Arkham Asylum: Good or Bad?
Everything I've read agrees that the new Batman game incorporates the source material better then any other licensed game to date. That's great, but I'm not familiar with the comic book side of things at all. So does this dampen my Dark Knight experience? In short, no.
So far, I love this game! I'm only about 6 hours in to it and everything about Batman: Arkham Asylum screams quality. It looks great and the story (so far) has been expertly handled. Combat feels balanced and fun, plus you have so much to unlock and upgrade. I have many great things to say about this game, but I'll wait until I've completed the experience.
So far, I love this game! I'm only about 6 hours in to it and everything about Batman: Arkham Asylum screams quality. It looks great and the story (so far) has been expertly handled. Combat feels balanced and fun, plus you have so much to unlock and upgrade. I have many great things to say about this game, but I'll wait until I've completed the experience.
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Also, what's with not allowing ATI cards to use Anti Aliasing and then delaying the game to implement Physx? We ATI card users just got shafted like always =/
Buy Nvidia.
I've been looking forward to this. I would like to grab it for PS3.
I still hope to try it out.
Who knows! Finally the PS3 has something exclusive instead of the 360.
I did not know that. Where did you get this news?
What made those games so good and Batman as well is that your character was Badass. You aren't forced to take on the world in certain ways. You can fight like you want to fight, you can explore the hell out of the place and really put in as much as you want into the games. While the game itself is relatively straight forward in that you are pointed in the direction you need to go. It feels like you have the freedom to get there on your own terms. All along the way of course there are areas you can't get to yet because you need to find the right gadget or power, which just makes you want to explore all the more.
Batman is an excellent game period. It's not just an excellent game for Batman fans or an excellent comic>video game, game. Batman is simply an excellent game. I'm not even touching on the audio or visuals here. Which I should say are top notch. The voice acting is perfect everyone sounds like you'd expect them to, which shouldn't be surprising since the polled the cast from the cartoons. But they dialogue is fantastic and the ambient noise really creates atmosphere that makes Arkham an opposing place.
The visuals for the characters are perfect. Batman looks imposing the Joker looks insane, everyone has that twisted feel to them and the set pieces...oh the set pieces. The architecture is Gothic to the core. Huge, imposing, warn down looking and kinda mad scientist looking all at the same time.
I really can't think of anything to pick apart in this game. 5 out of 5
I'll give it another shot tonight with a couple hours.
I don't read horror novels, so no. I would also like to point out I never really judged the game just the last fight. From what I hear the rest of the game is solid.
Told you so
Great, great game for all the reasons Kryst stated.
What caught me is that effort to make you feel vulnerable. Batman is strong and quick but he is vulnerable too. Sure, he can swoop down & knock someone out but he isn't safe from repeated shots from an automatic weapon. He will bleed if knifed by a stressed out bad guy. The thought process of where he is strong and where he is weak really aids the game.
People have commented that the "bosses" are too easy or weak. But consider the context of the story. They were too in the comics & animated series. The first boss is done with one throw of a batarang. But that's the point. It's not supposed to be like every other "here comes the end of level" boss. It's supposed to follow the directive from the source material. I thought that was fantastic AND brave of Eidos to follow that path.
Finally, someone does justice to Batman in a game. Why on earth did it take so long? Hopefully other publishers & developers see what has happened here and realise that people with money actually care about the source material.
That's what the Boss fights are like in the game. Batman doesn't go one on one with Harley Quinn he's got to get past her trap etc.... The boss fights are also well slotted into the story. I don't see what the internet bruhaha is all about.
So if they do a Batman sequel I'd much rather see another story based game. Not open world. Certainly feel free to put in a car chase or a motorcycle chase but keep the story driving the game and not the player.
I'd also love to see this development team give some love to other comic characters that have been shafted or just need a game. The Punisher for one needs some love. I mean you could practically see him in place of Batman in the current game. He'd be killing thugs of course with guns but the key elements are there. Daredevil would be a great character. Extremely acrobatic, excellent fighter potential for awesome sonar based game play modes. Lobo over the top, incredibly violent but very funny. Give him a great story and reason to unleash and that'd make for some great game play. Wolverine, the current video game came close, but could be much better. Lastly with Deadpool getting his own movie he'll need a video game of course and I can think of no better way to do it then with this kind of treatment.
There's others but I've gotta stop at some point.