how are xbox games developed?
i was thinking about the similarities between xbox and the computer, and i was thinking about the file formats used in xbox games. the main file that the xbox runs, kind of like an autorun, is just a default.xbe file that is in the root directory of the cd. and upon doing more research, the .xbe file is just a modified .exe file. there have even been programs (or attempts at programs) that will transform that .xbe file into a .exe file and vice versa. now, it seems to me, that ms almost has to develop xbox games so that they run on a computer, and then the are forced to apply the xbox specifics and peculularities (changing the .exe to a .xbe, etc). so i guess my question basically, is there any valid reason for a game that is coming out on xbox and pc to come out on xbox first rather than pc. it just seems to me, especially given the xbox and pc similarities, that the only reason a game would come to xbox before pc is because of profit/politics/whatever rather than because xbox happened to come out first. can anyone confirm that one of steps in making an xbox game is having a werking pc version? i feel like my question isnt making sense, so i will try to clarify if i am not being clear . . .
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1. It's much easier to develop for one fixed hardware configuration than it is for an almost infinite number of possible components and settings.
2. It takes a bit of time to develop support for higher resolutions, better graphical and audio detail, and allowance for different control schemes and taking advantage of the PC games' modability and save-anywhere ability. Oh wait, that only applies to GOOD console/PC translations
Oh so true.