Half Life 2 Spoilers/Questions/Ect:
primesuspect
Beepin n' BoopinDetroit, MI Icrontian
Ravenholm.... genius in level design...
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At this point I'm in Ravenholm, I think. BTW, bought the regular edition in store and took me upwards of an hour to install and activate... argh.
That sounds just like where I'm stuck atm. Driving me nuts
I've given up for tonight, shall persevere tomorrow...
I was stuck at a point the other night (not the same as where you are ) went to bed - the next day I started it up and the solution was obvious straight away - I also ran around a place in Ravenholm and thought I was stuck in an alley and yes I coud pile stuff up, half way up the edifice I had created I could see the board running across to a window at the far end of the alley - Doh!
It is possible to bypass sections using the gravity gun - I know of people using it to bypass a water puzzle (it takes them alot longer)
good night :shakehead
Tonight, I move on
Ravenholm did that to me too - I wandered around - fumbled - those "fast crab heads" are scary muthers and the new crabs - then slept - went to work - giot home fired off where I left off and zipped through the level wondering "how the hell did I miss those exits" am in the next section now - God I love this game - playing slowly - I have no desire toi finnish it in "10hrs and 43min" I love to explore and often get past a section - save - then go back and have a look around at the things I might have missed or the many secret areas or solve the problem with more ammo and health
Here's a challenge for you: On the bridge level, I was able to blow up the attack chopper in the control room, before heading back across the bridge. I had only the three rockets that you normally have at that point. How did I do it?
Not another lame Halo2 ending??!!?!?! NOOOOOOOOOOOOOO!!
/me runs off to beat the game.
I have a buddy ( Really ) who is an avid gamer, yet has no need for the internet. ( I know , he's odd ) which means he has no internet connection and has no desire to get one. The question is , Can he play HL2 ? My game seems to connect to Steam every time I play. Can it be played offline? If so he could take his machine to a buddies house to "Activate it" and then take it home to play. Or is Steam "Authenticating" every time it is launched ?
one of the "system requirments" is an internet connection.
I have tried launching HL2 with my modem off and it won't start. But after it is started I can turn the modem off and it still runs.
How do the retail versions work ? do they still load steam? or do they have a CD key.
Scott
To activate the game, I had to register at Steam, give them my CD (DVD) Key and I received a message saying it was allowing me to unlock the HL2 files. The DVD also contained Counter Strike.
When I start the game, a Steam window comes up, but I'm not sure if it's connecting to the Steam server or not.
I'm wondering myself what would happen had I chose not to install Steam.
I just checked "add and remove programs" and steam is not a seperate item.
Scott
The properties tab of the game says it is "ready" but if I try to launch HL2 from the desktop icon ( with my internet connection disabled) It just sits at the "updating Steam" screen , and does not launch.
??
DO you have it set to log out everytime you exit steam?
Do you right click the steam tray icon and click "exit" or "exit and logout"
I also saw something about copying some files over from the steam folder to make it work on a PC without internet, but i can't find it anymore.
OMG i am at the bridge i swear its amazing the ravenshold level about made me crap my pants once or twice at 3 am this morning
November 19, 2004, 3:03 pm · valve
A small number of Half-Life 2 customers have been experiencing problems while playing the game, and we have traced these issues to corrupt Steam cache files. We've released a Steam update to help resolve these issues. If you have been experiencing problems such as crashing during gameplay or startup of Half-Life 2, please restart Steam and then click on one of the links below. Steam will then automatically verify your cache files. The verification process will take roughly five minutes to complete.
To validate Half-Life 2 click here
To Validate Counter-Strike: Source click here
To Validate Half-Life 1: Source click here
We're also investigating a solution for the sound skipping problems a small number of users are running into. We'll have a solution for this as soon as possible.
* return to news page
Just incase you have theese problems.
I am on "entanglement" - the second part where you have to fend off the endless wave of police with the three stupid sentry guns. I CANNOT WIN THIS PART
The trick is to use steel drums and boxes to block some ways of entry, forcing the combine soldiers to use only one avenue of approach.
First off, I set the boxes to block the primary entryways (the ones with the forcefields). This will slow the combine soldiers down considerably. I block one side of each passageway with steel drums. The combine will probably totally ignore one of the drums and instead head to the other passageway, and they'll shove that drum aside. But again with some boxes there with them it'll slow them down.
The AI seems to follow the path of least resistance, so what you're doing is making the soldiers only take one passageway.
Then comes your turrets. I set them up in the middle of one of the corridors. One faces one forcefield entryway, one faces the opposite direction, and one I place diagonally so that it can cover one of the passageways AND one of the forcefield entryways.
The entryway which you come into the area through is where most of the soldiers come from, so place your double turrets in that direction.
After you set them up, the combine start streaming through. Again, most of them will be coming from the direction you came from. Equip the Shotgun and don't waste your time firing at the soldiers. Your sole job here is to cover your turrets. The combine will mostly ignore you and try to knock down your turrets. Blast anyone who gets too close to your turrets (which is why I recommend the shotgun, you'll be at close range and you need to take these dudes down fast).
Occassionally a well placed combine grenade will knock down one of your turrets. If that happens run out there, pick up the turret, then raise it up a bit to stand it back up, then set it back down. It'll then resume firing. Of course the best thing is to actually grab the grenade and toss it back at the combine!
At the end Alyx warns of the "Mother Lode" of soldiers, which are mostly Combine Shotgunners. These are very dangerous, so do what you have to to keep your turrets up. If your turrets fall the shotgunners will all go for you and you will NOT survive.
Worst thing that can happen is one combine grenade knocking down all your turrets. Although you want all your turrets close to each other, don't make it so close that one grenade can knock them all down.
Remember that the key to getting through this is to use the steel drums and boxes lying around the block passageways to slow down the soldiers and make them go where you want them to go - right into your turrets' field of fire.
Good luck!
I was able to beat it using a totally different method, which is one of the great things about this game.
I didn't even think of using the boxes and barrels. Duh for me
What I did was set two of the sentries up in one of the corridors and one in the other. The trick for me was to never stop moving and never try to "stake out" any one area. I would run constantly, using the shotgun, in a circle. Of course I would have to pick up the sentries at every point since the combine were focused on knocking them out. Eventually, I was able to survive by constantly running, dodging, picking up sentries, and firing.
That was, so far, the hardest part of the game for me.
On another note I played CS:Source today and I really enjoyed it. One thing though is that the sniper rifles seem even more dominant now than with CS 1.6. I think it's because the players move more slowly in general. I went 42 and 10 on a server using mainly the automatic sniper rifle (teh pwn). But there's a new infusion of fresh new players to rank on now which I guess is more fun. I'm impatient for DoD:Source though.