BFG released PPU (Physics Processing Unit) adapter to the end-user!
This could be the biggest thing to happen to computers since the GPU. Bare with BFG's site as they seem to be taking a heavy hit since they just announced this thing offically today.
http://www.bfgtech.com/physx/index.htm
I'd love to get my hands on one and mess with the physics demos at least until games are able to use it.
http://www.bfgtech.com/physx/index.htm
I'd love to get my hands on one and mess with the physics demos at least until games are able to use it.
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Too bad I don't have any of the games on their current list. Hopefully the technology takes off, though.
Nvidia are way ahead of you Linkage
Wee!
Physics has never been part of the video cards work, at the moment the physics calculations are done entirely by the CPU. This card takes those calculations off the CPu and does them much quicker (since it's designed to do solely to do them). It's the same as when the first 3D accelerators arrived. Before them all 3D calculations were done by the CPU. The confusion I think is arising because of that comparison and because Nvidia is talking about using a 3D accelerator to run physics calculations but in essence the physics calculations and the 3D calculations are completely seperate.
The Ageia solution only helps out with games specifically designed to be accelerated by the PhysX API. Not sure about the Nvidia / Havok solution but I'm guessing it will be the same.
Half Life 2 and Max Pane 2's engines already use Havok's physics engine. I wonder if a simple patch is all that it would take to get this moved to the video card's GPU as well?
Don't forget that the GPU handling the additional workload of physics would slow down the GPU even further than it would without it. It would be like running AA 4X vs. AA Off in terms of a performance drop (as I understand it). Having a seperate PPU supporting the physics would offer a far greater increase in speed over adding more workload on the GPU.
Can you overclock it?
* Ghost Recon: Advanced Warfighter
* Rise of Nations: Rise of Legends
* Bet on Soldier: Blood Sport
* Cell Factor
* City of Villains
* Unreal Tournament 2007
* Gunship Apocalypse
* Sacred II
* Loki
* Dogtag
* Fallen Earth
* Crazy Machines 2
* Arena Online
* Diabolique
* Warhammer MMORPG
* Eye of the Storm
* KARMA
* Vanguard: Saga of Heroes
* Alpha Prime
Over 20 More Announcements in 2006
intersting list of games that are being releasted with support for it
At this point I don't care who is doing what... I just want to see some freaking reviews/writeups about these things. Comparisons with and without physics acceleration... the whole smash.
If someone were to throw me a bone here I'd write the freaking thing myself (For SM, of course).
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Noodles on my, noodles on my back...
Only between the hours of 12-8 AM.
Linkage