KOTOR II Ships For PC
LucasArts' Star Wars RPG begins adventuring on PCs on February 10; features enhanced graphics.
Source: GameSpotPC owners may have felt a disturbance in the Force today. LucasArts announced that Star Wars Knights of the Old Republic II: The Sith Lords has shipped for the PC and will be in stores on February 10. The game was previously released on the Xbox on December 6. The Sith Lords is the sequel to GameSpot's Best Role-Playing Game of 2003 and was developed by Obsidian, the studio behind Neverwinter Nights 2.
The Sith Lords takes place five years after the original title and focuses on one fledgling Jedi's choice between the light and the dark side of the Force. Players' characters awake with no knowledge of their past. The sequel builds largely on the original's winning formula, with a few new additions to keep gameplay fresh, including upgrading or combining items and influencing your party to keep their loyalty. The PC version also features more enhanced graphics than the Xbox version.
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Comments
too bad I have no money
Maybe I'll get my friend to buy it. He hates games that make you "think" like KOTOR I..... He'll buy it because it's star wars, play it for 10 minutes, get bored with it, and GIVE IT TO ME. YES!
I hear its still pretty buggy, least the gamespy review said so. Said the game was still awesome though.
I couldn't have said it any better.
a) Swoop racing says that you didn't finish the race even when you did making it impossible make any cash or do anything involving swoop racing.
b) The plains on Dantooine have graphics glitches and you can't manuver outside the buildings harly at all.
c) At the very end the conversations start to mess up so you are shooting blind when you reply unless it was all said without any breaks.
other than these though i thought it was an awesome game and once i can get these bugs fixed i will certainly play it over and over again.
Hi!
a) I made a program to fix this bug: //edit: link removed by admin. please don't link to software not officially hosted or tested by short-media.
b) In the swkotor2.ini, below the graphics settings write:
Disable Vertex Buffer Objects=1
Dervis