Good spot Lambo, as far as I can see (quick glance down her alliance list) all her biggest allies are wayyyy too far away to help her any.. altho, it was only a quick glance
How about getting Nomad to switch his capital and conquering it? Population 393, wasn't being raided particularly, and his Alliance were EVIL MASTERMINDS, but he got booted. He could switch the account password and someone could build Palace in 2nd Village!
And seeing how it's you, I'd even agree to stop raiding it
Yeeeah, appreciate the suggestion, but I'm not settling in the middle of a Myth player no matter how "nice" they are
in Ashyra's last words, 'Anna=Ass Sucking Whore'
because she raided the hell out of him the entire time, so when he quit he changed all his village names to that
and on the topic of MyTh, you could just check if it's ok to take one of PC-V's villages, since he hasn't been online in at least 7 days according to my lovely inactivity tool
I've PMed Nomad asking him to move his capital. The only way I'll make this move is to conquer a village and found 2 others next to it, so I need to save up some culture points and finish my outpost villages first.
Sooo... let me pose this question: what is the tactical advantage of me having 1-3 six-croppers in the south?
The more I think about it, the more it seems like it would be a liability and tactical blunder. They can't supply my croppers, they won't get oases, they can't hold enough troops to send significant reinforcements, and I would have to defend them from Myth/Zero players.
I see your point. It could be a tactical advantage if we were to find and croppers in the area that aren't occupied by Myth and Zero. I'm sure they'll be a few.
I see your point. It could be a tactical advantage if we were to find and croppers in the area that aren't occupied by Myth and Zero. I'm sure they'll be a few.
Im not sure that there are any according to this...
Really... there are several tactical advantages other than make the southern folk feel better. It would provide some stability for smaller players to grow large enough to ship settlers to the outpost. Also... it's an opportunity to see some action and a show of force for potential suitors.
The way I look at it... we WILL continue to lose villages in the south if we cannot quickly shuffle large forces to protect them and show other alliances that there are a quite a few big players down there.
If we DEMAND that all southern players ship all resources to villages in the outpost and totally abandon the south, then we can avoid new villages. tttooommmy was recruited for his growth and power but that is totally lost by giving up the entire south.
Flint's Senators will hit 12:49:41 pm ET tomorrow, with a handful of Imperians. I will precede AND follow it with my Senator @ Beachhead, which is the one I intend to use to capture it.
Nomad informs me the capital will be transferred this evening.
I assume that his residence is not above 13 or so, right? Embassy should be an easy kill. Stable will be next... probably later this afternoon. Should be ready for your visit.:D
not sure what you guys have but me and lambo in our sectioned off little area have a total of
3200 legs
1800 prae
310 IE
110 EC
500 scouts
30 catas
30 rams
200 imperians
I suggest stopping upgrading in the blacksmith and focus your resources on the armoury. Especially the prats. Legs are good to upgrade attack, but for the prats, there isn't much point in lvl'g up.
Right now I am focused on getting my legs and prats to lvl 20 defense and have practically ignored my blacksmith. Once lvl 20 is established, I'll start sinking resources into offensive troops, strategically depending on the village.
Comments
http://speed.travian.co.uk/karte.php?d=310209&c=0f
It'd put you nicely between Muffin and TBonz, just depends on whether Anna's the play-nice type!
Another suggestion!
How about getting Nomad to switch his capital and conquering it? Population 393, wasn't being raided particularly, and his Alliance were EVIL MASTERMINDS, but he got booted. He could switch the account password and someone could build Palace in 2nd Village!
And seeing how it's you, I'd even agree to stop raiding it
because she raided the hell out of him the entire time, so when he quit he changed all his village names to that
and on the topic of MyTh, you could just check if it's ok to take one of PC-V's villages, since he hasn't been online in at least 7 days according to my lovely inactivity tool
Send word and it will be done.
The more I think about it, the more it seems like it would be a liability and tactical blunder. They can't supply my croppers, they won't get oases, they can't hold enough troops to send significant reinforcements, and I would have to defend them from Myth/Zero players.
Im not sure that there are any according to this...
http://travian-utils.com/en/?s=ukx&z=307786
The way I look at it... we WILL continue to lose villages in the south if we cannot quickly shuffle large forces to protect them and show other alliances that there are a quite a few big players down there.
If we DEMAND that all southern players ship all resources to villages in the outpost and totally abandon the south, then we can avoid new villages. tttooommmy was recruited for his growth and power but that is totally lost by giving up the entire south.
Plus... increased population=increased Alliance ranking=better chance of playing End Game?
Having said that, if you don't want it..... I'll take it! Can have a Senator ready in a jiffy...... Ish.
Q, I have a catapult checklist for you for tomorrow, if you'd be so kind:
- Residence
- Stable
- Embassy
I won't be needing those Blacksmith I will keep for the moment.
Please only target each once. If you down the building with one wave and a second wave is looking for it, it will revert to "random".
I love this stuff.
Chronos is recalling Cats from storage at fourstar's. Be back in 2 hrs. Then those will be out targeting the embassy.
BTW, I have no idea how many cats it takes do take out a building... any suggestions?
Flint's Senators will hit 12:49:41 pm ET tomorrow, with a handful of Imperians. I will precede AND follow it with my Senator @ Beachhead, which is the one I intend to use to capture it.
Nomad informs me the capital will be transferred this evening.
Then 10 hours back to Beachhead, and 10 hours back out... if it runs like clockwork I will have a village in the south at midnight tomorrow.
Operation "Southern Exposure" is a GO.
LOVE YA BRIAN!!!!
3200 legs
1800 prae
310 IE
110 EC
500 scouts
30 catas
30 rams
200 imperians
lambo has level 14 prae and 8 leg
Right now I am focused on getting my legs and prats to lvl 20 defense and have practically ignored my blacksmith. Once lvl 20 is established, I'll start sinking resources into offensive troops, strategically depending on the village.
EDIT//
my praes have NO offense actually. just the imperians and legs
and about 4k of them at my croppers