Snow Capped Mountain
RWB
Icrontian
I am wanting to create a more realistic Mountain view in 3D Max, but I would like to use procedurals for textures and all that too. Curious if anyone has a method or perhaps a tutorial of some sort?
With the snow and all that It's gonna be used for a short animation I am doing
With the snow and all that It's gonna be used for a short animation I am doing
0
Comments
That would be uber sweet.
Good luck.
Procedural Mapping is great, I have created a few textures for ground and dirt already for the scene so far... FYI this is for an ID Sequence for a friend who is in Film, we are both hoping it will help land me a few jobs eventually when he shows his films at some festivals.
EDIT/
BTW, those are some awsome tutorials, and are EXACTLY what I was looking for Thank you so much man!
I'll admit, I did the third first And I feel I did the materail perfectly. However, the tutorial never showed how to make the canyon, and in order to understand the tutorial better I need that canyon and I need to see it myself so I can adjust and see what the settings do myself. So... what do I do? I did everything the exact same way he did, it took 6 hours, but I did it! Then in the end he didn't go over the canyon itself!? Am I lost or what?!
:banghead:
TIA for any help