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Interview with David Kirk, nVidia\'s Chief Scientist

edited October 2003 in Science & Tech
<b>primesuspect</b> found this great interview that the guys from firingsquad.com have just had with David Kirk, who just happens to be nVidia's chief scientist.....

<b>FiringSquad:</b> Could you give us more details on your recent decision to emphasize HLSL over Cg?

<b>Kirk:</b> You’re already seeing the ramifications of it as we begin to work more closely with Microsoft and optimize more and more for working with HLSL but let me give you a little history. Go back, say around two to three years when we started working on the FX architecture, we began to realize that complex programmable pipelines were going to require a high level language, and at that time there was no HLSL and we were working with other people in the industry including Microsoft to try and promote a programming language but we were not able to get any interest. So we started our own effort to develop Cg because we knew it would be required, whether or not anyone else thought it was important or not.

<a href="http://firingsquad.gamers.com/hardware/kirk_interview/&quot; target=_"new">Read the rest of this awesome interview @ FiringSquad</a>

Comments

  • ThraxThrax 🐌 Austin, TX Icrontian
    edited October 2003
    SM-Bot said
    <b>Kirk:</b> You’re already seeing the ramifications of it

    Cheating!
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