Where 'Portal' Started

CBCB Ƹ̵̡Ӝ̵̨̄ƷDer Millionendorf- Icrontian
edited July 2007 in Gaming
The guys who Valve hired to make their new 'Portal' game (Which I'm looking forward to with great expectations (more here)), had used the same basic concept (Solving puzzles with user-located teleporters) for their Senior project in video game design school.

It's called Narbacular Drop.

It's very short (only a few puzzles long) and the artwork and other aspects of the visuals are pretty bad, but it serves as a neat demo for the physics and puzzles that will be in the game they are making for Valve, which will use the Source Engine, and be set in the world of Half-Life.

Comments

  • kryystkryyst Ontario, Canada
    edited July 2007
    Very cool find. I'm so looking forward to Portal.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited July 2007
    Another game in this vein that looks stunning is EchoChrome. What a unique concept!
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited July 2007
    Valve games are always on the top of my list. Valve is almost like the Blizzard of FPS :)
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited July 2007
    Valve games are always on the top of my list. Valve is almost like the Blizzard of FPS :)


    And Blizzard's must-have genre is dungeon crawls, right? ;) Diablo 3 is another one I wait impatiently for.
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited July 2007
    SC2 baby SC2....
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