PhysX + GraphX = What's the point of a CPU?

V-PV-P State College, PA Member
edited July 2006 in Gaming
I've been wondering about this since I heard about the physics cards. If you have a PhysX card and a GraphX card, what's the CPU doing?:scratch: Just chillin~

Comments

  • profdlpprofdlp The Holy City Of Westlake, Ohio
    edited July 2006
    A dozen or so years ago it was considered quite an innovation to move graphics processing to a separate chip. It took quite a load off the CPU. The PhysX technology reduces the load even further, meaning that your CPU isn't going to be as likely to be overwhelmed by the demands of todays graphic needs. It's just another way to spread the load around.

    What will the CPU be doing? Folding, I would hope. :woowoo: :fold:
  • tmh88tmh88 Pittsburgh / Athens, OH
    edited July 2006
    A dozen years or so we didnt have games like ghost recond advanced warfighter also.
  • profdlpprofdlp The Holy City Of Westlake, Ohio
    edited July 2006
    tmh88 wrote:
    A dozen years or so we didnt have games like ghost recond advanced warfighter also.
    ...And there's no way we could have. King's Quest III (with its PacManesque graphics) was about the limit. I recently started replaying The 7th Guest (1993) which was considered to have topnotch graphics in its day. :p
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited July 2006
    SCAR wrote:
    I've been wondering about this since I heard about the physics cards. If you have a PhysX card and a GraphX card, what's the CPU doing?:scratch: Just chillin~

    Running your operating system.

    Novel, I know.
  • profdlpprofdlp The Holy City Of Westlake, Ohio
    edited July 2006
    Thrax wrote:
    Running your operating system.

    Novel, I know.
    What will they think of next? ;D
  • GrayFoxGrayFox /dev/urandom Member
    edited July 2006
    profdlp wrote:
    ...And there's no way we could have. King's Quest III (with its PacManesque graphics) was about the limit. I recently started replaying The 7th Guest (1993) which was considered to have topnotch graphics in its day. :p

    Heh I remember how shocked I was when I saw fmv on a pc for the first time in the 7th guest.
  • tmh88tmh88 Pittsburgh / Athens, OH
    edited July 2006
    profdlp wrote:
    What will they think of next? ;D


    a mac that doesnt suck
  • edited July 2006
    AI.

    Many game producers are drooling over more CPU headroom for even more advanced AI in their products. I read that in a few articles a couple months ago.
  • mondimondi Icrontian
    edited July 2006
    Remember, something has to feed all those external processors, and there has to be a bridge between the various systems. A physics/graphics/AI/whatever processor is nothing if it cant receive and return data that is then used to feed other subsystems.
  • V-PV-P State College, PA Member
    edited July 2006
    mondi wrote:
    Remember, something has to feed all those external processors, and there has to be a bridge between the various systems. A physics/graphics/AI/whatever processor is nothing if it cant receive and return data that is then used to feed other subsystems.
    So doesn't that make the CPU just a very intricate and expensive wire.
  • profdlpprofdlp The Holy City Of Westlake, Ohio
    edited July 2006
    SCAR wrote:
    So doesn't that make the CPU just a very intricate and expensive wire.
    Only in the sense that a baseball manager is just a fat guy sitting on the bench who doesn't catch fly balls or strikeout batters on the opposing team. The decisions he makes can have quite an impact on a teams performance.

    There is a huge difference between merely being an electrical connection and managing the flow of data between components. Look at the difference between ATTO scores on a software RAID system and a computer with a high-end RAID card.
Sign In or Register to comment.