How do the rankings work??
Medlock
Miramar, Florida Member
Looking at short-media's member's rankings, I'm getting conf00sed. :confused2 I am currently in the #801 spot with 2 WU's and 19.65 points. Just before submitting this WU, I was number 959 with 1 WU and 1.65 points. The person in #802 just below me has 10 WU's completed but only 19.4 points. How does all of this work?? Can I expect that big a jump in placement with the next WU i submit? lol That one might be a while. Got my first tinker thingy and it's going by deathly slow. about 10 minutes to complete one frame. Only 11 frames completed and 389 to go. On the other client (running two on this HT machine) I'm about 20% completed. Sucks though 'cause not too long ago my computer crashed and I lost a 98% complete WU! :bs:
Oh yeah! Yesterday I added a 933 MHz P3 to my username and Team #93! Unlike this machine, that one's on 24/7, so maybe it'll actually get something done!
:smokin:
Oh yeah! Yesterday I added a 933 MHz P3 to my username and Team #93! Unlike this machine, that one's on 24/7, so maybe it'll actually get something done!
:smokin:
0
Comments
Here is a list of the current running projects.
http://folding.stanford.edu/psummary.html
-Stephen
Someday, will teach the P4 box to SCREAM when it gets a p695. I know when the Barton box gets one, the CPU FAN revs up to full speed.... LITERALLY....
There will be other WUs that will run LOTS more effectively, though. MOST of them do run much more effectively.
John D.
Hmm... I wonder if that old P3 got anything done...
Concerning the games, try this:
right click the client cog icon nex to the clock.
Take the mouse, click on Configure....
Click on advanced tab.
Now, up at the top of the Configure|Advanced dialog pane\page, you will see a slider bar, right end is high priority as to what client asks for when CPU says it has idle time slices to the folding software. Soem games need mroe time slices than normal programs,. but are run at same priority, so they probably hung ebcasue client was grabbing all the CPUs time when it was idle. So, lets instead of killing folding try to decrease that priority to 50%, or take the slider pointer to the middle of the slider with mouse (drag slider pointer left halfway). NOW see if games run. When done, just do it again, but this time drag slider back to right.
I bet this will help at least some, maybe a LOT. If it works, folding will be slower while you game, but gaming and folding will be able to run at same time.
On the Barton I run Foldign Client at about 96% of highest priority normally, the Barton is currently OC'd to 2097 MHz and that is the greatest priority I can run folding at. With it at about 80% I can run Corel Draw 12, Word PErfect Office, AND a browser and all work, thuogh a bit slowly. At 50% priority on this slider, they run almost the same as if folding was off, the CPU has that many spare time slices to give. So, take your game, run it, minimize it, play with slider now and then, and see if you can the play the game reasonably.
two downsides:
First, each time you reset this slider, the WU Core calc part of folding gets restarted with current client-- client still runs adn does nto ahve to be restarted from scratch normally, so doing this many many times in a short time (like 20 minutes time) will be same in termes of accomplished folding as if folding was off. Core takes about 15 seconds on my P4 to come up and show resume in log, on the Barton it is more like 23 seconds. This is half to one third the time for a full client start from scratch, on average (that is the upside of doing it this way in the Folding Client 4.0 as opposed to earlier ones-- earlier ones, you had to restart CLIENT).
Second, if you forget to reset slider when done, folding will be sloer until you DO remember, but upside to that is at least box will be folding when it is on even if you DO forget to turn it back to close to full or 97% priority for idle times slices.
John D.
I'm running folding at 100% and haven't ever had a problem with any program running slowly...
-Stephen
It's not that things won't run, they just won't maximize. Need for speed underground is one. The game i play most often besides Warcraft 3, which works fine. That 96kb FPS that Spinner posted won't go, nor will any of ATi's demos. Again, the programs run, they just won't take over my screen. This sometimes gives me errors, and I have to kill them from the task manager.
I've not played NFS Underground on this computer, but the 96k fps (kkreiger-farbrausch) works fine here (then again I do have an nVidia card.. Muahaha)
Honestly though, this sounds more like a DirectX or Driver problem than anything else :\
-Stephen
Well, whether Ageek's suggestions work or not, there will be a lot more folding going on for me and team short-media than there was when I started. (I let one WU finish and then left it alone as it was interfering with my computing.) Maybe my sig will become something of interest to look at before too long. lol
As a side note there are some flags that will cause your output (especially on the p4) to increase. You want to start the program with -advmethods and -forceSSE flags. To do this right click on the link to the program, select properties and add those arguments to the target line.
Just for your information, there are two main types of work units. Tinkers and Gromacs. The core they use varies greatly in both optimaztions and ability. The project still needs to do simulations on Tinkers because they can't do everything on Gromacs, but on a P4 they go dog slow.
KingFish
Hmm... Can I run two consoles instead of the GUI and console? And do I really need to add -forcesse? in the console it always says sse optimizations ok. or something like that. I have -advmethods and -local on it now.
-forcesse is not needed for P4s since that is the default optimization. AMDs need it to be forced to use it.
Mark, here, -forcesse took my P4's prod and pumped it to 1.25-1.3 times what it was without it-- on both XP and Linux. I use it on both the P4 and the Barton. Yes I've tried it both ways, for long enough to have apples to apples times for same WUs with and without, for about 15 seperate projects.
John D.
Oh well. Whether it needs forcing or not, I guess the tag won't hurt anything, will it? *comps blows up* ....Damn. lol
Holy crap. With WC3 running it takes about 20 minutes for this thing to tinker one frame! Usually only 10. :banghead: The GUI's about 50% complete on it's third WU. When it's done with that I'll switch to the console. I like it better. I'm gonna swith the older computer to the console as well. Need to check how far along it is first though. It's tinkering now. a P3, tinkering. I think I'll check back next week sometime. lol 930MHz is not
Welcome to the team,
"g"
I started folding on 900 TBird that was only on durring the days.
Now I have a few dedicated folding boxes running and ....
Well, that is why they call it an addiction.
Keep up the good work. I'll wont be having this rig forever so i'll be on you like a hawk.
:usflag:
EDIT: Maybe not... My newest gromacs WU (p724) is working more slowly than the TINKER WU (p693) on the other side of my processor... :banghead: Well, it's still gromacs and is only 100 frames. It'll prolly be complete before the other one. And i'll get 49 points for it!
Another edit: Better make that #681, 67 points and 6 WU's!
Don't count me out yet.
According to EOC you'll overtake me in 18 days. We'll see about that. BTW let's keep further challenges in the correct thread so we don't clutter this one.