Potential Spore buyers spam Amazon
CB
Ƹ̵̡Ӝ̵̨̄ƷDer Millionendorf- Icrontian
Spore has been highly anticipated since its announcement several years ago. The ability to design and evolve a creature from amoeba to sentience to space flight is attractive to simulation game fans everyw... Continue reading
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My thoughts exactly. I think EA should take a hint from other developers who have actually spoken to software pirates regarding DRM. DRM (and especially the type included with Spores) is not going to help. In fact, I think it will seriously limit the success of the product.
lol, hours? It was on pirate bay days before release.
This is probably what I will end up doing, but I don't want to support DRM, so I'm torn.
Whether that means if it's from TPB or retail.
Time vs. Money
I was thinking about buying Spore today. But I don't know if I want to! I know I'll love playing the game, haven't played a Wright game yet that I haven't. But I don't want to support EA and it's DRM shenannigans. The Devs, on the other hand, deserve my money. They worked on this game for a looooong time. And they're just normal people working a job and trying to put food on the table.
The artists, programmers, designer, content creators, they all deserve my money.
EA doesn't deserve a cent.
I'm thinking I might buy it and download it. So I future proof it, yet have online functionality.
Meh, I can't make up my mind.
DRM shenanigans are working well, it seems.
Which is to say they entirely missed the point. People don't care that EA changed the DRM methodology, they care that the DRM exists. EA's flaccid argument is akin to saying "we moved the baby from the highway to a low-traffic bridge, so there's less chance he'll be injured." It ignores the actual concern at hand by interjecting an enormous red herring.
Dur de dur, EA. Wake the hell up.
EA's 'disk in tray' argument is preposterous. With the classic 'disk must be in to play' methodology, that never changed how many times you could come back and play, reinstalling either on multiple machines or years down the road. That argument is bunk.
Anyone know what kind of functionality you miss out on with the downloaded copy? I know there isn't any asynchronous data transfer of other player's stuff, is that it? Can you still share creations?