Which is the better Visual C++, .net or 6.0
rdwitty
Upstate New York
I've been using a basic compiler for my programming (Borland), but I heard that Visual C++ is the standard for the gaming industry. I went to look for Visual C++ and ran into two versions: Visual C++ 6.0 and Visual C++ .Net version. Are they made for different programming aspects or are they one in the same? Which is better for me to get?
:banghead:
:banghead:
0
Comments
1. Service Packs will still be released, thus bugs will be fixed.
2. .Net is closer to ANSI-C++ compliance.
3. .Net has nice features in the IDE that make things easier to read and follow.
Just don't use the .NET extensions (managed C++), the framework sucks. It's so slow that it completely defeats the purpose of using C++.