* Expanded Epic Game: Firaxis Games delivers a massive increase in new units, buildings, and technologies to the epic game with additional focus on the late-game time periods.
* New Game Scenarios: The expansion will deliver 12 new scenarios, many containing themes never before included in the Civilization series, custom designed by the team at Firaxis and select members of the Civ Fan Community.
* New Civilizations: The expansion pack includes ten new civilizations, such as Portugal, Babylon and Netherlands and their associated unique units and buildings.
* More Civilization Leaders: Sixteen new leaders including leaders for the ten new civilizations, as well as additional leaders for existing civilizations.
* Corporations: A new gameplay feature that allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
* Espionage: Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government's secrets.
* Events: New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper.
* New Wonders: Five new wonders await discovery including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.
* Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
* Apostolic Palace: The United Nations will become available earlier in the game, providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.
* Advanced Starts: A major fan request, this new feature will enable players to "buy" components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion pack in a shorter amount of time.
* Enhanced AI: The AI has received many enhancements, making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded.
Freekin' sweet...
A lot of these enhancments look like they're designed to improve the SP experience. If the AI is actually im[proved to the point that they don't do incredibly stoopid things anymore then SP might finally be fun again in Civ IV...
No actually, that still frustrates me, but I just play on the middle dif, where they don't get unfair adventages.
What gets to me now is the stoopdic choices they make... Unlike a human, you can never really ally with them. They will always attack you eventually, so you could never for example leave on front un guarded while you attack another enemy... No matter how good a friend you are, they will turn on you if even the merest oportunity arrises. However, if you ever break a treaty with them (even if you just end a trade route) they will hate you forever. even after thousands of years pass, they never forgive. They also constantly try to make you choose between them. If one of them dislikes another even a little bit, they will both tell you that you must completely cut off relations with the other or suffer the consiquences, meaning that you have to make one of them permanently more angry with you....
There is more stuff like that, but I'm not gonna type it all out right now... :P
I don't get it... What's the expansion's point? That website doesn't say much... Will it let us build on Alpha Centauri? I need more info!!
w00t for Alpha Centauri, been on a map now for a week befriending everyone and trying to get the "huge" map filled for a blood bath I will ensue! The bar showing my strength compared to the others... well they barely register lol! I found Crossfire and so I wanted a good old fashioned game first before actually doing the expansion. I really wish they would re-release this game or make a new updated version. I love old school 2D games over the newer 3D ones though, they have a certain thing about them.
Yea, I love how the features that were in SM:AC that are now being added as features to the CIV series are all touted as new and improved gameplay... SM:AC was revolutionary in some of it's game play mechanics in that type of game...
Comments
Freekin' sweet...
A lot of these enhancments look like they're designed to improve the SP experience. If the AI is actually im[proved to the point that they don't do incredibly stoopid things anymore then SP might finally be fun again in Civ IV...
What gets to me now is the stoopdic choices they make... Unlike a human, you can never really ally with them. They will always attack you eventually, so you could never for example leave on front un guarded while you attack another enemy... No matter how good a friend you are, they will turn on you if even the merest oportunity arrises. However, if you ever break a treaty with them (even if you just end a trade route) they will hate you forever. even after thousands of years pass, they never forgive. They also constantly try to make you choose between them. If one of them dislikes another even a little bit, they will both tell you that you must completely cut off relations with the other or suffer the consiquences, meaning that you have to make one of them permanently more angry with you....
There is more stuff like that, but I'm not gonna type it all out right now... :P
w00t for Alpha Centauri, been on a map now for a week befriending everyone and trying to get the "huge" map filled for a blood bath I will ensue! The bar showing my strength compared to the others... well they barely register lol! I found Crossfire and so I wanted a good old fashioned game first before actually doing the expansion. I really wish they would re-release this game or make a new updated version. I love old school 2D games over the newer 3D ones though, they have a certain thing about them.