Day of Defeat: Source

lemonlimelemonlime Canada Member
edited October 2005 in Gaming
Anyone try it yet?

Just 'steamed' it today, and I must say it is a lot of fun. I just wasted away several hours playing.

It has some of the strategy of CS, but without the frequent 'observing' when you are not doing so well :D. Much larger scale, control point style gaming. Several different player roles to select, and some cool weapon choices..

I found myself selecting sniper a lot.. :Pwned:

Comments

  • TheBaronTheBaron Austin, TX
    edited September 2005
    DoD has more strategy than CS when orchestrated well
    I used to play the original version years ago and I'm loving the source remakes of all the maps

    fantastic
  • edited September 2005
    Yes, played for a few hours.

    Once you get a few of the weapons / maps down, it becomes quite addicting.
  • NiGHTSNiGHTS San Diego Icrontian
    edited September 2005
    Played it since 1.3, but I don't know if I want to spend $20 on a once free mod to play the same, now beautified, game.
  • edited September 2005
    NiGHTS wrote:
    Played it since 1.3, but I don't know if I want to spend $20 on a once free mod to play the same, now beautified, game.

    I've never had more fun in the first few days of a games release than with DoD:s.

    I never played the original, but I can see myself getting very competitive with it.

    CAL-I baby.
  • SquillSquill Chesterfield, Va
    edited October 2005
    Yeah I want to get it. Tho I am kinda upset that even tho I bought the collectors edition of HL2 in stores they wont let me get this for free. But oh well $20 isn't bad. Probably gonna buy it thursday.
  • pseudonympseudonym Michigan Icrontian
    edited October 2005
    Gahhhh..... I might get it. Used to play the original a bunch but I think I might be all HL'ed out. I played that crap for years.
  • lemonlimelemonlime Canada Member
    edited October 2005
    I'm hooked worse than when I first posted this thread.. I questioned the $20 cost as well, but I'm glad I jumped on it :D

    If you enjoy HL2DM, and any other multiplayer FPS games, you are sure to love this :thumbsup:
  • paroxymparoxym Toronto, Canada
    edited October 2005
    From one crippling addicition to another. I thought I was bad with the HL2 : DM/CTF but DoD has me losing sleep. I logged a good 5 hours yesterday and can foresee a pretty heavy session goin down tonite.

    It's got the gameplay of CS without the waiting until a new round to respawn. It may be short on maps (I'm already starting to crave a new one or two) but the dizzying fun more than makes up for its short comings. :thumbsup:
  • TheBaronTheBaron Austin, TX
    edited October 2005
    they should be reintroducing all the old DoD maps, maybe 10 total. I can't wait for Caen

    this game is sooooooooooo good
  • panzerkwpanzerkw New York City
    edited October 2005
    been playing it alot since it came out. I am upset at how the rifles were changed (the Garand and Kar are much more difficult to use now, no G43, have to choose bazooka man for a carbine as a secondary weapon) but I've gotten use to it now.
  • edited October 2005
    it's surprising how much a new engine can change a games popularity.
  • sfleurietsfleuriet Texas New
    edited October 2005
    yeah I think I'll buy it sooner or later. I heard the recoil on guns is way too much
  • fudgamfudgam Upstate New York
    edited October 2005
    Got it too. Lots of fun.

    If you already have Half-Life 2 bronze package, upgrade to silver and its only $10.
  • TheBaronTheBaron Austin, TX
    edited October 2005
    yeah I think I'll buy it sooner or later. I heard the recoil on guns is way too much
    what you're trying to say is "the recoil on the guns is close to realistic"
  • lemonlimelemonlime Canada Member
    edited October 2005
    TheBaron wrote:
    what you're trying to say is "the recoil on the guns is close to realistic"

    First time I played, I was a machine gunner, and tried to run around shooting moving targets.. it didn't go so well :sawed:

    Kept shooting the clouds :D
  • sfleurietsfleuriet Texas New
    edited October 2005
    yeah.. thats a bit much on a game :p
  • TheBaronTheBaron Austin, TX
    edited October 2005
    why? because it makes the game actually take some skill to play? I'd rather have hard to aim weapons than the magical AK47 headshots that you get in CS
  • NightwolfNightwolf Afghanistan Member
    edited October 2005
    TheBaron wrote:
    why? because it makes the game actually take some skill to play? I'd rather have hard to aim weapons than the magical AK47 headshots that you get in CS
    LMAO...I'm the AK wizzard!
    :thumbsup:
  • NiGHTSNiGHTS San Diego Icrontian
    edited October 2005
    The MG is meant to be set up, not to be run-and-gunned with. Support, not assult. :thumbsup:


    Its for that reason with recoil that I left CS for Day of Defeat, I strive for realism and can take what I can get here and there.

    TheBaron, if you're looking for really realistic gameplay, a unit I play with, the 3rd ID, has a server up at 70.84.181.236:27015. FF on, no deathcam, wep limits, coordinated movement.

    http://www.3rd-infantry-division.net/ is our web address.
  • TheBaronTheBaron Austin, TX
    edited October 2005
    there used to be an organization for DoD called "Battle for Europe" or something like that. they set up a map with territories and you were assigned to either the Axis or the Allies, and every week you'd participate in a battle with a certain handicap depending on who was attacking and who was defending. they had all those features set the same way you're talking about, but you had pre-game practice and whatnot... I loved that stuff

    actually, heres the website
  • NiGHTSNiGHTS San Diego Icrontian
    edited October 2005
    I joined that, but never had much fun playing in it.

    As it stands now, the 3rd ID and some outside help created something a bit similar for Call of Duty: United Offensive called The European Theatre of Operations (www.eto-league.com.) We are currently deciding on whether or not we should move the league itself to DOD:S or COD2, depending on where we want our audience to come from.

    Its been a great success thus far in COD, and we're looking to continue it with wherever we decide to go, but from the sounds of it the theater would be right up your alley, as "realistic" as we could get COD to be, including an e-DDay complete with paradrops and beach stormings on custom maps.
  • TheBaronTheBaron Austin, TX
    edited October 2005
    nice! have you ever tried the Red Orchestra mod for UT2k4? fantastic, the best part about it was how you were basically forced to use the ironsights on most of the guns in order to aim at long distances. they added bullet drop over long distances, they removed all crosshairs (other than ironsights). I really enjoyed it

    I'll check ETO out
  • ArmoArmo Mr. Nice Guy Is Dead,Only Aqua Remains Member
    edited October 2005
    lets see some screenies for us unfortunate folks who dont have it yet.
  • NiGHTSNiGHTS San Diego Icrontian
    edited October 2005
    TheBaron wrote:
    nice! have you ever tried the Red Orchestra mod for UT2k4? fantastic, the best part about it was how you were basically forced to use the ironsights on most of the guns in order to aim at long distances. they added bullet drop over long distances, they removed all crosshairs (other than ironsights). I really enjoyed it

    I'll check ETO out

    We use a mod, PRM, for COD that does ultimately the same thing. The only thing it doesn't do is bullet drops, it could never be implimented properly without causing more harm than good. We don't allow run and gun style gameplay (particularly bunnyhopping), we remove crosshairs, encourage ironsights, and move in coordination with the rest of your unit. Most of the units that have joined are more into the realism style gameplay, completely against grenade spam and run and gun alltogether.
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