Icrontic's Guide to being a TF2 Pyro
BuddyJ
Dept. of PropagandaOKC Icrontian
Fatcat gives us his sweet guide to being a pyro! Burninate here!
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/me hands ya beerz
Most if not all of the pyro kills are going to be by surprise. Of these, some come from killing a lot of people in a bottleneck like Goldrush. The non-surprise kills come from ubersor finishing people off.
You can kill any class as long as you catch them off guard. Jump behind a heavy and let the flamethrower go, most of the times you'll win. Same goes for a soldier and a demoman.
Pyro vs Pyro: Let him chase you and run backwards, your flames travel towards the other person and they just run towards their own. Watch if they change to shotgun and change also. They probably have little HP and will die in a few shots.
I personally like to get my kills in bottleneck areas of a map and catching others by surprise, like jumping from above or anticipating them coming from a corner.
you are one of the better pyro's in the game I will admit.
Also, if a sentry gun is close to you, you have a good chance of killing it. The circle effect works on sentries too, since pyros are pretty fast. If the sentry is too far away though, it will kill you before you can get close. I find times when you can come up behind the sentry gun and run around it to be the best way to kill it, or if you can jump behind it. For example, on the second map of dustbowl when people are defending the last point, and there is a sentry gun in the corner on the right (the most common place to put a sentry gun in that area) as long as there aren't any other sentries, it is possible to jump off of the ledge, end up behind the sentry, and destroy it.
The chances of you being able to kill a sentry in this manner though, tend to be 50/50. It really all depends on the situation and placement of the sentry gun, but it is really fun when you do that and the exclamation of the engineer is "How did you DO that?!" or "That's impossible!"
Also, I think pyros need to be careful about their medics. Since pyros ARE the suicidal class, it can be a bad idea to tow a medic around, because they are likely to get killed if you don't have uber or a specific target in mind. I think that if you are going on a suicide mission too that the medic should be informed.
Then again, Tiberius voted me the least friendly person to medics, so perhaps I'm the only one with a bad habit of getting medics killed....