OpenGL 1.5 announced
TheLostSwede
Trondheim, Norway Icrontian
SIGGRAPH, SAN DIEGO, Calif. (July 28, 2003)—Suppose, instead of taking months to create, the breathtaking computer-graphics-generated scenes from any of this summer's blockbuster movies could be rendered with cinematic quality in real time. Suppose a car designer could model a car that's indistinguishable from a photograph. Or imagine a jet fighter training simulation that could look not "just pretty good," but be so exact that you couldn't distinguish the simulated scenery from the real thing. Or suppose a physician could see tumors one-third the size of what could previously be identified. These things are not only possible—they have already begun. The new frontier in graphics realism has been established with developments to the OpenGL® application programming interface (API), released by SGI (NYSE: SGI) and the OpenGL Architecture Review Board (ARB).
This is fantastic news!
http://www.sgi.com/newsroom/press_releases/2003/july/opengl15.html
This is fantastic news!
http://www.sgi.com/newsroom/press_releases/2003/july/opengl15.html
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OpenGL Drivers for Windows XP
* OpenGL works great under ALL versions of Windows (as well as Unix and Mac OS). Each manufacturer makes their own video drivers so you need to visit their website and download their latest OpenGL driver for your particular video card.