UT2K4 Crash and burn
MountainDew
Kentwood, MI
Hey guys, i have a little problem....
i recently reinstalled Unreal Tournament 2004 (ah, lan memories....)
Everything installed fine, but when i play the game, after about 30 minutes of fraggin, i get booted to the desktop with a general protection fault popup. i tried the new patch but it didnt help. anyone got any ideas?
i have all the settings on max, and my rig is as follows:
AthlonXP 3200+ @ stock
x800 pro 256mb
1 gig cosair value ram
i recently reinstalled Unreal Tournament 2004 (ah, lan memories....)
Everything installed fine, but when i play the game, after about 30 minutes of fraggin, i get booted to the desktop with a general protection fault popup. i tried the new patch but it didnt help. anyone got any ideas?
i have all the settings on max, and my rig is as follows:
AthlonXP 3200+ @ stock
x800 pro 256mb
1 gig cosair value ram
0
Comments
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2207 MHz with 1023MB RAM
Video: RADEON X800 Series (6497)
General protection fault!
History: FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- UObject::ProcessEvent <- (ONSHUDOnslaught ONS-CBP2-Brassed.ONSHUDOnslaught, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level CBP2 - Brassed <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
theres the error in all its glory
There's always a quick memtest
i guess ill try the memtest... but wouldnt bad memory mess up other things too? i run 3dsmax 6 and CS:S and stuff, no problems there.
ill get back to you after i test
what the hell crazy case do you have with 4 120mm fans? I salute that case
i totally agree. im gonna go get UT2K4 running for an hour or so, we'll see how it goes
(switched out the ram with a freshly bought 512mb x2 )
I ran memtest with my fresh ramz0rs, everything went smoothly.
Ran UT2K4....same error :shakehead
Im starting to think its a software problem, but this error happened as soon as i installed unreal, then i patched it and it still happened. i dont know what to try anymore....
EDIT: just thought of something...do you guys think installing a program with bad RAM could cause it to run improperly?
Have you tried deleting a .cfg file and re-running the game? Like in the main folder? (I don't have the game so I can't give you an exact filename, but anything with a .cfg make a backup of and delete)