Texturing TimberWolf

RWBRWB Icrontian
edited April 2004 in Internet & Media
Well I am FINNALLY getting a hang of the Texturing of these models. About damned time too.

Modeling=Easy
Texturing=The REAL work!

LOL, of course I kinda already knew that, but more-so now. However, now that I am learning this better, I am finding it exponentially easier each time. Here is what I have done in the past 3 hours. 5 Different Textures, I am still tweaking them and adding more textures as I see fit. I feel confident in completing this Model by the end of the weekend. It will look REAL :)

Comments

  • rykoryko new york
    edited April 2004
    dude....that's awesome
  • RWBRWB Icrontian
    edited April 2004
    My render didn't finish, but here is what it saved before it crashed...
  • edited April 2004
    Set it to loop and it's almost flawless...
  • RWBRWB Icrontian
    edited April 2004
    Well right now I want it to walk off the screen, but I can't seem to get the parenting down to where the position of each object stays, but not the rotation, this way I can rotate the torse or legs without rotating the whole damned thing.

    GRR...
  • DexterDexter Vancouver, BC Canada
    edited April 2004
    Looking good RWB. Texturing and lighting are definitely the harder parts of 3D work.

    I personally have never been a very good 3D modeller / animator. I have done loads of 2D work, animation, etc, in my many years as a video editor / graphic artist, but I kinda suck at 3D. Stick with it, it looks like you have the gift :)

    Dexter...
Sign In or Register to comment.