Sony forced to halt sales of PS1/PS2 in US.

tophericetopherice Oak Ridge, TN
edited April 2005 in Gaming
Sony has been told halt sales of PS1/PS2 consoles, and to pay $90 M in damages for patent violation in the design of their force feedback controllers.
BBC

Comments

  • edcentricedcentric near Milwaukee, Wisconsin Icrontian
    edited March 2005
    They got a stay. Sales will continue while they appeal.
  • mmonninmmonnin Centreville, VA
    edited March 2005
    So this doesnt include the PSP? That would since it just came out.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited March 2005
    I don't think the PSP does force feedback, does it?
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited March 2005
    Na
  • danball1976danball1976 Wichita Falls, TX
    edited March 2005
    Why doesn't Sony just pay the $90 million in pocket change and start paying the company royalties?
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited March 2005
    Sony is a company of principles! What kind of role-model would they be for younger companies if they just gave in to extortive law-suits like that...
  • danball1976danball1976 Wichita Falls, TX
    edited March 2005
    Maybe Sony did steal their technology and used it, Sony is the bigger company after all. More than likely Sony will win anyway.
  • NomadNomad A Small Piece of Hell Icrontian
    edited March 2005
    Why aren't these people suing Nintendo when the Rumble Pack came out before force feedback?
  • edited April 2005
    Because it uses a different way of doing its forcefeedback, or they actually licensed the technology.

    MS got in trouble a while ago for the same thing. They payed a 20mil fine and also got 10% of the company :P
  • GHoosdumGHoosdum Icrontian
    edited April 2005
    CBDroege wrote:
    Sony is a company of principles! What kind of role-model would they be for younger companies if they just gave in to extortive law-suits like that...

    Patent infringement isn't based on intent. If Sony released the dual-shock controllers using the same principles that Immersion used in their force-feedback without stealing the technology or intending to, they are still infringing on Immersion's patent. Furthermore, it would be entirely Sony's fault for not releasing the technology without first checking to make sure it wasn't patented by a prior discoverer, such as Immersion in this case.
  • RWBRWB Icrontian
    edited April 2005
    ^Ben wrote:
    Because it uses a different way of doing its forcefeedback, or they actually licensed the technology.

    MS got in trouble a while ago for the same thing. They payed a 20mil fine and also got 10% of the company :P

    God bless Microsoft... ;D
  • RADARADA Apple Valley, CA Member
    edited April 2005
    Why doesn't Sony just pay the $90 million in pocket change and start paying the company royalties?



    Because if you look at Sony Corp. as an entire entity, they aren't doing as well as it would appear.

    They have admitted that completely dropped the ball when it come to the portable music arena. Article

    They've had a couple (big budget) films that completely tanked, plus other endevours that have not turned out well for them.

    Also, for them to just pay $90M without a fight doesn't make good business sense. Other companies/persons would see them as an easy target for lawsuits, etc.


    Just my 2c
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited April 2005
    GHoosdum wrote:
    Patent infringement isn't based on intent. If Sony released the dual-shock controllers using the same principles that Immersion used in their force-feedback without stealing the technology or intending to, they are still infringing on Immersion's patent. Furthermore, it would be entirely Sony's fault for not releasing the technology without first checking to make sure it wasn't patented by a prior discoverer, such as Immersion in this case.

    I was being facetious...
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