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Windows CE.net on the XBOX?
Ever had the urge to run Windows CE.net on your Xbox? if so then check out the below.
[blockquote]-Ok, so, what can we do with it NOW?
Not much. This is just a proof of concept. The kernel starts, SOME drivers load, the GUI comes up, you can run applications. There is a LOT still to be done before it's very impressive[/blockquote]
[blockquote]-What works?
The basic kernel subsystem is in place. The IoCtl is about 90% done.
ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).
[/blockquote] [link=http://www.xbox-scene.com/index.php?newsview=1#newsitemEpZkZyZpAlsvviKxOg]View the article[/link]
[blockquote]-Ok, so, what can we do with it NOW?
Not much. This is just a proof of concept. The kernel starts, SOME drivers load, the GUI comes up, you can run applications. There is a LOT still to be done before it's very impressive[/blockquote]
[blockquote]-What works?
The basic kernel subsystem is in place. The IoCtl is about 90% done.
ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).
[/blockquote] [link=http://www.xbox-scene.com/index.php?newsview=1#newsitemEpZkZyZpAlsvviKxOg]View the article[/link]
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