AGEIA PhysX PPU Videos - Ghost Recon & Cell Factor @ PC Perspective
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OwnerDetroit Icrontian
AGEIA’s PhysX PPU and its affect on the new Ghost Recon: Advanced Warfighter PC game as well as the Cell Factor demo. We have a total of 4 videos from GRAW in order to demonstrate the differences in game play with and without a PhysX card installed. The Cell Factor video is also very impressive based on the compete interactivity the user has with the environment.
Source: PC PerspectiveOur time with the Cell Factor demo showed what a true PhysX game could potentially look like, and it is impressive. The amount of interactivity shown in our videos is unrivaled in any other title out now or that I have seen in development. Unfortunately, this puts developers in a bind -- do they create a unique title like this and require a PhysX card to play it, thus cutting out nearly all of their market initially, or do they stick to "effects physics" like we see in GRAW that don't push the envelope?
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You can see a short example of the card in action during a game of GRAW here:
http://physx.ageia.com/footage.html
not the best vids, but they give an idea of the difference.
I want one of these puppies - oh yes.
This is just like the "64bit FarCry patch" to be honest, just ramps up particle count and graphics level but actually has nothing to do with what they are trying to sell, they just market it as that because people will buy it.
Remember, people said graphics and sound cards were pointless when they first came out.......
First point was, yes, it does look better, but you wouldn't need a dedicated card to do that. They could make both versions look identical, but they have basically just removed all that from the non-physthing one to make their product look better, it's called MARKETING. Second, it wouldn't create issues like that in regards to frame-rate (I think you mean fps, not Hz, supprisingly games don't have an affect on your refresh rate). I mean look at Half-Life 2, that didn't run at 2fps because of everything being interactive.
As far as Hz/fps is concerned - you were right: I did mean fps. My humblest apologies. But I think you've missed the point that I was making. I'm not saying that the physics in games like Half-Life 2 reduce fps, but that maybe with a high end card you could limit the fps yourself(since you don't need anything like the number of fps that these cards can render - 50fps is about all your eye can distinguish, if not less than that) and free up processing power for even more advanced physics computations than you get in games like HL2. ATI claim that their current high-end cards can do physics computations even better than PhysX cards, so what I'm saying is that you could be right - it might well be pointless to buy one of these cards if you've already got just as good a physics processor already: your GPU.
PS that ripped up cloth does look good, doesn't it? That was what really stood out for me.