Blizz just lost my SC2 purchase
Given that the majority of my planned SC2 play was on a LAN and that battle.net is a wasteland of fail, I now have no reason to purchase this game.
"We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."
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RRrrrrrrrrrrrrrrrrrrraaaaaaaaaaaaaaaaaAAAAAAAAAAAARRRRRRRRRRGGGGGGGGHHHHHH!
Burn it, burn it at the stake.
D3, you will command all of me. I no longer care about any other Blizzard IP.
From an outsider's perspective: I'm 100% POSITIVE that you will be able to play on a LAN, just having to authenticate via battle.net. I guarantee their #1 goal is anti-piracy, which is a fair shake because LANs have traditionally consisted of one copy of starcraft being distributed to all attendees.
Nobody bitches that every single person has to authenticate with Steam in order to play TF2 at LANs... I'm sure this means that the servers have to be on battle.net, that's all.
This means that every LAN game will have to go out to the internet so Bnet can negotiate the hosting. This would be like the EXPO being required to play on the IC server.
I think you can see the absurdity.
I don't understand why we can't play scii on b.net
Using WAN to host a game that could be done locally with less latency is just dumb. Nobody connected to the IC server during the LAN because we all know that local hosting is a superior choice. The same is true here.
I don't care about stats, rankings, tracking, or any other metadata blizzard could collect. I was going to buy the game to play on a LAN, and that's it.
Can you imagine the 44 people that were playing TF2, trying to do so over the Internet on 1 15/2 line? It wouldn't work, the game would fail horribly.
It's poor logic on Blizzard's part.
I really don't get what your implying with that one.