Nvidia's G80 To Have 48 Pipeline Design

Omega65Omega65 Philadelphia, Pa
edited February 2006 in Science & Tech
According to rumors posted by Xbitlabs, Nvidia's next major GPU design, the G80, is to be a 48 pipeline, DX10 part.
Nvidia’s code-named G80 graphics processing unit (GPU) will incorporate 48 pixel shader processors and an unknown number of vertex shader processors, some unofficial sources said. The chip is still expected to support feature-set of DirectX 10 along with Shader Model 4.0, even though it will not take advantage of the unified processors that can compute both pixel and vertex shaders.
Source: Xbitlabs

Comments

  • NightwolfNightwolf Afghanistan Member
    edited February 2006
    And at only a thousand dollars a pipeline..who couldn't resist?
  • RADARADA Apple Valley, CA Member
    edited February 2006
    Nightwolf wrote:
    And at only a thousand dollars a pipeline..who couldn't resist?


    ...& each card with come with a quantum singularity to power it, and a worm hole directly on the GPU that leads to the lower atmosphere of Pluto to cool it.........
  • jradminjradmin North Kackalaki
    edited February 2006
    RADA wrote:
    ...& each card with come with a quantum singularity to power it, and a worm hole directly on the GPU that leads to the lower atmosphere of Pluto to cool it.........


    Does that come in neon blue?
  • edited February 2006
    jradmin wrote:
    Does that come in neon blue?


    No, neon green only. And definitely no neon red. ;D
  • edited February 2006
    & 3 months after the release of G80, out comes the G81 !!! with 64 pixel shader processors! yay! den another 3 months after dat, we'll have the G81, 1 gigabyte version. dis is my prediction.
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