Cut scenes
In general, are cut scenes in videogames usually pre-rendered? I was just wondering because I was browsing the bungie forums and I came across a post that bothered me. I was under the impression that cut scenes are pre-rendered, and its kinda like watching a video. Most of the time they look alot better than the actual gameplay, but if it were rendered in real time with the games engine it would drop in fps.. am i right about this?
anyway heres the post that i came across that i wasnt sure about....
"im not an idiot
the cutscenes are rendered in real time using the same engine as the game itself. The fact that the graphics in the early development stages are better than the graphics in the final product makes me think that for some reason it couldnt have been as good as it was intended to be (aka the xbox wasnt good enough).
and FYI that cutscene is one of the first cutscenes in halo 2. The only thing is they changed it a tiny bit so that the bomb was in it for the final cut.
my point is, none of the content in halo 2 is pre-rendered, and so even the cutscenes will have the same graphical quality as the gameplay. So comparing screenshots from cutscenes and gameplay is perfectly legitimate."
can anyone tell me if this guy is way off, or am I.
anyway heres the post that i came across that i wasnt sure about....
"im not an idiot
the cutscenes are rendered in real time using the same engine as the game itself. The fact that the graphics in the early development stages are better than the graphics in the final product makes me think that for some reason it couldnt have been as good as it was intended to be (aka the xbox wasnt good enough).
and FYI that cutscene is one of the first cutscenes in halo 2. The only thing is they changed it a tiny bit so that the bomb was in it for the final cut.
my point is, none of the content in halo 2 is pre-rendered, and so even the cutscenes will have the same graphical quality as the gameplay. So comparing screenshots from cutscenes and gameplay is perfectly legitimate."
can anyone tell me if this guy is way off, or am I.
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Comments
Final Fantasy usually had pre-rendered scenes that were made to blend in with the actual game. Most games these days though use the games engine and prescripted scenes like 3D Mark does which can allow for better graphics as the computer can anticipate what will happen next. But are generally done in REAL TIME. Halo and Halo 2 were done in real time, just pre-scripted. Same game engine, same graphics, same everything.
You can tell when it is done in real time for PC games by cranking up the graphics settings beyond what your computer can handle and watch a cutscene. If it is choppy like it should be in a norml game with higher than normal settings, you have a realtime rendered cutscene, if not it could very well be pre-rendered(a video)
If you notice a significant increase in the quality of a cut-scene from existing gameplay, specifically in how round, smooth, or anti-aliased an object appears, you can basically guarantee it's pre-rendered.
Right.