 6 person party. You pick missions to complete and each map is random plus providing you choices as you move into each area. Stuff goes start a mission, make a choice between rest/shop/treasure/encounter/battle, then finally a boss battle. Town is basically a hub of some specific vendors as all missions are a full encounter you warp to. There is a story but it isn't very compelling. Several bugs happen which might require you to replay some parts but other bugs are hilarious like dead bodies jittering across the map or slowly flying off into the nether.
Games Completed: 190
Time: 14 weeks 29.15 hours
_k
A path to an Icrontic Board of Trustees
Hey folks, today I'm announcing a change that will feel big when you first read it, but I think will be small when you experience it. The community as Brian and I helped reorganize it, initially in the form of Short-Media, is approaching its 20th anniversary at the start of June, which is also the month I turn 40. I've spent half my life focused on keeping our community together, and I want to start putting in place some things to make sure it outlasts us.
There's also a lot of room for improvement about how we communicate with the rest of the leadership team and how we make important decisions. After a few months of research and reflection, I decided the best way to accomplish all those goals was to form a Board of Trustees for the community. We can start that process now and hopefully put it in place sometime near Expo.
I've made an FAQ about what this means for folks who want all the details. The key takeaways are that we're going to do even more work this year to be intentional about how we manage this community and give more folks an opportunity to participate in making it the best it can be and ensuring it lasts.
If you're not interested in how the sausage gets made at Icrontic, you can safely ignore all this. This isn't about an edict to change the community, just in how it's managed (currently in private). If we do everything here successfully, you won't notice anything but small, positive changes over time.
What's the big idea?
Forming a Board of Trustees for Icrontic.
A board of trustees is a "governing body" for an organization. Basically, they're a small group that meets periodically to discuss high-level policy and vote on it. This is different from running the forum, Discord, or events directly.
Why form a Board?
The 20-year longevity of our community has hinged in no small part on my partnership with Brian. Brian has lately stepped back from day-to-day management and I'm uncomfortable with the position that leaves me in. There's a very big difference between a partnership and one person having a "benevolent dictator for life" role. I think it's a step backward, and it places more pressure on me.
Privately inviting others to be “co-owners” feels empty, too. All you "own" is a wild amount of responsibility and the ability to accidentally break things with alarming speed. You have to love it to do it, and it's OK to not want to commit to doing it forever. Reframing it as a “community trustee” makes it an honor and a limited-time commitment, not something you feel obligated to do.
Ultimately, a Board is a more sustainable model for community governance if we want Icrontic to be around in another 20 years.
Are you trying to quit community leadership?
No. Perversely, doing this is a lot more work for me than the status quo.
I think the system as it currently stands has a visibility & communication problem. I do a lot of work for Icrontic silently behind the scenes that gets reported to few or no one, because I've always just done it and there’s rarely reason to talk about it. I'm currently head moderator, head event planner, event host, treasurer, secretary, head of procurement, and head engineer — that’s just off the top of my head.
I think about the community in terms of 5 or 10 years into the future and there’s not a clear audience for me to discuss it with. Creating more structure will put us on a path to more clearly communicating goals and formalizing roles so that it's possible for other folks to fill them if they desire. I think it's highly likely I continue in many of those roles in the immediate future, but I'd like an orderly way to hand off some of them over time so the community isn't forever reliant on my bandwidth and I don't feel obligated to volunteer for things for which my enthusiasm has waned.
Wasn’t this a team effort all along?
We couldn’t have managed this long without the outstanding help of our moderator team and our event planning team. I think the challenge is that what we’ve most successfully delegated thus far is tasks more so than leadership. I anticipate more top-level structure will have positive knock-on effects to our entire process.
What would a board do for Icrontic?
When the Board first meets, it will do so with a charter (created by the transition team). Just like the US Constitution defines some basics of how Congress works, that’s what a charter does for a Board. It’s just broad strokes for “how does this even work.”
The charter will lay out a values statement and purpose, but that’s about it. My hope is the first Board will mostly help codify what we already have: A large committee for moderators, a large committee for Expo planning, and a small committee for managing our web server. They would do this by appointing co-chairs, giving them missions, and formally asking folks to volunteer for them each year, so we’re sure everyone is invested in the mission. I don’t actually have the energy to do this right now, so this is already a huge improvement if we get that far.
I plan to re-volunteer for most things I currently do. We’re still using ICHQ for events. This is just making space for other folks to volunteer in new ways too. For me, it’s making my opt-in explicit instead of assumed. For everyone else, it’s a structured way to decline something or offer alternatives.
Eventually, the board would presumably control community assets (domains, data, software, and logo). Note the board is NOT directly responsible for moderating the community or running Expo themselves. It’s for high-level direction and continuity, not day-to-day management.
How would we initiate this?
My proposal is forming a 7-person (probably) board from a pool of nominations made by the community. Brian and I will (probably) select the initial board with the help of a transition team, and we'll likely be members of it. They’ll meet a few times a year to check in on how everything’s going and make changes as needed.
How will the transition team work?
Use the Google Form for self-nominations below. We’ll select a few folks to help us, with the goal of wrapping up by Expo. I anticipate a few meetings over 4 months (March-June), probably mostly over Discord text chat. I’ll probably do most of the document drafting unless others are inclined. I’d like to make this a “low lift” for volunteers, not a major time commitment. The role of the transition team is consultative, not final arbiter, but our goal will be consensus. I hope to have the team in place by the end of February.
What work will the transition team do?
Drafting a value & purpose statement for Icrontic is the primary goal. That will be embedded into the charter for the board, which will need to be considered for further changes, additions, deletions. Soliciting nominations for the Board would also be helpful. The transition team will, I hope, brainstorm on what qualities we're looking for in our Board composition and what individuals would be a great fit. Most of this work will be asynchronous, but we'll meet synchronously a few times as well, as folks schedules allow.
A successful transition team will produce a polished charter (with value statement) and 10+ nominations for the Board.
How do I volunteer for the Board?
The transition team will determine how to conduct nominations to the Board and frame how we solicit them. I hope to begin that process no later than May. It should include enough details for you to gauge your interest in the required amount and type of work that will be involved.
What if no one wants to do this?
If we receive less than 10 volunteers to serve on the Board, or have other clear indications this plan isn’t going well between now and Expo, we may choose to abort the plan. We can’t force folks to be interested and engaged in self-governance, and it’s not the end of the world to keep the status quo. (Nothing about this answer should be interpreted as us being less than wholly dedicated and motivated to seeing this through, we’re just accounting for all possibilities.)
So a Board owns Icrontic now?
No. Well, maybe? It’s complicated. First, a transition team will help Brian and I draft a values statement and initial charter for the board. We’ll consider a roadmap for future governance. Key questions include whether to always have a standing board, how to select boards, what powers are initially transferred to the board, and what internal rules govern those powers. Once the board is in place, they will have the powers enumerated in the charter and may grant themselves additional powers over time with the cooperation of Brian and I. If the Board pursues legal recognition as a Social Club, we could transfer legal ownership of assets to it in the future.
Next steps...
What other questions do y’all have?
Self-nomination form for transition team: https://forms.gle/E3WeMRqhsLHt9K4Y7
I’ll close nominations on 16 February with a goal of forming a team by 1 March.
Linc
Jokke isn't joking around at 2 billion
@Jokke is folding for that number one spot on the team as he joins the elite 2 billion club.
_k
Re: Twenty Years
Been a long time since I've stopped by, but stumbled on this thread, and it made me smile. Crazy that it's been over 20 years since Keith started this thing. It is seriously cool to think that something he started has made it this long since he passed.
I know this is an old thread, but cheers to another 20 (or 22) years!
-Ryan
Board Game Real Time Roundup (BGRTR)
Welcome to Board Game Real Time Roundup! Many Icrontians enjoy playing board games on BoardGameArena (BGA) but due to the nature of our schedules, most games we play are setup as turn-based. This is great for allowing us to get in our favorite games in small windows of downtime, but one downside is the minimization of actually socializing together while we play our favorite board games. The goal of this weekly event is to get together interested fellow Icrontians on Discord chat in order to actually socailize a bit while playing our boardgames on BGA, with the added bonus that some of the games on BGA simply play better in a real-time format vs a turn-based one.
In order to take part in games during BGRTR, there are two things you must do:
- Create an account on BGA if you do not already have one. https://boardgamearena.com/ This is free; you do not need to purchase a Premium membership unless you want to have the ability to host certain Premium-tier games.
- Send a request to Colgere either on Discord or the forum requesting an invite to the Mitey Worriers group if you are not already a member. This is how we organize our game setups.
Below is the initial schedule for BGRTR, along with the inital game that I'll be hosting at the start time. Note, the game listed will only be the first game that I am hosting to start the night out with and that I expect to start different games throughout each session. Also, nothing prevents anyone else from starting a game on BGA that they want to play unless you try to start a Premium-tier game as a non-Premium BGA member. While I've scheduled the events initially on Wednesdays, I have made two different time slots on alternating weeks as I'll evaluate the feedback to this event after the first four weeks and can move the days/times to better suit as many people as possible if needed. Keep in mind that this event may overlap with other weekly Icrontic events but that's not an issue. Do what you want. 
Even if you don't wish to play, feel free to hop into chat and say hi, or you can spectate ongoing games in BGA (it has a feature to allow this). On Discord we will probably be in the Meeple Pyramid channel unless it conflicts with another event; in which case we'll adjust accordingly.
First four weeks schedule - set up to try different days/times to see what works best and will evaluate day/time based on initial feedback:
- Catan (4 players per game) - Wed. 7/13/22 7:30-9:30pm EST
- Carcassonne (5 players per game) - Tues. 7/19/22 9:00-11:00pm EST
*3. Azul (4 players per game) - Mon. 7/25/22 - 8:00-10:00pm EST - Tokaido (5 players per game) - Fri. 8/5/22 - 9:30-11:30pm EST
- #3 is now a joint event with 50 Different Game Nights 'Til EpIC23! Details will still be found in this thread or in the BGRTR thread in the #Tabletop Discord channel.
If you have any suggestions for starting games or any other ideas, please feel free to post on Discord or the forum thread or the PM me on either platform.
Colgere