UT2K4 released extra buggy?
I just bought UT2K4 yesterday, could not wait to play. Ran and installed it (all 6 discs ) and tried to play, and got this:
Critical Error:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1405 MHz with 1279MB RAM
Video: No Video
General protection fault!
History: UGUIStyles::DrawText <- (STY2TextLabel Package.STY2TextLabel) <- UGUISectionBackground::Draw <- UGUIMultiComponent::DrawControls <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- GUIMultiComponent::Draw <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- UGUPanel::Draw <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- GUITabControl::Draw <- (GUITabControl Package.GUITabControl) <- UGUIMultiComponent::DrawControls <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIMultiComponent::Draw <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIPage::Draw <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop
Anyone have any idea's of what I can do? I tried running the game in safemode with everything disabled, and then the game wont even get past the splash screen.
Critical Error:
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1405 MHz with 1279MB RAM
Video: No Video
General protection fault!
History: UGUIStyles::DrawText <- (STY2TextLabel Package.STY2TextLabel) <- UGUISectionBackground::Draw <- UGUIMultiComponent::DrawControls <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- GUIMultiComponent::Draw <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- UGUPanel::Draw <- (UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification) <- GUITabControl::Draw <- (GUITabControl Package.GUITabControl) <- UGUIMultiComponent::DrawControls <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIMultiComponent::Draw <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIPage::Draw <- (UT2K4SP_Main Package.UT2K4SP_Main) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop
Anyone have any idea's of what I can do? I tried running the game in safemode with everything disabled, and then the game wont even get past the splash screen.
0
Comments
It should look like this:
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
check your memory
www.memtest.org
failing that try installing in a different CD or DVD ROM