Future of gaming: MMO?

drowddrowd Texas
edited September 2005 in Gaming
so, basically, i was thinking today about MMO's, and specifically about world of warcraft as it pertains to the casual gamer. basically, it has done what no others have been able to, specifically in the draw of non hardcore gamers into its ranks. so, my question is this

do you see a widespread shift of the gaming industry to an online only sort of infrastructure? i guess, i was thinking about software piracy, and how widespread and rampant each of the major releases for 2004 (specifically halo 2, half-life 2, and doom 3). mmo's have essentially reduced piracy of these games to almost zero. granted, there is the occasional mmo server software leak (lineage 2, anyone? :D ) and this could certainly be detrimental, but that seems like a fairly low risk compared with leaks of your game being avaliable for download a month before you can even buy it in the store.

obviously, the gaming industry is booming right now, so this wont even be a possiblity for some time, but what are your thoughts?

Comments

  • kryystkryyst Ontario, Canada
    edited February 2005
    I think MMO's and regular games will continue because not every company has the capital to host the servers required for an MMO. Not to mention if the market goes entirelly MMO then game sales will plummit for 2 reasons. First not everyone has high speed or internet. But more importantly the majority of people don't have the funds to constantly pay for MMO's one, maybe 2 different games a month is pretty much the limit. So that would mean the monthly fees would have to drop which means they'd need to generate enough revenue from game sales or advertising to run the servers. Which is pretty much an impossibility for most companies.
  • edited February 2005
    I only know of one person who plays it and I guess he could be considered a hard core gamer. Hes well into Warcraft. I wont ever go pay to play because I would feel forced to play a game to make the subscription worth while.

    I think consoles and endless sports franchises will dominate the market for the forseeable future. Any big or important changes will take place on the PC and will never be big enough to fully change the industry but will continue to change and shape it in the way it always has done.
  • edited April 2005
    I dont think mmo's will ever be as succsesful as they could be for the main reason they are 2 expensive, i would love to the matris online i just dont have the spare cash to spend on all the online play, if the price was brought down to a much smaller price then they could easily be huge. I meen imagine the sims 2 online
  • ZuntarZuntar North Carolina Icrontian
    edited April 2005
    I dont think mmo's will ever be as succsesful as they could be for the main reason they are 2 expensive, i would love to the matris online i just dont have the spare cash to spend on all the online play, if the price was brought down to a much smaller price then they could easily be huge. ..........

    I have to agree, I would LOVE to play WOW, but no way in hell am I gonna pay a monthly charge just to play the game I already paid for. :fu:
  • verselloversello New
    edited April 2005
    Zuntar wrote:
    I have to agree, I would LOVE to play WOW, but no way in hell am I gonna pay a monthly charge just to play the game I already paid for. :fu:

    WoW is a service, however.
  • GnomeWizarddGnomeWizardd
    stands on box and says " Guild Wars Anyone? "
    Member 4 Life Akron, PA Icrontian
    edited April 2005
    stands on box and says " Guild Wars Anyone? "
  • edited April 2005
    *cough* my avatar *cough*

    I dont think that the supscriptions are particularly high I just dont like the idea of tying myself into a game I know I wont get the time to play. If you have just paid to spend your weekend sitting at your computer instead of doing any number of other things it starts to get a little silly for me. Thats why I wont pay to play. Doesnt matter how good the game is, I just wont do it.
  • ZuntarZuntar North Carolina Icrontian
    edited April 2005
    /me stands on box and says " Guild Wars Anyone? "

    *Zuntar takes a deep breath........puts arms over head and preparesfor the flames.

    What is "Guild Wars"?

    *Zuntar ducks.
  • drowddrowd Texas
    edited April 2005
    heh, guild wars is changing up the whole mmo field (or trying to) by not charging a monthly fee. so, on one hand, i want it to be good and i will definitely buy a copy just for to support the concept of the free mmo, but at the same time, without the monthly income (i read that WoW has 1.6 million subcribers X 15 bucks a month = serios bank), is guild wars doomed from the start? i dont know. like i said, i want guild wars to rock, and from what i played, it does, but i just dont know if it can be as good as a month to month mmo. time will tell, but EVERYONE regardless should buy a copy of it just to support the freeness :D
  • verselloversello New
    edited April 2005
    drowd wrote:
    heh, guild wars is changing up the whole mmo field (or trying to) by not charging a monthly fee. so, on one hand, i want it to be good and i will definitely buy a copy just for to support the concept of the free mmo, but at the same time, without the monthly income (i read that WoW has 1.6 million subcribers X 15 bucks a month = serios bank), is guild wars doomed from the start? i dont know. like i said, i want guild wars to rock, and from what i played, it does, but i just dont know if it can be as good as a month to month mmo. time will tell, but EVERYONE regardless should buy a copy of it just to support the freeness :D

    I don't think guild wars will be doomed. From what I know, it's just a graphical version of Battlenet, and Blizzard doesn't really make any income off that service. I will definately get Guild Wars. I'm fed up with all the bullshit in WoW.
  • ZuntarZuntar North Carolina Icrontian
    edited April 2005
    versello wrote:
    I don't think guild wars will be doomed. From what I know, it's just a graphical version of Battlenet, and Blizzard doesn't really make any income off that service. I will definately get Guild Wars. I'm fed up with all the bullshit in WoW.
    What kind of bullshit is goin on?
  • verselloversello New
    edited April 2005
    Zuntar wrote:
    What kind of bullshit is goin on?

    Servers down daily, lag, blatant class inbalances and lack of communication with the devs. I also got tired with the guild I associated with. They fought over stupid things.
  • kryystkryyst Ontario, Canada
    edited April 2005
    I think the problem with any MMO is that you have to deal with 90% assholes to find a few entertaing people to game with. For that right you pay $15 a month, the other problem is that generally speaking there is only 1 MMO game (take your picK) every other MMO is just a variation of it either the setting or a few mechanical tweaks. Essentially the game play is all identical. You level up you get a mission, kill it and take it stuff. You camp out you deal with asshats who piss you off you get killed respawn etc.... And all require a massive level of player time to keep up with the jones or you really feel like you are stuck in a rut.

    No for me my online gaming consists of xbox stuff Crimson Skies, Tony Hawk, doom etc... I can play those games deal with people and if someone is a morron I can switch arenas. I also don't have to continuously play to keep leveling up. It fits perfectly in with my limited play time and best of all It's free.

    Guild Wars is an intriging concept but like Diablo, Sacred and any others I'll get bored of it also it's just the same old thing point-click and watch the computer decide if I killed it or not. Maybe rewarding my ability to click on a special icon at just the right time to aid in my killing.
  • RWBRWB Icrontian
    edited April 2005
    I think MMO's came before their time, maybe when signals can be beamed into our heads in a kind of PS9 sort of world, but I figure by then bandwidth will be so deep your average person could host his own "modern day" MMO. A kind of Ghost in the Shell scenario.

    One thing I hope people should understand is all these questions about how one person who has never been in the industry can build their own MMO. Sorry if this sounds rude, but I laugh. However, I laugh becuase I did the same thing not to long ago when I wanted to start my own. I doubt much will change in the world of MMO's. Guild Wars is one of the best games I have ever played, and it can only get better as people take their buisness/design model and add their own fixes and changes to make it even better.

    Guild Wars is NOT like EQ/EQ2 becuase it would cost them too much money and they wouldn't make any $$$ from it. MMO's like EQ generally HAVE to have subscription fees(another reason you're general person cannot start their own amoungst so many others IE: BANDWITDH). I hear people complain how they cannot afford to play and that it's unfair..... that's crap becuase if you were the developer you'd think it was unfair that you have to host a free MMO while you dish out teh bucks to host servers, send out god knows how much bandwidth and pay however many people to keep it all working and patched. Simple fix..... can't pay to play, don't play.

    But the point I guess I want to get across is that MMO's will exist the way we see them for the forseeable future, there will be some MMO's like GuildWars who are free(and this idea is not new BTW) and some you have to pay for just like your cell phone and whatnot. The only way it'll change is by new laws that may or may not pass that can govern such things like Virtual Property and all that, or worse.... taxes. That kind of thing could possibly kill most the MMO community.

    MMO's can be fun, but I'd like to see some more co-op MP games. I have an idea for one I've got on hold until I get a job that uses the Torque Game Engine that is upto 32 players, but encompasses an area the size of Houston. It's MMOish in that it has MANY controllable players and a persistant world, but anyone would be able to host it. If you've ever played Freelancer you kinda get the idea, except this is based on land and isn't a FPS or RPG BTW :rarr:
  • Nive11enNive11en Europe
    edited April 2005
    WTF? MMO ALL THE WAY, end of discussion.

    /checks his bank account, .. fuck
  • edited September 2005
    Personally, I think consoles and hand-helds (PSP, DS) dominate the market and will continue to do so. Especially as we enter the next-gen phase of Xbox 360, PS3 and Nintendo Rev (<--- which is in a market all on it's own).

    That does NOT mean PC gaming is dead, because the two things PC does better than console currently (by a HUGE margin) are MMO's and real-time strategy games (RTS's). Sure there have been 2 MMO's on console (a seperate version of EQ and Final Fantasy XI), both of which did poorly. Yet, look at World of Warcraft on the PC/MAC. 3 million subscribers world-wide! That's 3 million people who not only payed $50 US (or the equivalent), but also pay the monthly subscription fee. And that = a ton of money they're hauling to the bank with steamshovels and dumptrucks. Is it any wonder EVERYONE is in the MMO business now? I think people actually started taking it seriously when EQ (Everquest) was touting 400,000 monthly subscribers several years before WoW. NCSoft is a company who focuses on nothing BUT MMO's (City of Heroes, Lineage 2, Auto Assault, Guild Wars).

    So yes, it's my opinion that if you are still a die-hard computer gamer, the future is MMO and RTS, otherwise start looking into consoles if you want FPS's, RPG's, Sports, etc.
  • Nive11enNive11en Europe
    edited September 2005
    FPS for consoles? I don't know, hard to imagine using some kind of a joypad in FPS. Mouse + keyboard still seems like the best means to navigate in FPS.
  • ZuntarZuntar North Carolina Icrontian
    edited September 2005
    Nive11en wrote:
    FPS for consoles? I don't know, hard to imagine using some kind of a joypad in FPS. Mouse + keyboard still seems like the best means to navigate in FPS.
    I'll second that one!!!!
  • RWBRWB Icrontian
    edited September 2005
    Nive11en wrote:
    FPS for consoles? I don't know, hard to imagine using some kind of a joypad in FPS. Mouse + keyboard still seems like the best means to navigate in FPS.


    I know guys who refuse to believe that.... (FYI I am Pro: Mouse and Keyboard). They claim that they could outdo me in everyway with their trusty XBOX controller vs. my Keyboard and mouse.... just wish I could prove them wrong. It's natural that they choose a form of "challenge" that no one is capable of dealing, nor am I willing to dish out the money if there was a way.

    What they don't seem to realize is what I keep telling them.... auto aim is the only reason they are so accurate on Consoles! You can't tell me that with your single thumb on a tiny fast moving joystick on a handheld controller that you could easily point and shoot like you could with a mouse in which you use your whole hand to move and steady the reticule! It just doesn't work that way.

    For example, when your reticule hovers over or gets near a target you can shoot it will usually either slow down, or snap to the area over the target to prevent you from over shooting the target. Tell me I'm wrong!

    I love consoles, but damnit I hate when people spout off about things like this that make no sense.
  • edited September 2005
    Mod an xbox pad and challenge them to a game of UT 2004.

    Console FPS games are a lot slower in pace and enemies are always slow to react to give you plenty of aiming time.
  • edited September 2005
    I didn't mean to start a war against consoles by saying to look to consoles for FPS's, and yes I do agree that better control can be had with mouse and keyboard. But it is true that FPS's are becoming more common place on consoles, and people are either getting used to it (I don't know how, but they are), or don't have a computer with an FPS to compare it to.

    Consider this, on it's first day of sale, Halo 2 for Xbox (arugably an only average game) sold $125 million in sales on the first day (that's about 2.4 million units) according to various news articles on the internet. I think it's now past the 5 million mark. I know the PC version didn't come near that.

    Now I'd hate to see the computer go away as a game machine, because it's still my favorite way to play games, but I seriously think the only real future it has lies in MMO's and RTSes.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited September 2005
    That's one of the reasons that I think the Revolution controller is going to.... well.... revolutionize FPS gaming on consoles. I think it'll bring the challenge up to par with PC gaming.
  • ZuntarZuntar North Carolina Icrontian
    edited September 2005
    Revolution controller?

    *Zuntar turns to google.
  • kryystkryyst Ontario, Canada
    edited September 2005
    I'm actually pretty excited about the Nintendo Revolution - and I've never been interested in nintendo before. But both Xbox 360 and PS3 at this point in the game don't appear to be offering anything that the current hardware can't do in terms of game play they are only going to be pushing the polys. But personally I don't care the current crop of games on xbox look amazing as it is and once you start getting into the game you aren't even paying attention to them so better graphics don't realy mean much. Not until the graphics are photo realistic and that's something still some time away.

    I'm sure the new games will probably be bigger but the game play isn't going to be evolving to a new level on PS3 or Xbox 360. Both systems have too much money invested to start taking chance and won't be breaking the formulae. How much better is Burnout 4 going to be over 3 seriously, making the game prettier isn't going to do much and any game play enhancements could still be done on the current hardware. This caries forth to every genre better graphics aren't going to mean a better game. I'm not excited about PS3 or Xbox 360 at all. Even after my current xbox is forgotten on the game front I'll still have it and it's modded goodness around and bringing an endless ammount of function. Actually until they (assuming they do) mod the 360 or PS3 to be able to provide the media capability of the current one I won't even consider getting one.

    Nintendo though with the Revolution just with the design of the controller they are changing the way the games are potentially played. The console market has proven time and again that 3rd party gimicks are rarely supported beyond one game. So if this game with a regular controller and then after released a game that used this new controller it wouldn't take off. But because it's part of the hardware from the beginning and developers know that everyone has it there is no risk in using the motion control features. They can now create games that even if they aren't different in concept can play a whole lot different because of the control. Even taking simple existing games but changing the interface creates an entirely new experience. That to me is very cool and worth getting excited about. Especially if the interface feel right.

    Just think a sword fighting game that works (well) by having your on screen character move the same way you swing your hand. This has been attempted before but never done right. But it's always been a gimick not built from the ground up. Plus Nintendo has also shown they are willing to take some chances with other things such as DDR, not my thing but it's certainly popular or their Bongo Controllers which is silly but quite fun.
  • edited September 2005
    I have a GameCube, which I bought because I have two young kids and I thought the game selection was a little more age friendly for them. Well, as an adult, I love the GameCube. The system itself isn't that unique, but the games are well thought-out, and just plain fun. Some of them have a surprisingly huge amount of depth like Zelda Windwaker -- does that game ever friggen' end?

    I'm a big Nintendo fan since I bought the GameCube, and I'm also very excited about the Rev. Hell, I'm excited to see the new Zelda (which looks bad-ass), and dare I say, Pokemon XD! I also appreciate how smart they're playing their next-gen console. It's obvious they're not even concerning themselves with competing with Microsoft and Sony, but creating their own seperate market with all thier unique licenses and characters.
Sign In or Register to comment.