Doom 3 Tweaking Guide
Okay, here are a few quick tips to make sure you are running doom at the best quality with the best framerate your rig can handle.
First, Radeon users... Special Catalyst 4.9 Drivers have been released ESPECIALLY for use with Doom 3.
http://www.ati.com/support/infobase/4547.html
Second, everyone... Go to Doom3/base/DoomConfig.cfg
scroll down until you get to the following fields:
seta image_useCache
seta image_cacheMegs
seta image_cacheMinK
Now, change image_cacheMegs to 1/4 of your physical memory.
If you want you can also change image_useCache to "1".. but by doing so you should also change image_cacheMink to "20480".
Before I was running at 1024x768 medium quality and still getting tiny bits of chop when i went through certain doors etc. Now I run on high quality at 1024 (havent tried a higher res yet but will) with awesome framerates and no stuttering ever. If anyone else wants to post any other tweaking tips or ask questions / make suggetions feel free.
Brief Explanation of what you changed in DoomConfig.cfg:
Doom3 uses a tech. called Texture Thrashing, basically what this means is if your vid. card can't store all the textures it needs, it will use some of your system memory to store them. By raising cachemegs you are leaving more room for Doom to work with. Changing usecache to 1 obviously uses the cache, and cacheMink, I have no idea what it does, but if it isn't as high as what I mentioned earlier you need to change usecache back to "0" or your game will crash.
First, Radeon users... Special Catalyst 4.9 Drivers have been released ESPECIALLY for use with Doom 3.
http://www.ati.com/support/infobase/4547.html
Second, everyone... Go to Doom3/base/DoomConfig.cfg
scroll down until you get to the following fields:
seta image_useCache
seta image_cacheMegs
seta image_cacheMinK
Now, change image_cacheMegs to 1/4 of your physical memory.
If you want you can also change image_useCache to "1".. but by doing so you should also change image_cacheMink to "20480".
Before I was running at 1024x768 medium quality and still getting tiny bits of chop when i went through certain doors etc. Now I run on high quality at 1024 (havent tried a higher res yet but will) with awesome framerates and no stuttering ever. If anyone else wants to post any other tweaking tips or ask questions / make suggetions feel free.
Brief Explanation of what you changed in DoomConfig.cfg:
Doom3 uses a tech. called Texture Thrashing, basically what this means is if your vid. card can't store all the textures it needs, it will use some of your system memory to store them. By raising cachemegs you are leaving more room for Doom to work with. Changing usecache to 1 obviously uses the cache, and cacheMink, I have no idea what it does, but if it isn't as high as what I mentioned earlier you need to change usecache back to "0" or your game will crash.
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Comments
http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1438663
EDIT:// and here is one more informative article from anandtech that talks about some hardware stuff
http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2149
But If I could possibly play in 1280x1024 at High details w/ this tweak that would be great.
What are your system specs?
Do I leave it at the defaults for the hardware (Balanced between speed & resolution) or do I crank it to one of the extremes???
I will also be doing the tweeks mentioned before, is there anything else??? :loco:
AMD 2700+ XP
1024mb of DDR pc2100
Radeon 9800 Pro 128 mb
Asus A7n8x-e
7200rpm 80gig IDE
SATA 80gig
On-board Video & Onboard Networking via nForce Chipset
I would just leave the card at default settings, though I guess if you want a performance boost you could crank up performance.
Secondly, I don't think there are any other tweaks but I will submit them here if i come across them.
http://ducttape.glenmurphy.com/
here are the instructions: